Player Matchup

Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 122
God Stats
102W - 81L
1,579 SR
Queue Stats
218W - 246L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cxli90
Cu Chulainn
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
FAQ_YOUx22
Baron Samedi
Level 104
God Stats
17W - 15L
1,431 SR
Queue Stats
242W - 263L
1,353 Elo+
Party 1
Arachne
Arachne
Lowkeygarbage
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 1
Charybdis
Charybdis
Timey22
Charybdis
Level 143
God Stats
13W - 4L
1,570 SR
Queue Stats
358W - 427L
1,425 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,435 Elo+

VS

Team Averages
Level 53
1,472 SR
1,381 Elo+
Maui
Maui
ExRa NoVa
Maui
Level 68
God Stats
4W - 7L
1,426 SR
Queue Stats
51W - 61L
1,365 Elo+
Party 2
Neith
Neith
Scythe I0I
Neith
Level 31
God Stats
0W - 1L
1,674 SR
Queue Stats
35W - 41L
1,386 Elo+
Party 2
Agni
Agni
WavyFrankie8106
Agni
Level 82
God Stats
0W - 1L
1,240 SR
Queue Stats
105W - 98L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
XMayhem DaD
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,335 Elo+
Party 2
Loki
Loki
patadeperro5218
Loki
Level 63
God Stats
1W - 1L
1,518 SR
Queue Stats
124W - 139L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-A-H_
Jormungandr
14
3 / 1 / 8
9,149
538
7,497
14,783
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Cxli90
Cu Chulainn
15
2 / 0 / 2
9,320
548
8,084
12,782
10,671
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
FAQ_YOUx22
Baron Samedi
13
1 / 3 / 5
8,537
502
6,229
10,556
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
15
6 / 1 / 4
9,566
563
8,394
14,492
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Timey22
Charybdis
15
4 / 4 / 5
9,311
548
11,324
15,998
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
3 / 4 / 1
7,533
443
6,373
15,247
12,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
3 / 3 / 2
7,712
454
12,098
13,431
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
4,620
272
0
0
0
Cu Chulainn
XMayhem DaD
Cu Chulainn
11
0 / 5 / 0
7,203
424
5,306
15,510
16,623
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 4 / 0
7,570
445
8,118
11,820
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
9
9
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
C-A-H_
Jormungandr
3
1
8
7
W
Cu Chulainn
Cxli90
Cu Chulainn
2
0
2
3
L
Maui
3
4
1
0.88
W
Baron Samedi
FAQ_YOUx22
Baron Samedi
1
3
5
1.17
W
Arachne
6
1
4
8
L
Neith
3
3
2
1.33
W
Charybdis
Timey22
Charybdis
4
4
5
1.63
L
0
0
0
0
L
Cu Chulainn
XMayhem DaD
Cu Chulainn
0
5
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,528
Damage
31,895
68,611
Taken
56,008
41,418
Mitigated
39,584
23,124
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
C-A-H_
Jormungandr
7,497
1,832
765
4,106
14,783
12,701
360
1,335
13,448
39,985
1,948
W
Cu Chulainn
Cxli90
Cu Chulainn
8,084
2,261
0
3,062
12,782
10,671
78
201
12,581
0
70,065
L
Maui
6,373
1,366
426
2,009
15,247
12,570
0
4,575
10,672
22,509
7,806
W
Baron Samedi
FAQ_YOUx22
Baron Samedi
6,229
726
423
2,416
10,556
5,611
2,343
1,078
9,478
50,498
0
W
Arachne
8,394
7,042
0
3,663
14,492
6,657
702
553
13,939
0
77,960
L
Neith
12,098
4,267
0
5,251
13,431
5,664
46
2,390
11,041
0
62,037
W
Charybdis
Timey22
Charybdis
11,324
5,868
0
8,689
15,998
5,778
3,734
2,141
13,857
0
75,224
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
XMayhem DaD
Cu Chulainn
5,306
1,499
0
1,897
15,510
16,623
166
1,132
14,378
662
45,564
L
8,118
2,110
0
2,350
11,820
4,727
45
5,363
6,457
0
56,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
34,638
497
Minions Killed
296
0
Camps Cleared
0
1,545,147
Distance Traveled
1,196,999
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,149
538
56
3
0
343,157
3
W
Cu Chulainn
9,320
548
116
7
0
317,836
5
L
Maui
7,533
443
51
3
0
328,643
1
W
Baron Samedi
8,537
502
87
5
0
279,470
8
W
Arachne
9,566
563
113
7
0
335,508
0
L
Neith
7,712
454
92
5
0
295,391
6
W
Charybdis
9,311
548
125
7
0
269,176
1
L
Agni
4,620
272
0
0
0
0
0
L
Cu Chulainn
7,203
424
71
4
0
302,770
0
L
Loki
7,570
445
82
5
0
270,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role