Player Matchup

Sol
Sol
CindaFNr3lla
Sol
Level 125
God Stats
19W - 17L
1,433 SR
Queue Stats
800W - 871L
1,395 Elo+
Party 2
Thanatos
Thanatos
PlaneswalkerCB
Thanatos
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
StrykerTheElite
Kukulkan
Level 126
God Stats
4W - 3L
1,440 SR
Queue Stats
347W - 404L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
theauh
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,336 Elo+
Party 2
Scylla
Scylla
todaze
Scylla
Level 102
God Stats
1W - 0L
1,371 SR
Queue Stats
24W - 13L
1,525 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,428 Elo+

VS

Team Averages
Level 81
1,499 SR
1,385 Elo+
Arachne
Arachne
DRILL3YDRACO
Arachne
Level 75
God Stats
0W - 1L
1,741 SR
Queue Stats
70W - 64L
1,432 Elo+
Solo
Artio
Artio
Loadedtrout9900
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,306 Elo+
Party 1
Erlang Shen
Erlang Shen
MrNimbus3sm
Erlang Shen
Level 148
God Stats
6W - 11L
1,362 SR
Queue Stats
1,477W - 1,592L
1,427 Elo+
Solo
Odin
Odin
Raekilya
Odin
Level 114
God Stats
0W - 1L
1,390 SR
Queue Stats
59W - 57L
1,452 Elo+
Solo
Hou Yi
Hou Yi
xPreoxic
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
13,201
629
20,291
19,895
11,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
20
18 / 5 / 12
16,057
765
34,725
25,210
20,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
20
1 / 3 / 12
12,931
616
18,894
12,347
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
theauh
Kuzenbo
20
1 / 3 / 27
14,723
701
12,224
22,333
47,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
todaze
Scylla
20
9 / 7 / 15
14,795
705
37,866
19,005
10,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRILL3YDRACO
Arachne
20
12 / 7 / 5
14,754
703
27,869
28,241
16,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 6 / 13
11,997
571
16,617
32,082
40,442
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MrNimbus3sm
Erlang Shen
20
3 / 3 / 15
12,893
614
19,127
32,210
44,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
20
2 / 7 / 13
12,936
616
13,593
30,262
31,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
xPreoxic
Hou Yi
18
1 / 9 / 6
11,318
539
9,702
25,686
10,462
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
32
Kills
21
21
Deaths
32
80
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Arachne
DRILL3YDRACO
Arachne
12
7
5
2.07
L
3
6
13
1.58
L
Erlang Shen
MrNimbus3sm
Erlang Shen
3
3
15
3.5
W
Thanatos
18
5
12
4.8
L
Odin
2
7
13
1.21
W
Kukulkan
1
3
12
2.33
W
Kuzenbo
theauh
Kuzenbo
1
3
27
4.83
W
Scylla
todaze
Scylla
9
7
15
2.36
L
Hou Yi
xPreoxic
Hou Yi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,000
Damage
86,908
98,790
Taken
148,481
98,141
Mitigated
142,806
41,236
Healing
53,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,291
7,154
426
5,417
19,895
11,301
3,444
3,951
15,944
45,904
0
L
Arachne
DRILL3YDRACO
Arachne
27,869
21,763
804
9,633
28,241
16,224
0
16,845
11,396
0
38,914
L
16,617
2,400
6,311
9,016
32,082
40,442
227
15,846
16,236
33,184
0
L
Erlang Shen
MrNimbus3sm
Erlang Shen
19,127
4,112
2,253
14,429
32,210
44,465
0
21,188
11,022
5,394
30,026
W
Thanatos
34,725
7,672
620
22,403
25,210
20,502
1,659
4,106
21,104
0
50,180
L
Odin
13,593
2,209
3,182
4,112
30,262
31,213
627
19,435
10,827
143
35,152
W
Kukulkan
18,894
2,192
1,593
2,225
12,347
8,079
1,076
3,133
9,214
51,925
0
W
Kuzenbo
theauh
Kuzenbo
12,224
4,192
1,263
3,466
22,333
47,739
753
5,109
17,224
21,599
0
W
Scylla
todaze
Scylla
37,866
4,960
1,839
1,984
19,005
10,520
2,186
3,202
15,803
80,342
0
L
Hou Yi
xPreoxic
Hou Yi
9,702
4,116
0
4,090
25,686
10,462
1,169
15,961
9,725
0
43,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,707
Gold Earned
63,898
265
Minions Killed
189
0
Camps Cleared
0
1,857,732
Distance Traveled
1,882,233
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,201
629
47
2
0
344,666
1
L
Arachne
14,754
703
24
1
0
387,586
1
L
Artio
11,997
571
25
1
0
395,790
0
L
Erlang Shen
12,893
614
22
1
0
427,006
0
W
Thanatos
16,057
765
27
1
0
411,510
1
L
Odin
12,936
616
49
2
0
364,883
1
W
Kukulkan
12,931
616
72
3
0
356,618
0
W
Kuzenbo
14,723
701
13
1
0
409,617
0
W
Scylla
14,795
705
106
5
0
335,321
0
L
Hou Yi
11,318
539
69
3
0
306,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role