Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
amonro
Ne Zha
Gold V
Level 159
God Stats
2W - 1L
1,656 SR
Queue Stats
8W - 11L
1,605 MMR
Party 1
Medusa
Medusa
Gold V
ziggystaardusst
Medusa
Gold V
Level 128
God Stats
1W - 3L
1,548 SR
Queue Stats
11W - 15L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,568 SR
1,558 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 155
1,770 SR
1,537 MMR
He Bo
He Bo
Bronze III
JoshGoggles
He Bo
Bronze III
Level 159
God Stats
1W - 0L
1,773 SR
Queue Stats
35W - 7L
1,538 MMR
Party 2
Serqet
Serqet
Bronze V
LoneWolfFTW
Serqet
Bronze V
Level 160
God Stats
2W - 1L
1,705 SR
Queue Stats
35W - 7L
1,538 MMR
Party 2
Shiva
Shiva
Bronze III
OddOtters
Shiva
Bronze III
Level 145
God Stats
1W - 0L
1,831 SR
Queue Stats
19W - 3L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 0
6,241
624
5,795
5,375
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
amonro
Ne Zha
11
0 / 2 / 0
6,144
614
4,480
9,578
6,447
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,123
612
5,629
10,226
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
YemojaFenrirMulanCabrakanAh Muzen Cab

VS

Bans
IshtarHou YiMauiSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
7,886
789
9,490
6,557
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
12
1 / 0 / 5
7,920
792
5,959
9,086
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
OddOtters
Shiva
13
1 / 0 / 5
8,067
807
7,670
10,654
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
4
0
1
4.5
W
Serqet
1
0
5
3.5
W
Shiva
OddOtters
Shiva
1
0
5
3.5
L
Ne Zha
amonro
Ne Zha
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
23,119
25,179
Taken
26,297
12,774
Mitigated
22,914
3,850
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,795
2,504
0
1,365
5,375
2,212
0
2,222
3,051
23,885
1,614
W
9,490
326
0
1,290
6,557
2,545
0
1,001
5,556
60,978
0
W
Serqet
5,959
1,292
0
2,495
9,086
9,374
0
2,610
6,476
0
12,940
W
Shiva
OddOtters
Shiva
7,670
1,347
1,418
5,319
10,654
10,995
137
1,989
8,665
0
20,090
L
Ne Zha
amonro
Ne Zha
4,480
245
0
976
9,578
6,447
0
3,191
5,899
0
18,955
L
5,629
2,447
0
1,509
10,226
4,115
0
4,136
5,903
0
19,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,508
Gold Earned
23,873
109
Minions Killed
149
0
Camps Cleared
0
572,458
Distance Traveled
669,936
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,241
624
53
5
0
176,289
3
W
He Bo
7,886
789
113
11
0
223,699
4
W
Serqet
7,920
792
17
2
0
221,678
1
W
Shiva
8,067
807
19
2
0
224,559
1
L
Ne Zha
6,144
614
26
3
0
215,509
3
L
Medusa
6,123
612
30
3
0
180,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role