Player Matchup

Olorun
Olorun
M4ND0L0R14N
Olorun
Level 129
God Stats
7W - 6L
1,580 SR
Queue Stats
437W - 481L
1,467 Elo+
Solo
Izanami
Izanami
OhItsLaw
Izanami
Level 69
God Stats
3W - 4L
1,516 SR
Queue Stats
166W - 227L
1,357 Elo+
Solo
Hercules
Hercules
RengokGio
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,482 Elo+
Solo
King Arthur
King Arthur
SorimNarkov
King Arthur
Level 91
God Stats
7W - 6L
1,491 SR
Queue Stats
102W - 117L
1,383 Elo+
Solo
Janus
Janus
edwinjoel
Janus
Level 158
God Stats
23W - 28L
1,477 SR
Queue Stats
171W - 187L
1,459 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,430 Elo+

VS

Team Averages
Level 101
1,542 SR
1,424 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Folcrum
Bakasura
Level 69
God Stats
5W - 2L
1,529 SR
Queue Stats
150W - 164L
1,469 Elo+
Solo
Poseidon
Poseidon
KingChippo
Poseidon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,158 Elo+
Party 1
Bellona
Bellona
Lunasi
Bellona
Level 132
God Stats
5W - 2L
1,560 SR
Queue Stats
87W - 94L
1,473 Elo+
Solo
Chernobog
Chernobog
jokerFE
Chernobog
Level 118
God Stats
5W - 1L
1,621 SR
Queue Stats
37W - 27L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 1 / 2
7,028
469
6,808
10,603
4,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
OhItsLaw
Izanami
11
2 / 5 / 2
6,922
461
7,657
15,744
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RengokGio
Hercules
12
3 / 3 / 0
7,371
491
5,808
13,280
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
SorimNarkov
King Arthur
4
0 / 1 / 0
4,829
322
1,012
2,074
784
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
edwinjoel
Janus
13
2 / 2 / 3
8,108
541
8,747
8,628
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 6
7,418
495
3,355
13,688
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Folcrum
Bakasura
13
2 / 3 / 1
8,284
552
2,849
11,860
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
KingChippo
Poseidon
13
2 / 2 / 1
8,099
540
4,811
8,208
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Lunasi
Bellona
12
3 / 2 / 4
8,043
536
7,713
12,134
11,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
jokerFE
Chernobog
12
4 / 1 / 6
7,838
523
14,798
10,831
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
12
12
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
6
2
W
Bakasura
Folcrum
Bakasura
2
3
1
0.83
W
Poseidon
KingChippo
Poseidon
2
2
1
1.25
W
Bellona
Lunasi
Bellona
3
2
4
2.5
L
Olorun
1
1
2
2
L
Izanami
OhItsLaw
Izanami
2
5
2
0.6
L
Hercules
RengokGio
Hercules
3
3
0
1
L
King Arthur
SorimNarkov
King Arthur
0
1
0
0
L
Janus
edwinjoel
Janus
2
2
3
1.75
W
Chernobog
jokerFE
Chernobog
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
33,526
50,329
Taken
56,721
21,799
Mitigated
36,538
18,560
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,355
317
0
2,445
13,688
12,487
253
4,109
9,579
18,019
0
W
Bakasura
Folcrum
Bakasura
2,849
2,276
0
2,628
11,860
4,983
469
1,892
9,968
0
51,603
W
Poseidon
KingChippo
Poseidon
4,811
1,188
0
610
8,208
3,481
336
2,705
5,503
61,863
0
W
Bellona
Lunasi
Bellona
7,713
3,977
0
4,337
12,134
11,029
2,371
3,250
8,884
0
47,782
L
Olorun
6,808
3,236
2,793
6,455
10,603
4,067
0
1,256
9,347
31,625
0
L
Izanami
OhItsLaw
Izanami
7,657
5,211
0
4,189
15,744
5,512
0
2,604
13,140
0
55,148
L
Hercules
RengokGio
Hercules
5,808
2,209
0
3,619
13,280
7,993
0
2,622
10,658
0
40,479
L
King Arthur
SorimNarkov
King Arthur
1,012
267
0
500
2,074
784
0
0
2,074
0
7,023
L
Janus
edwinjoel
Janus
8,747
446
0
1,004
8,628
3,443
731
1,684
6,879
61,203
0
W
Chernobog
jokerFE
Chernobog
14,798
7,775
0
5,120
10,831
4,558
1,213
3,921
6,910
0
55,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
39,682
302
Minions Killed
377
0
Camps Cleared
0
1,084,152
Distance Traveled
1,397,212
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,418
495
20
1
0
258,755
5
W
Bakasura
8,284
552
108
7
0
329,504
0
W
Poseidon
8,099
540
101
7
0
268,813
2
W
Bellona
8,043
536
81
5
0
268,292
0
L
Olorun
7,028
469
38
3
0
252,534
0
L
Izanami
6,922
461
71
5
0
210,663
0
L
Hercules
7,371
491
75
5
0
283,736
2
L
King Arthur
4,829
322
8
1
0
62,919
0
L
Janus
8,108
541
110
7
0
274,300
6
W
Chernobog
7,838
523
67
4
0
271,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role