Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BNachoo
Kukulkan
Level 118
God Stats
9W - 3L
1,521 SR
Queue Stats
36W - 38L
1,439 Elo+
Solo
Kali
Kali
Manaaa1947
Kali
Level 106
God Stats
1W - 0L
1,579 SR
Queue Stats
40W - 42L
1,464 Elo+
Party 1
Rama
Rama
Shazamka
Rama
Level 126
God Stats
11W - 7L
1,564 SR
Queue Stats
508W - 506L
1,524 Elo+
Solo
Ares
Ares
Stefabot
Ares
Level 86
God Stats
1W - 2L
1,316 SR
Queue Stats
61W - 62L
1,439 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,473 Elo+

VS

Team Averages
Level 112
1,534 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BLACKPlNK
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,518 Elo+
Solo
Pele
Pele
Jh0nny
Pele
Level 67
God Stats
1W - 1L
1,670 SR
Queue Stats
29W - 31L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 0 / 0
5,835
1,167
3,317
4,333
2,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
BNachoo
Kukulkan
10
0 / 0 / 1
5,740
1,148
2,548
741
370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 2
5,410
1,082
2,537
3,784
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
10
0 / 0 / 1
5,333
1,067
1,882
2,524
1,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
0 / 0 / 1
5,807
1,161
2,342
3,898
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

394

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
5,727
1,145
3,206
1,817
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
 
Discordia
10
0 / 1 / 0
5,365
1,073
3,282
2,052
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
0 / 0 / 0
5,222
1,044
1,756
4,282
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
BLACKPlNK
Chang'e
10
0 / 1 / 0
5,249
1,050
4,434
5,635
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Jh0nny
Pele
8
0 / 0 / 0
3,344
669
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
2
Kills
0
0
Deaths
2
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
0
2
L
Izanami
 
Izanami
0
0
0
0
L
Discordia
 
Discordia
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
L
Chang'e
BLACKPlNK
Chang'e
0
1
0
0
W
Kukulkan
BNachoo
Kukulkan
0
0
1
0.5
L
Pele
Jh0nny
Pele
0
0
0
0
W
0
0
2
1
W
Rama
0
0
1
0.5
W
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
12,678
15,280
Taken
13,786
10,872
Mitigated
6,613
1,336
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,317
214
0
0
4,333
2,954
0
2,653
1,680
0
5,892
L
Izanami
 
Izanami
3,206
2,020
0
472
1,817
682
0
284
1,533
0
25,395
L
Discordia
 
Discordia
3,282
81
0
0
2,052
725
0
591
1,461
9,826
0
L
Ymir
 
Ymir
1,756
136
0
0
4,282
3,043
0
2,056
2,226
6,875
0
L
Chang'e
BLACKPlNK
Chang'e
4,434
0
294
772
5,635
2,163
0
1,959
3,676
13,305
0
W
Kukulkan
BNachoo
Kukulkan
2,548
165
0
0
741
370
0
443
298
31,753
0
L
Pele
Jh0nny
Pele
0
0
0
0
0
0
0
0
0
0
0
W
2,537
856
0
326
3,784
1,895
0
2,198
1,586
0
4,882
W
Rama
1,882
1,569
0
296
2,524
1,183
0
1,564
960
0
9,476
W
Ares
2,342
142
0
714
3,898
4,470
0
2,614
1,284
5,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
24,907
106
Minions Killed
100
6
Camps Cleared
5
513,119
Distance Traveled
410,119
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,835
1,167
4
1
0
105,482
2
L
Izanami
5,727
1,145
38
8
2
103,928
2
L
Discordia
5,365
1,073
21
4
1
96,202
1
L
Ymir
5,222
1,044
14
3
0
106,306
2
L
Chang'e
5,249
1,050
27
5
2
103,683
1
W
Kukulkan
5,740
1,148
78
16
0
104,798
1
L
Pele
3,344
669
0
0
0
0
0
W
Kali
5,410
1,082
4
1
2
106,341
1
W
Rama
5,333
1,067
14
3
4
84,101
0
W
Ares
5,807
1,161
6
1
0
112,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role