Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CringeFactor
Athena
Level 109
God Stats
7W - 3L
1,640 SR
Queue Stats
28W - 30L
1,522 Elo+
Party 1
Hachiman
Hachiman
Report Polio
Hachiman
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
63W - 38L
1,621 Elo+
Party 1
Mercury
Mercury
Sleepy Jinn
Mercury
Level 157
God Stats
31W - 12L
1,760 SR
Queue Stats
309W - 238L
1,625 Elo+
Party 1
Artemis
Artemis
just a dude5971
Artemis
Level 109
God Stats
5W - 5L
1,561 SR
Queue Stats
133W - 122L
1,546 Elo+
Party 1
Team Averages
Level 111
1,588 SR
1,563 Elo+

VS

Team Averages
Level 90
1,492 SR
1,425 Elo+
Ymir
Ymir
And_Mon08
Ymir
Level 18
God Stats
1W - 3L
1,472 SR
Queue Stats
11W - 13L
1,417 Elo+
Party 3
King Arthur
King Arthur
DiBicus
King Arthur
Level 148
God Stats
0W - 1L
1,587 SR
Queue Stats
43W - 59L
1,413 Elo+
Party 2
Pele
Pele
Freedaikiri
Pele
Level 65
God Stats
6W - 9L
1,439 SR
Queue Stats
73W - 95L
1,389 Elo+
Party 3
Scylla
Scylla
TheAlextunning2
Scylla
Level 67
God Stats
2W - 3L
1,731 SR
Queue Stats
110W - 80L
1,487 Elo+
Party 3
Chiron
Chiron
rhino1337
Chiron
Level 153
God Stats
0W - 1L
1,230 SR
Queue Stats
29W - 40L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 2
6,414
641
3,014
3,332
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
10
1 / 0 / 4
6,101
610
3,572
5,808
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Report Polio
Hachiman
10
4 / 0 / 1
6,282
628
5,722
4,071
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Sleepy Jinn
Mercury
11
6 / 1 / 3
6,558
656
4,265
7,618
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,677
668
3,939
3,088
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 1
4,592
459
877
6,203
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
DiBicus
King Arthur
8
0 / 4 / 0
4,514
451
1,017
7,177
3,541
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 4 / 0
4,489
449
1,175
9,838
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,427
543
1,940
4,661
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
rhino1337
Chiron
7
1 / 2 / 0
4,427
443
2,581
5,667
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
L
Ymir
0
2
1
0.25
W
Athena
1
0
4
3
L
King Arthur
DiBicus
King Arthur
0
4
0
0
L
0
4
0
0
W
Hachiman
Report Polio
Hachiman
4
0
1
4.5
W
Mercury
Sleepy Jinn
Mercury
6
1
3
7.5
L
0
3
0
0
W
3
0
2
4
L
Chiron
rhino1337
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
7,590
23,917
Taken
33,546
10,323
Mitigated
12,683
10,345
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,014
481
0
2,401
3,332
2,268
762
0
3,332
38,793
0
L
Ymir
877
26
0
1,205
6,203
3,091
0
1,468
4,735
11,995
0
W
Athena
3,572
786
0
2,009
5,808
3,097
21
683
5,125
16,850
1,421
L
King Arthur
DiBicus
King Arthur
1,017
186
0
470
7,177
3,541
0
2,706
4,256
0
25,346
L
1,175
429
0
1,753
9,838
3,130
0
189
9,649
0
27,952
W
Hachiman
Report Polio
Hachiman
5,722
2,862
0
2,946
4,071
1,344
216
194
3,877
0
42,027
W
Mercury
Sleepy Jinn
Mercury
4,265
2,199
0
750
7,618
2,393
0
343
7,275
0
44,022
L
1,940
36
0
604
4,661
1,373
0
143
4,518
35,406
0
W
3,939
1,779
0
2,239
3,088
1,221
1,350
1,597
1,491
0
42,634
L
Chiron
rhino1337
Chiron
2,581
779
223
3,061
5,667
1,548
0
1,344
4,323
0
16,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
23,449
343
Minions Killed
219
0
Camps Cleared
0
931,450
Distance Traveled
852,739
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,414
641
81
8
0
170,914
1
L
Ymir
4,592
459
17
2
0
174,905
2
W
Athena
6,101
610
25
3
0
208,771
2
L
King Arthur
4,514
451
37
4
0
180,645
0
L
Pele
4,489
449
52
5
0
207,430
3
W
Hachiman
6,282
628
72
7
0
175,626
1
W
Mercury
6,558
656
81
8
0
234,264
4
L
Scylla
5,427
543
86
9
0
165,744
6
W
Artemis
6,677
668
84
8
0
141,875
3
L
Chiron
4,427
443
27
3
0
124,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role