Player Matchup

Danzaburou
Danzaburou
CaptainFogeye
Danzaburou
Level 121
God Stats
5W - 2L
1,625 SR
Queue Stats
19W - 15L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
FusionWolf
Gilgamesh
Level 122
God Stats
3W - 2L
1,368 SR
Queue Stats
18W - 15L
1,493 Elo+
Party 2
Lancelot
Lancelot
SkittleWater
Lancelot
Level 127
God Stats
1W - 1L
1,358 SR
Queue Stats
19W - 18L
1,457 Elo+
Party 2
Khepri
Khepri
SoggyColeslaw
Khepri
Level 123
God Stats
1W - 0L
1,821 SR
Queue Stats
17W - 12L
1,513 Elo+
Party 2
Anubis
Anubis
XTurdF3rgusonX
Anubis
Level 147
God Stats
3W - 2L
1,580 SR
Queue Stats
91W - 104L
1,440 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,479 Elo+

VS

Team Averages
Level 118
1,516 SR
1,522 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HolyxMess
Sun Wukong
Level 28
God Stats
0W - 1L
1,265 SR
Queue Stats
13W - 13L
1,524 Elo+
Solo
Chronos
Chronos
OscarLOGIA
Chronos
Level 124
God Stats
3W - 2L
1,652 SR
Queue Stats
147W - 158L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
berryeastbrush
Sylvanus
Level 137
God Stats
16W - 16L
1,568 SR
Queue Stats
344W - 351L
1,562 Elo+
Party 1
Loki
Loki
keque
Loki
Level 141
God Stats
7W - 6L
1,595 SR
Queue Stats
40W - 40L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainFogeye
Danzaburou
20
14 / 0 / 5
14,073
938
28,196
12,458
7,393
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
FusionWolf
Gilgamesh
17
2 / 2 / 9
11,143
743
8,831
16,165
11,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
SkittleWater
Lancelot
17
2 / 1 / 17
10,827
722
17,670
14,822
13,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 17
11,269
751
6,195
14,073
20,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 1 / 10
12,205
814
10,616
8,076
5,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
0 / 3 / 0
11,173
745
10,009
8,648
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HolyxMess
Sun Wukong
16
0 / 3 / 2
9,488
633
4,600
16,060
18,763
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
OscarLOGIA
Chronos
17
2 / 4 / 3
10,189
679
20,343
22,730
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
15
0 / 4 / 3
9,710
647
4,611
16,774
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
keque
Loki
17
3 / 6 / 2
10,178
679
11,988
15,908
6,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
20
Kills
5
5
Deaths
20
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
0
0
W
Danzaburou
CaptainFogeye
Danzaburou
14
0
5
16.5
W
Gilgamesh
FusionWolf
Gilgamesh
2
2
9
3.25
L
Sun Wukong
HolyxMess
Sun Wukong
0
3
2
0.33
L
Chronos
OscarLOGIA
Chronos
2
4
3
0.88
W
Lancelot
SkittleWater
Lancelot
2
1
17
10.5
W
0
1
17
8.5
W
2
1
10
7
L
Sylvanus
0
4
3
0.38
L
Loki
keque
Loki
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,508
Damage
51,551
65,594
Taken
80,120
58,289
Mitigated
56,954
20,804
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,009
1,064
385
1,310
8,648
4,233
0
1,162
7,483
59,908
0
W
Danzaburou
CaptainFogeye
Danzaburou
28,196
16,111
0
7,141
12,458
7,393
5,639
6,467
5,991
0
77,196
W
Gilgamesh
FusionWolf
Gilgamesh
8,831
2,015
2,091
1,710
16,165
11,691
609
8,585
7,580
0
21,425
L
Sun Wukong
HolyxMess
Sun Wukong
4,600
1,355
0
800
16,060
18,763
64
3,360
12,700
0
26,687
L
Chronos
OscarLOGIA
Chronos
20,343
7,156
0
6,977
22,730
9,946
0
4,789
17,941
57,859
0
W
Lancelot
SkittleWater
Lancelot
17,670
2,284
0
3,577
14,822
13,199
233
7,453
7,369
0
36,924
W
6,195
926
0
1,362
14,073
20,353
150
8,529
5,544
20,501
0
W
10,616
363
0
4,923
8,076
5,653
2,203
3,929
4,147
67,360
0
L
Sylvanus
4,611
599
2,484
4,124
16,774
17,420
0
3,781
12,993
7,558
0
L
Loki
keque
Loki
11,988
2,782
0
125
15,908
6,592
0
3,719
12,189
0
37,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,517
Gold Earned
50,738
354
Minions Killed
313
0
Camps Cleared
0
1,559,334
Distance Traveled
1,431,442
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,173
745
134
9
0
282,159
0
W
Danzaburou
14,073
938
121
8
0
320,154
0
W
Gilgamesh
11,143
743
29
2
0
293,970
0
L
Sun Wukong
9,488
633
51
3
0
290,995
0
L
Chronos
10,189
679
79
5
0
277,905
0
W
Lancelot
10,827
722
48
3
0
341,790
1
W
Khepri
11,269
751
20
1
0
315,142
2
W
Anubis
12,205
814
136
9
0
288,278
0
L
Sylvanus
9,710
647
4
0
0
285,163
1
L
Loki
10,178
679
45
3
0
295,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role