Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BADA55boggins43
Zeus
Level 69
God Stats
10W - 14L
1,536 SR
Queue Stats
41W - 38L
1,507 Elo+
Solo
Maui
Maui
Just Blaz3 00
Maui
Level 129
God Stats
6W - 6L
1,569 SR
Queue Stats
169W - 211L
1,318 Elo+
Party 2
Thanatos
Thanatos
MidnightStarHD
Thanatos
Level 68
God Stats
0W - 6L
1,120 SR
Queue Stats
199W - 228L
1,370 Elo+
Solo
Ullr
Ullr
SquidBilly5058
Ullr
Level 83
God Stats
3W - 5L
1,431 SR
Queue Stats
190W - 201L
1,322 Elo+
Solo
Team Averages
Level 90
1,431 SR
1,403 Elo+

VS

Team Averages
Level 108
1,324 SR
1,372 Elo+
Athena
Athena
DrLove4455
Athena
Level 79
God Stats
1W - 3L
1,166 SR
Queue Stats
73W - 100L
1,341 Elo+
Party 1
Mulan
Mulan
I baller35 I
Mulan
Level 61
God Stats
8W - 9L
1,439 SR
Queue Stats
43W - 57L
1,339 Elo+
Party 1
Rama
Rama
banditobandit
Rama
Level 119
God Stats
1W - 1L
1,366 SR
Queue Stats
146W - 161L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
joselh
Sun Wukong
Level 155
God Stats
6W - 4L
1,523 SR
Queue Stats
29W - 26L
1,404 Elo+
Solo
Scylla
Scylla
xLIGHTxWARRIORv
Scylla
Level 125
God Stats
1W - 3L
1,126 SR
Queue Stats
138W - 159L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 3 / 1
6,553
504
8,198
11,452
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 4 / 1
6,377
491
6,839
8,580
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 7 / 4
6,476
498
5,354
14,633
6,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
2 / 3 / 2
6,811
524
5,564
11,470
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 0
7,797
600
8,497
9,562
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrLove4455
Athena
9
2 / 2 / 11
6,929
533
4,054
13,361
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
5,104
393
4,200
10,287
4,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
10 / 1 / 3
8,388
645
11,704
10,840
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
joselh
Sun Wukong
12
5 / 2 / 7
7,520
578
8,424
10,050
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 5
6,694
515
7,136
6,451
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
19
19
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
1
1.17
L
1
4
1
0.38
W
Athena
DrLove4455
Athena
2
2
11
3.75
W
0
5
0
0
L
0
7
4
0.29
L
Thanatos
2
3
2
1
L
5
2
0
2.5
W
10
1
3
11.5
W
Sun Wukong
joselh
Sun Wukong
5
2
7
4.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
35,518
55,697
Taken
50,989
23,434
Mitigated
25,202
20,231
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,198
6,171
140
4,250
11,452
3,745
0
2,315
9,137
0
36,079
L
6,839
1,253
0
1,134
8,580
3,123
0
2,886
5,694
32,573
0
W
Athena
DrLove4455
Athena
4,054
1,179
592
2,902
13,361
9,102
315
4,040
9,223
11,055
0
W
4,200
652
0
1,293
10,287
4,379
0
0
10,287
0
16,683
L
5,354
1,046
1,285
2,349
14,633
6,823
0
2,573
12,060
25,886
979
L
Thanatos
5,564
1,668
0
9,797
11,470
5,514
0
2,284
9,186
0
39,647
L
8,497
2,769
0
1,276
9,562
4,229
870
1,132
8,430
0
55,672
W
11,704
9,278
0
5,082
10,840
4,023
1,572
3,234
7,446
0
45,207
W
Sun Wukong
joselh
Sun Wukong
8,424
2,526
0
4,944
10,050
5,205
1,015
1,586
8,322
0
56,350
W
7,136
1,059
0
875
6,451
2,493
539
2,394
3,829
35,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
34,635
312
Minions Killed
262
0
Camps Cleared
0
1,266,875
Distance Traveled
1,235,182
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,553
504
50
4
0
256,597
2
L
Zeus
6,377
491
49
4
0
242,556
6
W
Athena
6,929
533
17
1
0
290,662
2
W
Mulan
5,104
393
19
1
0
183,320
0
L
Maui
6,476
498
43
3
0
244,677
0
L
Thanatos
6,811
524
69
5
0
289,083
2
L
Ullr
7,797
600
101
8
0
233,962
4
W
Rama
8,388
645
69
5
0
233,609
0
W
Sun Wukong
7,520
578
108
8
0
280,887
4
W
Scylla
6,694
515
49
4
0
246,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role