Player Matchup

Anhur
Anhur
 
Anhur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
TheHiddenBlade5
Vulcan
Level 28
God Stats
0W - 1L
1,255 SR
Queue Stats
16W - 21L
1,423 Elo+
Party 1
Ares
Ares
blusewaffle
Ares
Level 44
God Stats
1W - 3L
1,574 SR
Queue Stats
40W - 57L
1,400 Elo+
Party 1
Team Averages
Level 34
1,443 SR
1,441 Elo+

VS

Team Averages
Level 63
1,739 SR
1,512 Elo+
Baron Samedi
Baron Samedi
BATM4N POBRE
Baron Samedi
Level 125
God Stats
61W - 67L
1,519 SR
Queue Stats
84W - 100L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
C0T0CA0
Ao Kuang
Level 47
God Stats
6W - 1L
1,944 SR
Queue Stats
17W - 10L
1,541 Elo+
Party 2
Fenrir
Fenrir
bifemoido
Fenrir
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 1L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 2 / 1
6,432
715
8,478
10,208
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 4 / 0
5,446
605
1,958
4,310
1,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,388
710
3,562
9,628
9,950
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BATM4N POBRE
Baron Samedi
12
1 / 0 / 9
7,281
809
8,086
5,617
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
C0T0CA0
Ao Kuang
12
4 / 0 / 5
8,241
916
3,916
12,562
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
bifemoido
Fenrir
12
5 / 1 / 5
7,461
829
7,472
10,814
6,650
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Baron Samedi
BATM4N POBRE
Baron Samedi
1
0
9
5.5
W
Ao Kuang
C0T0CA0
Ao Kuang
4
0
5
6.5
L
0
4
0
0
W
Fenrir
bifemoido
Fenrir
5
1
5
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
19,474
24,146
Taken
28,993
16,067
Mitigated
16,739
2,253
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,478
3,852
0
1,231
10,208
4,388
0
4,918
5,290
0
26,623
W
Baron Samedi
BATM4N POBRE
Baron Samedi
8,086
331
2,034
2,774
5,617
2,738
1,026
1,000
4,617
35,784
0
W
Ao Kuang
C0T0CA0
Ao Kuang
3,916
1,164
1,557
4,774
12,562
7,351
654
2,170
10,392
20,811
0
L
1,958
932
234
108
4,310
1,729
0
1,377
2,933
9,858
0
W
Fenrir
bifemoido
Fenrir
7,472
1,843
0
2,287
10,814
6,650
410
2,703
8,111
0
24,904
L
3,562
145
310
370
9,628
9,950
0
5,707
3,921
6,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,266
Gold Earned
22,983
62
Minions Killed
97
0
Camps Cleared
0
363,276
Distance Traveled
539,187
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,432
715
41
5
0
145,046
3
W
Baron Samedi
7,281
809
47
5
0
164,668
4
W
Ao Kuang
8,241
916
24
3
0
190,466
0
L
Vulcan
5,446
605
16
2
0
60,464
0
W
Fenrir
7,461
829
26
3
0
184,053
3
L
Ares
6,388
710
5
1
0
157,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role