Player Matchup

Sol
Sol
DERSistheWORD
Sol
Level 108
God Stats
1W - 0L
1,372 SR
Queue Stats
359W - 287L
1,596 Elo+
Party 1
Ishtar
Ishtar
Schmidt623
Ishtar
Level 155
God Stats
32W - 25L
1,563 SR
Queue Stats
519W - 382L
1,596 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iLL x SMiTH
Kumbhakarna
Level 156
God Stats
1W - 1L
1,676 SR
Queue Stats
362W - 258L
1,654 Elo+
Party 1
Team Averages
Level 140
1,537 SR
1,616 Elo+

VS

Team Averages
Level 102
1,439 SR
1,483 Elo+
Ra
Ra
FrankRizzo999
Ra
Level 124
God Stats
5W - 7L
1,424 SR
Queue Stats
138W - 176L
1,461 Elo+
Party 2
Neith
Neith
LethalBandit
Neith
Level 75
God Stats
17W - 14L
1,538 SR
Queue Stats
31W - 43L
1,450 Elo+
Party 2
Geb
Geb
Pikasaurus
Geb
Level 107
God Stats
0W - 1L
1,353 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
10,418
695
11,442
10,563
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Schmidt623
Ishtar
17
4 / 0 / 3
10,883
726
22,538
13,262
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
iLL x SMiTH
Kumbhakarna
15
0 / 2 / 7
10,964
731
4,021
18,455
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,063
604
7,019
9,158
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 2
8,462
564
12,733
13,080
6,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

15
2 / 2 / 0
9,040
603
8,675
19,879
23,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
2
0.33
L
0
2
2
0.5
L
2
2
0
1
W
Ishtar
Schmidt623
Ishtar
4
0
3
5.5
W
Kumbhakarna
iLL x SMiTH
Kumbhakarna
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
28,427
42,280
Taken
42,117
30,554
Mitigated
35,091
19,919
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,442
3,856
0
4,411
10,563
5,242
642
5,250
5,313
53,631
4,344
L
7,019
497
1,816
1,582
9,158
5,424
25
3,340
5,818
42,719
0
L
12,733
5,796
0
2,787
13,080
6,438
100
3,701
9,379
0
23,371
L
8,675
1,277
0
550
19,879
23,229
69
7,987
11,892
25,969
0
W
Ishtar
Schmidt623
Ishtar
22,538
14,856
0
9,074
13,262
7,125
2,721
4,680
8,582
0
83,980
W
Kumbhakarna
iLL x SMiTH
Kumbhakarna
4,021
213
0
6,434
18,455
18,187
0
6,122
12,333
18,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
26,565
208
Minions Killed
141
0
Camps Cleared
0
781,092
Distance Traveled
745,206
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,418
695
67
4
0
275,443
0
L
Ra
9,063
604
78
5
0
253,321
5
L
Neith
8,462
564
35
2
0
226,347
0
L
Geb
9,040
603
28
2
0
265,538
2
W
Ishtar
10,883
726
131
9
0
267,355
2
W
Kumbhakarna
10,964
731
10
1
0
238,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role