Player Matchup

Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Deerizen
Sun Wukong
Level 107
God Stats
13W - 12L
1,617 SR
Queue Stats
473W - 438L
1,551 Elo+
Party 1
Team Averages
Level 81
1,539 SR
1,517 Elo+

VS

Team Averages
Level 72
1,557 SR
1,400 Elo+
Jormungandr
Jormungandr
GammaB10
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
Slufer7
Scylla
Level 69
God Stats
3W - 1L
1,668 SR
Queue Stats
12W - 26L
1,347 Elo+
Party 2
Anhur
Anhur
oQWinterWolfQo
Anhur
Level 146
God Stats
1W - 0L
1,502 SR
Queue Stats
11W - 23L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 0 / 3
7,985
799
8,152
3,295
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
 
Artio
11
3 / 1 / 2
7,090
709
3,008
8,525
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Deerizen
Sun Wukong
12
0 / 0 / 6
6,912
691
5,670
9,048
6,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GammaB10
Jormungandr
11
0 / 4 / 0
6,730
673
2,352
9,659
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Slufer7
Scylla
11
0 / 1 / 0
6,540
654
5,807
5,504
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
5,993
599
5,523
6,354
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
0
3
5.5
L
Artio
 
Artio
3
1
2
4
L
Sun Wukong
Deerizen
Sun Wukong
0
0
6
3
W
Jormungandr
GammaB10
Jormungandr
0
4
0
0
W
Scylla
Slufer7
Scylla
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
13,682
20,868
Taken
21,517
12,138
Mitigated
11,530
5,575
Healing
809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,152
1,199
0
875
3,295
1,026
495
1,005
2,290
33,226
0
L
Artio
 
Artio
3,008
473
31
1,724
8,525
4,944
0
2,730
5,795
12,587
0
L
Sun Wukong
Deerizen
Sun Wukong
5,670
2,524
0
2,945
9,048
6,168
589
4,515
4,533
0
27,767
W
Jormungandr
GammaB10
Jormungandr
2,352
709
0
621
9,659
6,941
217
5,037
4,394
7,622
0
W
Scylla
Slufer7
Scylla
5,807
1,740
0
0
5,504
2,062
266
2,475
2,937
32,812
0
W
5,523
3,692
0
188
6,354
2,527
258
3,283
2,991
0
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,987
Gold Earned
19,263
126
Minions Killed
103
0
Camps Cleared
0
569,434
Distance Traveled
489,223
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,985
799
65
7
0
190,324
5
L
Artio
7,090
709
25
3
0
175,336
2
L
Sun Wukong
6,912
691
36
4
0
203,774
5
W
Jormungandr
6,730
673
12
1
0
153,797
0
W
Scylla
6,540
654
62
6
0
190,977
4
W
Anhur
5,993
599
29
3
0
144,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role