Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
UncleBodhi
Baron Samedi
Level 113
God Stats
8W - 7L
1,672 SR
Queue Stats
253W - 223L
1,644 Elo+
Solo
Maui
Maui
XxTTVSlayerxX
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 158L
1,554 Elo+
Solo
Anhur
Anhur
owën
Anhur
Level 160
God Stats
46W - 29L
1,663 SR
Queue Stats
726W - 389L
1,622 Elo+
Party 1
Team Averages
Level 140
1,567 SR
1,564 Elo+

VS

Team Averages
Level 116
1,601 SR
1,653 Elo+
Ymir
Ymir
BlackJack194503
Ymir
Level 93
God Stats
2W - 3L
1,467 SR
Queue Stats
418W - 287L
1,617 Elo+
Solo
Thanatos
Thanatos
DarthDaji
Thanatos
Level 68
God Stats
11W - 15L
1,554 SR
Queue Stats
397W - 382L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
RicosChilaquiles
Sun Wukong
Level 149
God Stats
50W - 22L
1,775 SR
Queue Stats
162W - 127L
1,718 Elo+
Solo
Xbalanque
Xbalanque
Sameezy
Xbalanque
Level 127
God Stats
5W - 3L
1,708 SR
Queue Stats
408W - 298L
1,738 Elo+
Solo
Hera
Hera
VeRnKr119
Hera
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 68L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 2
5,363
894
2,134
4,759
2,408
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
 
Jing Wei
11
2 / 1 / 1
5,301
884
4,318
5,121
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
UncleBodhi
Baron Samedi
12
0 / 1 / 2
5,455
909
4,653
3,704
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 4
5,442
907
1,762
6,829
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
owën
Anhur
11
2 / 1 / 2
5,934
989
3,595
8,567
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,018
836
3,510
6,870
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DarthDaji
Thanatos
10
1 / 0 / 2
4,958
826
1,090
2,433
979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
RicosChilaquiles
Sun Wukong
8
0 / 1 / 0
4,444
741
784
1,952
1,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Sameezy
Xbalanque
11
0 / 1 / 3
5,032
839
6,246
5,219
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
1 / 2 / 2
5,596
933
6,349
3,457
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
3
4
Deaths
5
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
W
Jing Wei
 
Jing Wei
2
1
1
2.5
L
1
1
1
1.5
L
Thanatos
DarthDaji
Thanatos
1
0
2
2
L
Sun Wukong
RicosChilaquiles
Sun Wukong
0
1
0
0
L
Xbalanque
Sameezy
Xbalanque
0
1
3
1.5
W
Baron Samedi
UncleBodhi
Baron Samedi
0
1
2
1
L
Hera
1
2
2
1
W
0
0
4
2
W
Anhur
owën
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
17,979
28,980
Taken
19,931
16,933
Mitigated
10,025
9,565
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,134
362
0
632
4,759
2,408
0
2,013
2,746
0
15,952
W
Jing Wei
 
Jing Wei
4,318
2,981
0
1,791
5,121
1,964
931
880
4,241
0
15,930
L
3,510
1,035
0
288
6,870
4,798
0
2,286
4,584
7,748
291
L
Thanatos
DarthDaji
Thanatos
1,090
180
0
2,111
2,433
979
0
930
1,503
0
4,625
L
Sun Wukong
RicosChilaquiles
Sun Wukong
784
111
0
393
1,952
1,138
0
336
1,616
0
2,600
L
Xbalanque
Sameezy
Xbalanque
6,246
3,836
0
1,259
5,219
1,916
0
2,133
3,086
0
19,016
W
Baron Samedi
UncleBodhi
Baron Samedi
4,653
145
229
1,434
3,704
1,844
427
251
3,453
19,861
0
L
Hera
6,349
1,712
0
518
3,457
1,194
0
730
2,727
19,663
0
W
1,762
813
0
1,839
6,829
5,202
13
2,645
4,184
9,714
0
W
Anhur
owën
Anhur
3,595
1,662
898
2,742
8,567
5,515
120
3,967
4,600
0
9,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
25,048
126
Minions Killed
92
0
Camps Cleared
0
724,623
Distance Traveled
497,501
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,363
894
36
6
0
162,906
3
W
Jing Wei
5,301
884
28
5
0
148,184
1
L
Ymir
5,018
836
8
1
0
131,913
2
L
Thanatos
4,958
826
5
1
0
69,937
0
L
Sun Wukong
4,444
741
4
1
0
42,715
1
L
Xbalanque
5,032
839
32
5
0
129,210
2
W
Baron Samedi
5,455
909
41
7
0
143,200
4
L
Hera
5,596
933
43
7
0
123,726
2
W
Maui
5,442
907
13
2
0
148,516
0
W
Anhur
5,934
989
8
1
0
121,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role