Player Matchup

Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DemonicHealer
Hercules
Level 160
God Stats
38W - 16L
1,683 SR
Queue Stats
641W - 272L
1,756 Elo+
Party 2
Baron Samedi
Baron Samedi
Kowalski98
Baron Samedi
Level 158
God Stats
11W - 5L
1,636 SR
Queue Stats
228W - 104L
1,750 Elo+
Party 2
Team Averages
Level 151
1,606 SR
1,668 Elo+

VS

Team Averages
Level 27
1,387 SR
1,093 Elo+
Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Santip33
Anubis
Level 17
God Stats
0W - 4L
1,160 SR
Queue Stats
0W - 8L
890 Elo+
Party 1
Hercules
Hercules
kMarquez35
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 0 / 7
8,169
817
4,729
8,115
5,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
DemonicHealer
Hercules
14
4 / 0 / 10
8,142
814
5,646
10,603
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Kowalski98
Baron Samedi
13
5 / 0 / 7
8,089
809
9,987
3,984
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 0
5,896
590
2,576
12,130
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Santip33
Anubis
10
0 / 7 / 0
5,660
566
4,783
9,177
4,254
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
kMarquez35
Hercules
10
0 / 4 / 0
5,774
577
1,897
7,956
5,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
7
8.5
L
Bakasura
 
Bakasura
0
3
0
0
W
Hercules
DemonicHealer
Hercules
4
0
10
9
W
Baron Samedi
Kowalski98
Baron Samedi
5
0
7
8.5
L
Anubis
Santip33
Anubis
0
7
0
0
L
Hercules
kMarquez35
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
9,256
22,702
Taken
29,263
16,238
Mitigated
15,845
12,246
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,729
476
0
2,451
8,115
5,876
819
1,770
5,915
0
18,707
L
Bakasura
 
Bakasura
2,576
1,687
0
320
12,130
6,129
0
3,972
7,914
0
13,699
W
Hercules
DemonicHealer
Hercules
5,646
1,049
0
4,686
10,603
8,509
0
1,991
8,500
0
14,431
W
Baron Samedi
Kowalski98
Baron Samedi
9,987
895
3,196
1,913
3,984
1,853
596
1,109
2,805
37,676
0
L
Anubis
Santip33
Anubis
4,783
335
0
1,515
9,177
4,254
0
3,961
5,136
11,980
0
L
Hercules
kMarquez35
Hercules
1,897
187
198
889
7,956
5,462
0
2,421
5,412
0
6,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
17,330
109
Minions Killed
57
0
Camps Cleared
0
500,611
Distance Traveled
434,683
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,169
817
27
3
0
180,131
1
L
Bakasura
5,896
590
32
3
0
186,048
0
W
Hercules
8,142
814
23
2
0
157,092
2
W
Baron Samedi
8,089
809
59
6
0
163,388
1
L
Anubis
5,660
566
18
2
0
133,813
0
L
Hercules
5,774
577
7
1
0
114,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role