Player Matchup

Achilles
Achilles
AO-FOSHO
Achilles
Level 118
God Stats
1W - 1L
1,622 SR
Queue Stats
24W - 15L
1,593 Elo+
Party 1
Hades
Hades
Hypno-Zick
Hades
Level 116
God Stats
2W - 1L
1,355 SR
Queue Stats
21W - 29L
1,409 Elo+
Solo
Neith
Neith
crazgood
Neith
Level 69
God Stats
1W - 0L
1,803 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 1
Team Averages
Level 101
1,593 SR
1,521 Elo+

VS

Team Averages
Level 114
1,365 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Gees973
Gilgamesh
Level 142
God Stats
0W - 3L
1,150 SR
Queue Stats
562W - 626L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
HLOJ
Baron Samedi
Level 62
God Stats
3W - 9L
1,369 SR
Queue Stats
61W - 92L
1,418 Elo+
Solo
Mercury
Mercury
SSStunner
Mercury
Level 139
God Stats
40W - 29L
1,574 SR
Queue Stats
148W - 117L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AO-FOSHO
Achilles
20
11 / 4 / 7
20,196
748
27,362
37,585
78,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
20
5 / 9 / 12
19,753
732
34,805
38,855
42,031
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
crazgood
Neith
20
5 / 9 / 9
18,612
689
29,956
26,736
15,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gees973
Gilgamesh
20
8 / 7 / 6
19,760
732
23,188
40,240
31,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
HLOJ
Baron Samedi
20
2 / 6 / 14
17,862
662
25,986
33,810
18,323
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
SSStunner
Mercury
20
12 / 8 / 4
21,520
797
36,832
34,660
16,036
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
21
Kills
22
22
Deaths
21
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
AO-FOSHO
Achilles
11
4
7
3.63
L
Gilgamesh
Gees973
Gilgamesh
8
7
6
1.57
L
Baron Samedi
HLOJ
Baron Samedi
2
6
14
1.5
W
Hades
5
9
12
1.22
L
Mercury
SSStunner
Mercury
12
8
4
1.75
W
Neith
crazgood
Neith
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,123
Damage
86,006
103,176
Taken
108,710
135,916
Mitigated
65,917
25,096
Healing
32,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AO-FOSHO
Achilles
27,362
3,539
0
8,292
37,585
78,356
607
10,531
27,054
109
73,786
L
Gilgamesh
Gees973
Gilgamesh
23,188
6,835
2,663
5,442
40,240
31,558
753
13,330
26,069
6,621
68,534
L
Baron Samedi
HLOJ
Baron Samedi
25,986
2,019
3,492
12,130
33,810
18,323
1,125
10,694
22,421
75,356
0
W
Hades
34,805
2,894
1,570
10,459
38,855
42,031
1,162
9,975
28,880
117,177
0
L
Mercury
SSStunner
Mercury
36,832
20,457
1,719
6,980
34,660
16,036
1,283
11,298
22,864
304
130,114
W
Neith
crazgood
Neith
29,956
11,913
519
4,256
26,736
15,529
1,593
6,931
19,805
0
111,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
59,142
296
Minions Killed
292
0
Camps Cleared
0
1,271,530
Distance Traveled
1,424,930
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
20,196
748
55
2
0
474,937
4
L
Gilgamesh
19,760
732
61
2
0
471,353
0
L
Baron Samedi
17,862
662
108
4
0
435,175
2
W
Hades
19,753
732
128
5
0
411,615
5
L
Mercury
21,520
797
123
5
0
518,402
4
W
Neith
18,612
689
113
4
0
384,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role