Player Matchup

Sol
Sol
Alanosss
Sol
Level 67
God Stats
4W - 3L
1,531 SR
Queue Stats
97W - 98L
1,391 Elo+
Party 1
Terra
Terra
SimplyMexicano1
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,349 Elo+
Solo
Hachiman
Hachiman
YOMOMMA275
Hachiman
Level 100
God Stats
1W - 1L
1,483 SR
Queue Stats
18W - 30L
1,253 Elo+
Solo
Artemis
Artemis
rambochemin
Artemis
Level 94
God Stats
9W - 1L
1,503 SR
Queue Stats
96W - 99L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
wolf_zell9
The Morrigan
Level 66
God Stats
4W - 4L
1,442 SR
Queue Stats
215W - 246L
1,335 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,342 Elo+

VS

Team Averages
Level 59
1,568 SR
1,360 Elo+
Fafnir
Fafnir
Billtron2001
Fafnir
Level 69
God Stats
5W - 1L
1,935 SR
Queue Stats
171W - 180L
1,349 Elo+
Solo
Nike
Nike
ISHAdoobie
Nike
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
57W - 74L
1,333 Elo+
Solo
Janus
Janus
KingFresh15
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Mr4verDark
Cthulhu
Level 82
God Stats
0W - 3L
1,196 SR
Queue Stats
10W - 21L
1,260 Elo+
Party 2
Ra
Ra
Nikolai513
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 12
13,140
730
19,523
18,853
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 10
10,598
589
8,288
20,447
10,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
YOMOMMA275
Hachiman
20
7 / 1 / 13
13,244
736
21,122
17,437
9,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
rambochemin
Artemis
20
6 / 5 / 13
12,589
699
23,283
19,631
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
wolf_zell9
The Morrigan
20
5 / 5 / 13
13,282
738
12,615
11,537
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 1
8,131
452
220
5,432
5,543
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 7 / 10
11,073
615
15,064
25,500
32,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 10
13,109
728
22,841
16,760
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Mr4verDark
Cthulhu
20
5 / 6 / 10
12,159
676
23,041
27,505
51,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 7 / 6
12,742
708
15,121
18,950
12,990
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
27
Kills
19
21
Deaths
27
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Fafnir
0
2
1
0.25
L
2
7
10
1
L
5
5
10
2
L
Cthulhu
Mr4verDark
Cthulhu
5
6
10
1.67
L
7
7
6
1.43
W
1
6
10
1
W
Hachiman
YOMOMMA275
Hachiman
7
1
13
13.5
W
Artemis
rambochemin
Artemis
6
5
13
2.5
W
The Morrigan
wolf_zell9
The Morrigan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,831
Damage
76,287
87,905
Taken
94,147
46,602
Mitigated
113,506
43,238
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,523
3,872
1,696
6,955
18,853
9,695
3,431
11,896
6,957
34,249
0
L
Fafnir
220
86
265
145
5,432
5,543
0
2,872
2,560
579
0
L
15,064
1,531
1,230
2,642
25,500
32,707
306
12,326
13,174
0
27,476
L
22,841
549
2,187
3,985
16,760
10,481
163
7,482
9,278
63,872
0
L
Cthulhu
Mr4verDark
Cthulhu
23,041
1,123
2,197
2,005
27,505
51,785
0
9,325
18,180
43,251
0
L
15,121
2,608
5,236
3,542
18,950
12,990
681
7,529
11,421
40,406
0
W
8,288
1,249
7,024
5,723
20,447
10,682
219
14,912
5,535
14,853
0
W
Hachiman
YOMOMMA275
Hachiman
21,122
9,713
1,394
7,051
17,437
9,214
1,384
12,405
5,032
0
52,923
W
Artemis
rambochemin
Artemis
23,283
13,141
3,799
6,797
19,631
10,671
1,937
13,521
6,110
0
38,754
W
The Morrigan
wolf_zell9
The Morrigan
12,615
1,997
1,118
1,681
11,537
6,340
1,017
8,436
3,048
29,036
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,853
Gold Earned
57,214
178
Minions Killed
193
0
Camps Cleared
0
1,597,086
Distance Traveled
1,347,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,140
730
29
2
0
347,581
0
L
Fafnir
8,131
452
0
0
0
84,858
0
L
Nike
11,073
615
18
1
0
325,104
0
L
Janus
13,109
728
84
5
0
308,894
0
L
Cthulhu
12,159
676
24
1
0
356,136
0
L
Ra
12,742
708
67
4
0
272,320
0
W
Terra
10,598
589
12
1
0
332,168
0
W
Hachiman
13,244
736
63
4
0
328,040
0
W
Artemis
12,589
699
31
2
0
324,858
0
W
The Morrigan
13,282
738
43
2
0
264,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role