Player Matchup

Pele
Pele
DarthMal93
Pele
Level 87
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
LT4006816
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Spark02Dark0
Hel
Level 57
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 3L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
The Soto Moto
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 1
Olorun
Olorun
fatdabby
Olorun
Level 121
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 1
Team Averages
Level 64
1,445 SR
1,459 Elo+

VS

Team Averages
Level 48
1,539 SR
1,425 Elo+
Thor
Thor
Falcon7606
Thor
Level 23
God Stats
5W - 2L
1,493 SR
Queue Stats
30W - 20L
1,515 Elo+
Solo
Xbalanque
Xbalanque
Father Jest
Xbalanque
Level 67
God Stats
4W - 2L
1,616 SR
Queue Stats
71W - 99L
1,381 Elo+
Solo
Guan Yu
Guan Yu
MarlonCastro18
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Ymir
Ymir
almighty_fazo350
Ymir
Level 68
God Stats
2W - 3L
1,420 SR
Queue Stats
41W - 46L
1,481 Elo+
Solo
Discordia
Discordia
kachibomvo
Discordia
Level 67
God Stats
5W - 2L
1,667 SR
Queue Stats
214W - 234L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
9,809
701
13,056
17,763
7,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
LT4006816
Kuzenbo
16
2 / 5 / 3
9,644
689
4,602
13,920
19,611
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 7 / 0
9,493
678
6,909
14,719
5,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
The Soto Moto
Heimdallr
15
0 / 8 / 4
8,615
615
7,053
18,396
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
fatdabby
Olorun
16
2 / 5 / 1
9,539
681
9,701
13,470
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 6
12,336
881
26,073
17,420
8,793
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Father Jest
Xbalanque
17
4 / 3 / 5
10,330
738
11,875
12,095
4,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 15
10,212
729
10,311
18,395
18,485
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 16
9,852
704
6,682
13,987
16,841
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
kachibomvo
Discordia
18
4 / 0 / 12
10,510
751
11,120
7,483
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
8
Kills
31
31
Deaths
9
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
17
1
6
20
W
Xbalanque
Father Jest
Xbalanque
4
3
5
2.17
L
Kuzenbo
LT4006816
Kuzenbo
2
5
3
0.7
W
3
2
15
5.25
L
1
7
0
0.14
L
Heimdallr
The Soto Moto
Heimdallr
0
8
4
0.25
W
3
3
16
3.67
L
Olorun
fatdabby
Olorun
2
5
1
0.5
W
Discordia
kachibomvo
Discordia
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
66,061
78,268
Taken
69,380
45,080
Mitigated
51,972
11,008
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,056
3,685
0
2,896
17,763
7,346
0
3,251
14,512
0
41,681
W
26,073
4,867
0
430
17,420
8,793
0
4,468
12,952
0
56,188
W
Xbalanque
Father Jest
Xbalanque
11,875
5,242
0
1,331
12,095
4,965
5,281
3,074
9,021
0
47,360
L
Kuzenbo
LT4006816
Kuzenbo
4,602
1,982
0
0
13,920
19,611
28
3,506
10,414
10,413
0
W
10,311
1,296
4,111
4,750
18,395
18,485
255
5,229
13,166
0
32,597
L
6,909
64
1,415
2,365
14,719
5,113
400
2,067
12,652
39,058
0
L
Heimdallr
The Soto Moto
Heimdallr
7,053
4,384
0
1,286
18,396
7,518
0
4,810
13,586
0
17,707
W
6,682
700
388
1,179
13,987
16,841
561
5,880
8,107
13,444
0
L
Olorun
fatdabby
Olorun
9,701
5,021
276
2,770
13,470
5,492
0
4,168
9,302
30,371
0
W
Discordia
kachibomvo
Discordia
11,120
1,109
1,268
1,448
7,483
2,888
773
2,561
4,922
38,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
53,240
221
Minions Killed
269
0
Camps Cleared
0
1,211,502
Distance Traveled
1,363,707
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,809
701
54
4
0
267,495
3
W
Thor
12,336
881
74
5
0
318,284
0
W
Xbalanque
10,330
738
89
6
0
230,387
0
L
Kuzenbo
9,644
689
14
1
0
240,940
0
W
Guan Yu
10,212
729
45
3
0
321,917
0
L
Hel
9,493
678
75
5
0
227,032
1
L
Heimdallr
8,615
615
29
2
0
214,505
0
W
Ymir
9,852
704
13
1
0
245,693
0
L
Olorun
9,539
681
49
4
0
261,530
0
W
Discordia
10,510
751
48
3
0
247,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role