Player Matchup

Ao Kuang
Ao Kuang
Jhzx sm
Ao Kuang
Level 59
God Stats
11W - 7L
1,643 SR
Queue Stats
131W - 156L
1,378 Elo+
Party 4
Heimdallr
Heimdallr
LuvaBoss776
Heimdallr
Level 67
God Stats
8W - 6L
1,498 SR
Queue Stats
182W - 185L
1,393 Elo+
Party 4
Cerberus
Cerberus
OkayOakley
Cerberus
Level 18
God Stats
2W - 3L
1,230 SR
Queue Stats
5W - 18L
1,028 Elo+
Party 2
Arachne
Arachne
TimelessEyez
Arachne
Level 84
God Stats
3W - 1L
1,806 SR
Queue Stats
125W - 151L
1,347 Elo+
Party 2
Tiamat
Tiamat
XxThoruxX5395
Tiamat
Level 30
God Stats
9W - 13L
1,330 SR
Queue Stats
36W - 39L
1,298 Elo+
Party 4
Team Averages
Level 52
1,501 SR
1,289 Elo+

VS

Team Averages
Level 27
1,466 SR
1,238 Elo+
Zeus
Zeus
Guibsbacon
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 3
Zhong Kui
Zhong Kui
Lennoncio8
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 83L
1,245 Elo+
Party 1
Izanami
Izanami
NOT_GoKuMTG_
Izanami
Level 36
God Stats
1W - 2L
1,476 SR
Queue Stats
8W - 22L
1,221 Elo+
Party 3
Amaterasu
Amaterasu
S13keng
Amaterasu
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 1
Ares
Ares
que_tu_hacias_og
Ares
Level 62
God Stats
11W - 25L
1,352 SR
Queue Stats
117W - 154L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jhzx sm
Ao Kuang
16
12 / 1 / 4
10,696
563
15,583
23,278
15,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
LuvaBoss776
Heimdallr
15
6 / 1 / 5
9,473
499
15,158
15,315
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
OkayOakley
Cerberus
13
0 / 0 / 7
8,600
453
2,259
8,861
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
TimelessEyez
Arachne
17
4 / 0 / 5
10,383
546
6,081
18,072
10,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 8
9,134
481
10,336
9,875
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,670
404
9,430
11,373
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Lennoncio8
Zhong Kui
11
0 / 5 / 1
7,881
415
5,416
14,051
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
NOT_GoKuMTG_
Izanami
12
0 / 5 / 1
7,422
391
5,311
13,322
5,166
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
S13keng
Amaterasu
14
2 / 4 / 0
9,191
484
5,176
16,358
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 1
7,903
416
5,133
13,305
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
3
3
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ao Kuang
Jhzx sm
Ao Kuang
12
1
4
14
L
Zhong Kui
Lennoncio8
Zhong Kui
0
5
1
0.1
W
Heimdallr
LuvaBoss776
Heimdallr
6
1
5
8.5
L
Izanami
NOT_GoKuMTG_
Izanami
0
5
1
0.1
W
Cerberus
OkayOakley
Cerberus
0
0
7
3.5
L
Amaterasu
S13keng
Amaterasu
2
4
0
0.5
W
Arachne
TimelessEyez
Arachne
4
0
5
6.5
W
1
1
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,417
Damage
30,466
75,401
Taken
68,409
46,156
Mitigated
42,763
37,164
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,430
1,817
0
1,379
11,373
4,005
246
4,383
6,990
43,709
0
W
Ao Kuang
Jhzx sm
Ao Kuang
15,583
4,744
0
13,948
23,278
15,621
1,700
6,508
16,542
57,655
0
L
Zhong Kui
Lennoncio8
Zhong Kui
5,416
828
0
3,013
14,051
9,224
81
9,206
4,845
46,839
0
W
Heimdallr
LuvaBoss776
Heimdallr
15,158
9,156
0
8,184
15,315
7,148
2,597
3,555
11,489
0
67,175
L
Izanami
NOT_GoKuMTG_
Izanami
5,311
3,412
0
2,854
13,322
5,166
330
1,810
11,512
0
40,996
W
Cerberus
OkayOakley
Cerberus
2,259
0
0
1,546
8,861
6,527
611
3,101
5,464
24,282
0
L
Amaterasu
S13keng
Amaterasu
5,176
2,588
0
3,991
16,358
11,275
729
4,993
11,365
0
61,296
W
Arachne
TimelessEyez
Arachne
6,081
4,233
0
8,836
18,072
10,247
0
2,754
15,184
0
104,803
W
10,336
1,272
0
4,650
9,875
6,613
681
3,461
6,319
66,972
0
L
5,133
414
0
1,985
13,305
13,093
0
7,786
5,519
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
40,067
455
Minions Killed
410
0
Camps Cleared
0
1,727,054
Distance Traveled
1,612,745
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,670
404
81
4
0
268,037
3
W
Ao Kuang
10,696
563
78
4
0
351,363
0
L
Zhong Kui
7,881
415
106
6
0
293,829
6
W
Heimdallr
9,473
499
97
5
0
311,822
10
L
Izanami
7,422
391
71
4
0
405,332
0
W
Cerberus
8,600
453
45
2
0
319,872
0
L
Amaterasu
9,191
484
116
6
0
317,011
4
W
Arachne
10,383
546
136
7
0
400,675
1
W
Tiamat
9,134
481
99
5
0
343,322
3
L
Ares
7,903
416
36
2
0
328,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role