Player Matchup

Cupid
Cupid
CSMmrhat
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Drapidew
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,277 Elo+
Party 1
Ganesha
Ganesha
ILLBEZACH
Ganesha
Level 69
God Stats
0W - 2L
1,236 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Team Averages
Level 71
1,412 SR
1,340 Elo+

VS

Team Averages
Level 74
1,535 SR
1,385 Elo+
Ishtar
Ishtar
MANLYWARLORD
Ishtar
Level 101
God Stats
14W - 12L
1,606 SR
Queue Stats
197W - 213L
1,499 Elo+
Solo
Maui
Maui
Ree_DV9
Maui
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
oo7crisco
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CSMmrhat
Cupid
15
1 / 2 / 2
10,060
629
12,432
9,030
4,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Drapidew
Zhong Kui
15
2 / 3 / 1
9,623
601
18,489
15,996
13,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
ILLBEZACH
Ganesha
15
0 / 3 / 3
10,569
661
6,610
14,979
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
6 / 0 / 1
12,122
758
19,018
15,305
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
Ree_DV9
Maui
16
1 / 1 / 7
10,302
644
2,404
19,129
24,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
oo7crisco
Baron Samedi
17
1 / 2 / 7
10,285
643
10,852
13,093
6,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
CSMmrhat
Cupid
1
2
2
1
L
Zhong Kui
Drapidew
Zhong Kui
2
3
1
0.83
L
Ganesha
ILLBEZACH
Ganesha
0
3
3
0.5
W
Ishtar
6
0
1
6.5
W
Maui
Ree_DV9
Maui
1
1
7
4.5
W
Baron Samedi
oo7crisco
Baron Samedi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
32,274
40,005
Taken
47,527
35,273
Mitigated
38,106
13,866
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CSMmrhat
Cupid
12,432
4,619
1,470
2,932
9,030
4,299
0
3,190
5,840
0
46,894
L
Zhong Kui
Drapidew
Zhong Kui
18,489
1,049
0
7,389
15,996
13,610
0
4,187
11,809
51,026
0
L
Ganesha
ILLBEZACH
Ganesha
6,610
71
0
2,075
14,979
17,364
0
5,960
9,019
28,573
0
W
Ishtar
19,018
9,278
0
7,240
15,305
7,289
2,465
9,314
5,991
0
86,223
W
Maui
Ree_DV9
Maui
2,404
569
2,285
3,049
19,129
24,443
201
8,075
11,054
11,495
0
W
Baron Samedi
oo7crisco
Baron Samedi
10,852
1,163
2,467
6,315
13,093
6,374
734
7,797
5,296
39,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
32,709
168
Minions Killed
197
0
Camps Cleared
0
828,663
Distance Traveled
789,658
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,060
629
94
6
0
292,196
0
L
Zhong Kui
9,623
601
70
4
0
258,883
1
L
Ganesha
10,569
661
4
0
0
277,584
3
W
Ishtar
12,122
758
144
9
0
255,145
4
W
Maui
10,302
644
19
1
0
276,067
0
W
Baron Samedi
10,285
643
34
2
0
258,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role