Player Matchup

Ravana
Ravana
DATBoiTlM
Ravana
Level 142
God Stats
5W - 4L
1,549 SR
Queue Stats
427W - 380L
1,597 Elo+
Party 3
Neith
Neith
DatBoiDakoTako
Neith
Level 116
God Stats
8W - 7L
1,572 SR
Queue Stats
284W - 256L
1,592 Elo+
Party 3
Ganesha
Ganesha
IzzySage
Ganesha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
Kamrinho
Nu Wa
Level 143
God Stats
4W - 2L
1,686 SR
Queue Stats
420W - 379L
1,589 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kylew2000
Cu Chulainn
Level 141
God Stats
3W - 1L
1,488 SR
Queue Stats
414W - 374L
1,616 Elo+
Party 3
Team Averages
Level 111
1,559 SR
1,580 Elo+

VS

Team Averages
Level 93
1,455 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ArchAngelXCVIII
Hera
Level 153
God Stats
1W - 1L
1,443 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 2
Neith
Neith
OuterSenshi
Neith
Level 144
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 2
Cerberus
Cerberus
Silent_HorrorX
Cerberus
Level 43
God Stats
1W - 2L
1,319 SR
Queue Stats
18W - 42L
1,360 Elo+
Solo
Thanatos
Thanatos
whythrow-_-
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DATBoiTlM
Ravana
13
0 / 2 / 5
8,080
475
5,910
8,073
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 2
9,369
551
7,229
7,940
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ganesha
IzzySage
Ganesha
14
0 / 0 / 5
9,287
546
5,176
8,752
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Kamrinho
Nu Wa
18
6 / 0 / 3
10,829
637
13,264
6,418
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
kylew2000
Cu Chulainn
16
2 / 2 / 6
10,509
618
12,692
14,151
13,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 2
8,549
503
6,581
18,217
11,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 0
9,337
549
4,558
9,467
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 1 / 0
7,646
450
2,416
6,418
2,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
0 / 1 / 2
7,533
443
3,944
15,126
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
whythrow-_-
Thanatos
14
2 / 5 / 2
8,216
483
7,075
19,568
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
2
0.25
L
2
2
0
1
W
Ravana
DATBoiTlM
Ravana
0
2
5
1.25
W
5
1
2
6
W
Ganesha
IzzySage
Ganesha
0
0
5
2.5
W
Nu Wa
Kamrinho
Nu Wa
6
0
3
7.5
L
1
1
0
1
L
Cerberus
0
1
2
1
W
Cu Chulainn
kylew2000
Cu Chulainn
2
2
6
2.5
L
Thanatos
whythrow-_-
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,271
Damage
24,574
45,334
Taken
68,796
32,754
Mitigated
37,341
16,891
Healing
30,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,581
1,548
0
5,042
18,217
11,882
0
3,574
14,643
0
69,792
L
4,558
1,165
0
2,886
9,467
4,178
0
5,145
4,322
82,291
0
W
Ravana
DATBoiTlM
Ravana
5,910
1,345
0
3,464
8,073
4,230
249
645
7,428
0
57,736
W
7,229
2,766
0
4,564
7,940
3,615
0
1,289
6,651
0
79,577
W
Ganesha
IzzySage
Ganesha
5,176
832
0
3,402
8,752
8,758
0
3,122
5,630
33,424
7,199
W
Nu Wa
Kamrinho
Nu Wa
13,264
2,580
141
2,404
6,418
2,879
281
2,226
4,192
109,371
0
L
2,416
603
0
2,728
6,418
2,195
0
1,548
4,870
0
58,961
L
Cerberus
3,944
344
0
3,402
15,126
11,744
0
4,440
10,686
27,850
0
W
Cu Chulainn
kylew2000
Cu Chulainn
12,692
2,269
0
2,916
14,151
13,272
0
1,726
12,425
10,133
80,106
L
Thanatos
whythrow-_-
Thanatos
7,075
3,048
0
16,647
19,568
7,342
0
3,857
15,711
0
72,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
41,281
654
Minions Killed
561
0
Camps Cleared
0
1,655,020
Distance Traveled
1,582,400
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,549
503
137
8
0
299,685
0
L
Hera
9,337
549
147
9
0
337,198
6
W
Ravana
8,080
475
95
6
0
358,691
3
W
Neith
9,369
551
199
12
0
310,184
4
W
Ganesha
9,287
546
7
0
0
316,088
9
W
Nu Wa
10,829
637
183
11
0
344,568
10
L
Neith
7,646
450
116
7
0
282,039
6
L
Cerberus
7,533
443
48
3
0
338,661
4
W
Cu Chulainn
10,509
618
170
10
0
325,489
9
L
Thanatos
8,216
483
113
7
0
324,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role