Player Matchup

Hades
Hades
AE Lightning
Hades
Level 43
God Stats
0W - 5L
1,024 SR
Queue Stats
3W - 45L
935 Elo+
Party 1
Odin
Odin
IronFistJol
Odin
Level 28
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 36L
866 Elo+
Party 1
Fenrir
Fenrir
Revan06a
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,228 Elo+
Party 1
Team Averages
Level 32
1,413 SR
1,010 Elo+

VS

Team Averages
Level 81
1,366 SR
1,257 Elo+
Chiron
Chiron
GrumpyScoops
Chiron
Level 16
God Stats
3W - 6L
1,269 SR
Queue Stats
12W - 42L
1,111 Elo+
Party 2
Cthulhu
Cthulhu
Moosesdad
Cthulhu
Level 125
God Stats
1W - 4L
1,166 SR
Queue Stats
30W - 61L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
gabrielRelva
Baron Samedi
Level 101
God Stats
5W - 4L
1,663 SR
Queue Stats
43W - 46L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,847
622
5,175
13,542
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 2
7,296
663
1,851
11,037
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Revan06a
Fenrir
11
1 / 5 / 0
7,026
639
4,247
9,795
6,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 1 / 11
7,793
708
6,218
4,418
1,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Moosesdad
Cthulhu
12
2 / 1 / 8
7,656
696
7,301
8,551
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
gabrielRelva
Baron Samedi
15
10 / 0 / 3
9,682
880
13,780
5,420
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chiron
1
1
11
6.5
L
0
3
2
0.33
W
Cthulhu
Moosesdad
Cthulhu
2
1
8
6
L
Fenrir
Revan06a
Fenrir
1
5
0
0.2
W
Baron Samedi
gabrielRelva
Baron Samedi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
27,299
34,374
Taken
18,389
23,323
Mitigated
10,486
3,722
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
518
174
2,484
13,542
8,621
0
8,411
5,131
27,758
0
W
Chiron
6,218
2,232
687
782
4,418
1,951
207
1,176
3,242
0
13,590
L
1,851
406
0
865
11,037
7,850
0
6,590
4,447
0
9,103
W
Cthulhu
Moosesdad
Cthulhu
7,301
808
45
0
8,551
5,750
27
2,460
6,091
27,599
0
L
Fenrir
Revan06a
Fenrir
4,247
529
0
199
9,795
6,852
0
6,129
3,666
0
18,061
W
Baron Samedi
gabrielRelva
Baron Samedi
13,780
917
1,454
2,210
5,420
2,785
669
1,601
3,819
40,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
25,131
89
Minions Killed
126
0
Camps Cleared
0
529,112
Distance Traveled
560,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,847
622
51
5
0
156,275
0
W
Chiron
7,793
708
19
2
0
182,926
0
L
Odin
7,296
663
13
1
0
185,114
0
W
Cthulhu
7,656
696
36
3
0
182,595
0
L
Fenrir
7,026
639
25
2
0
187,723
0
W
Baron Samedi
9,682
880
71
6
0
195,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role