Player Matchup

Tiamat
Tiamat
AFAPsocky
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,618 Elo+
Party 2
Hades
Hades
AfricanSalad
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 2
Mercury
Mercury
Giael_Dawudd
Mercury
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 3
Zhong Kui
Zhong Kui
MotorboatmiGoat
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,575 Elo+
Party 2
Set
Set
TenochMG
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 53
1,459 SR
1,545 Elo+

VS

Team Averages
Level 104
1,509 SR
1,620 Elo+
Cerberus
Cerberus
ItzHotlineBing
Cerberus
Level 143
God Stats
2W - 0L
1,570 SR
Queue Stats
68W - 72L
1,541 Elo+
Party 4
Raijin
Raijin
MeekyMeekyMoo
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,874 Elo+
Party 1
Hou Yi
Hou Yi
itztaythekidd
Hou Yi
Level 142
God Stats
2W - 1L
1,606 SR
Queue Stats
47W - 45L
1,543 Elo+
Party 4
Heimdallr
Heimdallr
jonna_x
Heimdallr
Level 117
God Stats
3W - 5L
1,334 SR
Queue Stats
134W - 151L
1,423 Elo+
Solo
Neith
Neith
miggymoney19
Neith
Level 90
God Stats
1W - 0L
1,536 SR
Queue Stats
46W - 21L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AFAPsocky
Tiamat
15
3 / 4 / 8
8,201
820
12,645
11,032
10,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
4 / 5 / 7
8,143
814
6,089
12,034
10,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Giael_Dawudd
Mercury
15
4 / 5 / 8
8,296
830
5,962
9,566
4,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
MotorboatmiGoat
Zhong Kui
15
3 / 4 / 5
7,677
768
5,948
9,779
6,610
Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 5 / 6
7,244
724
5,780
9,181
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 4 / 18
9,195
920
4,874
12,506
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 15
8,886
889
6,662
8,692
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
6 / 2 / 10
9,136
914
8,286
7,623
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
jonna_x
Heimdallr
16
4 / 3 / 17
8,886
889
9,405
8,203
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 15
9,197
920
18,589
9,024
4,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
15
Kills
23
23
Deaths
15
34
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AFAPsocky
Tiamat
3
4
8
1.75
L
4
5
7
1.5
L
Mercury
Giael_Dawudd
Mercury
4
5
8
1.6
W
Cerberus
2
4
18
2.75
W
4
4
15
2.88
L
Zhong Kui
MotorboatmiGoat
Zhong Kui
3
4
5
1.38
L
1
5
6
0.8
W
6
2
10
5.5
W
Heimdallr
jonna_x
Heimdallr
4
3
17
4.17
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
47,816
51,592
Taken
46,048
39,632
Mitigated
29,413
11,738
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AFAPsocky
Tiamat
12,645
294
709
1,754
11,032
10,803
177
2,389
8,643
16,930
0
L
6,089
1,057
1,806
3,508
12,034
10,174
252
2,148
9,886
12,232
0
L
Mercury
Giael_Dawudd
Mercury
5,962
1,441
271
833
9,566
4,107
0
2,691
6,875
0
12,640
W
Cerberus
4,874
27
0
2,213
12,506
13,032
410
5,053
7,359
6,397
0
W
6,662
648
404
1,515
8,692
4,029
538
3,787
4,809
18,279
0
L
Zhong Kui
MotorboatmiGoat
Zhong Kui
5,948
1,299
0
1,296
9,779
6,610
463
2,378
7,401
11,338
0
L
5,780
1,735
539
1,022
9,181
7,938
0
1,930
7,251
0
19,644
W
8,286
2,119
1,049
2,346
7,623
3,438
180
5,016
2,473
0
19,649
W
Heimdallr
jonna_x
Heimdallr
9,405
2,435
506
1,117
8,203
4,480
1,494
5,035
3,168
0
20,704
W
18,589
7,217
172
3,885
9,024
4,434
1,562
5,791
3,233
0
29,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
45,300
79
Minions Killed
120
0
Camps Cleared
0
907,404
Distance Traveled
844,583
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,201
820
5
1
0
193,031
0
L
Hades
8,143
814
21
2
0
175,470
2
L
Mercury
8,296
830
19
2
0
224,226
0
W
Cerberus
9,195
920
10
1
0
170,695
0
W
Raijin
8,886
889
26
3
0
160,106
1
L
Zhong Kui
7,677
768
6
1
0
143,047
0
L
Set
7,244
724
28
3
0
171,630
0
W
Hou Yi
9,136
914
19
2
0
187,515
2
W
Heimdallr
8,886
889
27
3
0
164,378
3
W
Neith
9,197
920
38
4
0
161,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role