Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jonny_CrossBones
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,584 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,528 Elo+

VS

Team Averages
Level 32
1,411 SR
931 Elo+
Medusa
Medusa
AE Lightning
Medusa
Level 43
God Stats
1W - 2L
1,233 SR
Queue Stats
3W - 45L
900 Elo+
Party 1
Odin
Odin
IronFistJol
Odin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 36L
815 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Revan06a
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 1
8,411
601
5,699
11,774
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
 
Charybdis
13
0 / 8 / 2
8,139
581
10,246
16,533
6,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 6 / 0
8,005
572
5,806
13,432
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 1 / 10
9,904
707
8,226
14,570
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 13
9,649
689
6,173
8,979
7,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Revan06a
Morgan Le Fay
17
11 / 1 / 5
11,257
804
19,277
9,630
5,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
1
0.75
L
Charybdis
 
Charybdis
0
8
2
0.13
W
Medusa
3
1
10
8
W
2
0
13
8.5
L
1
6
0
0.17
W
Morgan Le Fay
Revan06a
Morgan Le Fay
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
33,676
41,739
Taken
33,179
24,497
Mitigated
19,223
5,008
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,699
645
219
3,384
11,774
11,688
0
5,629
6,079
0
17,900
L
Charybdis
 
Charybdis
10,246
3,930
0
0
16,533
6,875
330
7,709
8,772
0
34,628
W
Medusa
8,226
3,976
0
5,809
14,570
6,180
2,344
0
14,443
0
39,167
W
6,173
805
0
0
8,979
7,917
120
0
8,777
0
13,806
L
5,806
835
0
1,405
13,432
5,934
0
5,799
7,573
0
27,058
W
Morgan Le Fay
Revan06a
Morgan Le Fay
19,277
3,115
451
2,672
9,630
5,126
352
64
9,387
59,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
30,810
98
Minions Killed
142
0
Camps Cleared
0
608,632
Distance Traveled
731,543
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,411
601
18
1
0
206,263
2
L
Charybdis
8,139
581
47
3
0
190,693
3
W
Medusa
9,904
707
55
4
0
242,750
1
W
Odin
9,649
689
15
1
0
267,402
0
L
Lancelot
8,005
572
33
2
0
211,676
0
W
Morgan Le Fay
11,257
804
72
5
0
221,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role