Player Matchup

Hachiman
Hachiman
Akula 0826
Hachiman
Level 127
God Stats
3W - 2L
1,672 SR
Queue Stats
136W - 141L
1,490 Elo+
Party 1
Chaac
Chaac
CrazyCrackerJ22
Chaac
Level 123
God Stats
5W - 4L
1,821 SR
Queue Stats
127W - 139L
1,502 Elo+
Party 1
Atlas
Atlas
EpicTroller0
Atlas
Level 106
God Stats
2W - 10L
1,297 SR
Queue Stats
4W - 18L
1,251 Elo+
Solo
Thanatos
Thanatos
PieceControlBrad
Thanatos
Level 104
God Stats
2W - 0L
1,696 SR
Queue Stats
13W - 12L
1,576 Elo+
Solo
Anubis
Anubis
xXDrakenGXx6
Anubis
Level 123
God Stats
2W - 0L
1,494 SR
Queue Stats
36W - 24L
1,563 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,476 Elo+

VS

Team Averages
Level 110
1,569 SR
1,512 Elo+
Set
Set
CaptainFogeye
Set
Level 121
God Stats
1W - 1L
1,688 SR
Queue Stats
19W - 15L
1,512 Elo+
Party 2
Persephone
Persephone
FusionWolf
Persephone
Level 122
God Stats
1W - 1L
1,881 SR
Queue Stats
18W - 15L
1,512 Elo+
Party 2
Ishtar
Ishtar
SkittleWater
Ishtar
Level 127
God Stats
0W - 1L
1,452 SR
Queue Stats
19W - 18L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
SoggyColeslaw
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
ianthecatog
Sylvanus
Level 59
God Stats
0W - 1L
1,326 SR
Queue Stats
38W - 36L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akula 0826
Hachiman
15
4 / 0 / 9
7,986
799
11,821
8,075
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 10
8,024
802
11,267
13,969
12,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 14
8,726
873
9,430
11,563
7,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 3 / 9
8,890
889
15,665
12,900
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
16
3 / 1 / 4
8,520
852
7,265
8,102
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,843
784
9,166
12,360
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
FusionWolf
Persephone
14
2 / 4 / 0
7,699
770
2,970
8,252
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
1 / 5 / 4
7,036
704
8,443
12,638
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SoggyColeslaw
Sun Wukong
13
1 / 5 / 2
7,068
707
9,191
13,801
8,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ianthecatog
Sylvanus
13
1 / 4 / 3
6,865
687
7,070
16,057
13,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
25
Kills
7
7
Deaths
24
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Akula 0826
Hachiman
4
0
9
8.5
L
2
6
1
0.42
W
6
1
10
11
W
4
2
14
5.5
L
Persephone
FusionWolf
Persephone
2
4
0
0.5
W
8
3
9
4.17
L
Ishtar
1
5
4
0.6
L
Sun Wukong
SoggyColeslaw
Sun Wukong
1
5
2
0.4
L
Sylvanus
ianthecatog
Sylvanus
1
4
3
0.63
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
36,840
54,609
Taken
63,108
34,886
Mitigated
36,545
23,643
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Akula 0826
Hachiman
11,821
8,100
0
3,176
8,075
3,340
976
1,898
5,999
0
26,620
L
9,166
3,733
0
1,570
12,360
7,076
0
5,634
6,726
0
26,265
W
11,267
2,337
0
3,845
13,969
12,583
48
2,528
11,318
0
20,922
W
9,430
2,488
1,734
2,100
11,563
7,670
0
1,777
9,648
16,210
0
L
Persephone
FusionWolf
Persephone
2,970
272
0
674
8,252
2,681
0
3,784
4,464
14,701
0
W
15,665
4,669
0
9,212
12,900
6,921
0
3,381
9,342
0
32,981
L
Ishtar
8,443
4,711
0
2,027
12,638
5,454
0
2,003
10,635
0
16,822
L
Sun Wukong
SoggyColeslaw
Sun Wukong
9,191
1,040
0
1,342
13,801
8,206
0
3,571
10,230
0
18,395
L
Sylvanus
ianthecatog
Sylvanus
7,070
813
1,866
4,231
16,057
13,128
0
1,702
14,355
16,820
0
W
Anubis
7,265
79
0
3,576
8,102
4,372
60
456
7,568
43,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
36,511
198
Minions Killed
126
0
Camps Cleared
0
1,032,494
Distance Traveled
938,354
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,986
799
36
4
0
194,284
1
L
Set
7,843
784
41
4
0
198,017
0
W
Chaac
8,024
802
17
2
0
220,561
2
W
Atlas
8,726
873
15
2
0
214,754
6
L
Persephone
7,699
770
33
3
0
182,653
0
W
Thanatos
8,890
889
44
4
0
216,419
3
L
Ishtar
7,036
704
15
2
0
180,394
2
L
Sun Wukong
7,068
707
22
2
0
201,092
1
L
Sylvanus
6,865
687
15
2
0
176,198
0
W
Anubis
8,520
852
86
9
0
186,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role