Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cerberus505
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 1
Hel
Hel
Exkyleibur
Hel
Level 27
God Stats
2W - 5L
1,405 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1
Awilix
Awilix
wildfire776
Awilix
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,299 Elo+
Solo
Hachiman
Hachiman
xFLamePhantom
Hachiman
Level 22
God Stats
0W - 2L
1,225 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Team Averages
Level 52
1,426 SR
1,362 Elo+

VS

Team Averages
Level 94
1,462 SR
1,374 Elo+
Baba Yaga
Baba Yaga
ArrowGoch
Baba Yaga
Level 121
God Stats
1W - 1L
1,723 SR
Queue Stats
144W - 156L
1,471 Elo+
Solo
Sobek
Sobek
BenjiVibes
Sobek
Level 157
God Stats
3W - 2L
1,405 SR
Queue Stats
112W - 110L
1,407 Elo+
Solo
Arachne
Arachne
ZeXLover
Arachne
Level 91
God Stats
9W - 12L
1,391 SR
Queue Stats
219W - 243L
1,341 Elo+
Solo
Rama
Rama
sapomas6030
Rama
Level 46
God Stats
27W - 44L
1,292 SR
Queue Stats
34W - 48L
1,257 Elo+
Solo
Ishtar
Ishtar
strokemyrooster
Ishtar
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 45L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 2 / 0
5,408
451
5,300
7,720
3,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,921
493
2,640
5,356
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
5,086
424
2,462
6,068
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
10
1 / 3 / 0
5,932
494
5,999
8,777
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
xFLamePhantom
Hachiman
9
2 / 2 / 0
5,591
466
4,634
7,888
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArrowGoch
Baba Yaga
12
1 / 1 / 3
6,875
573
4,666
5,893
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
10
3 / 1 / 2
6,247
521
2,840
10,680
8,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ZeXLover
Arachne
11
3 / 0 / 0
6,729
561
3,734
9,929
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,811
568
5,590
9,776
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 4
6,456
538
6,004
5,636
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Baba Yaga
ArrowGoch
Baba Yaga
1
1
3
2.5
W
Sobek
3
1
2
4
L
0
1
0
0
L
0
3
1
0.17
W
Arachne
ZeXLover
Arachne
3
0
0
3
W
1
1
1
1.5
W
2
1
4
4
L
Awilix
1
3
0
0.33
L
Hachiman
xFLamePhantom
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
22,834
35,809
Taken
41,914
13,361
Mitigated
19,762
10,515
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,300
1,382
0
2,207
7,720
3,441
0
778
6,942
0
21,671
W
Baba Yaga
ArrowGoch
Baba Yaga
4,666
209
0
2,058
5,893
2,153
930
586
5,307
52,749
0
W
Sobek
2,840
116
479
3,163
10,680
8,628
0
2,713
7,967
14,798
0
L
2,640
565
0
1,807
5,356
2,323
0
2,973
2,383
37,499
5,359
L
2,462
777
1,110
2,175
6,068
1,817
280
1,104
4,964
20,002
0
W
Arachne
ZeXLover
Arachne
3,734
2,994
0
2,447
9,929
3,749
0
1,023
8,906
0
49,086
W
5,590
4,850
72
4,871
9,776
3,185
1,714
0
9,776
0
48,960
W
6,004
3,199
0
500
5,636
2,047
0
693
4,943
0
32,792
L
Awilix
5,999
2,243
0
251
8,777
3,305
0
1,197
7,580
0
42,176
L
Hachiman
xFLamePhantom
Hachiman
4,634
3,384
0
2,965
7,888
2,475
235
1,454
6,434
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
33,118
257
Minions Killed
349
0
Camps Cleared
0
1,059,206
Distance Traveled
1,195,645
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,408
451
43
4
0
236,547
1
W
Baba Yaga
6,875
573
107
9
0
233,530
3
W
Sobek
6,247
521
20
2
0
257,726
4
L
Sol
5,921
493
74
6
0
190,373
2
L
Hel
5,086
424
21
2
0
206,651
2
W
Arachne
6,729
561
81
7
0
274,299
3
W
Rama
6,811
568
91
8
0
191,895
1
W
Ishtar
6,456
538
50
4
0
238,195
2
L
Awilix
5,932
494
77
6
0
244,214
4
L
Hachiman
5,591
466
42
4
0
181,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role