Player Matchup

Baron Samedi
Baron Samedi
MarLonECV
Baron Samedi
Level 159
God Stats
2W - 2L
1,630 SR
Queue Stats
110W - 105L
1,472 Elo+
Party 2
Hera
Hera
Marinhobd
Hera
Level 117
God Stats
1W - 3L
1,528 SR
Queue Stats
103W - 120L
1,382 Elo+
Party 2
Ravana
Ravana
Mr Viegas
Ravana
Level 146
God Stats
12W - 8L
1,619 SR
Queue Stats
135W - 171L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
THEDRAGONGOD876
Danzaburou
Level 128
God Stats
27W - 28L
1,461 SR
Queue Stats
184W - 180L
1,426 Elo+
Solo
Hercules
Hercules
bloodlight21
Hercules
Level 146
God Stats
0W - 2L
1,639 SR
Queue Stats
175W - 181L
1,484 Elo+
Solo
Team Averages
Level 139
1,575 SR
1,435 Elo+

VS

Team Averages
Level 110
1,442 SR
1,446 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Big_Drac0300
Anubis
Level 107
God Stats
6W - 5L
1,446 SR
Queue Stats
84W - 87L
1,411 Elo+
Party 1
Ymir
Ymir
DragonKingJake_
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,547 Elo+
Solo
Medusa
Medusa
Shes 2 Toxic
Medusa
Level 129
God Stats
1W - 0L
1,496 SR
Queue Stats
7W - 7L
1,332 Elo+
Solo
Tyr
Tyr
TheCrustiestSock
Tyr
Level 100
God Stats
1W - 0L
1,270 SR
Queue Stats
104W - 116L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarLonECV
Baron Samedi
12
2 / 5 / 3
7,632
477
5,573
15,257
11,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hera
11
1 / 7 / 1
7,181
449
9,043
12,028
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ravana
Mr Viegas
Ravana
13
3 / 4 / 1
7,855
491
7,991
12,081
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
THEDRAGONGOD876
Danzaburou
13
2 / 2 / 5
8,325
520
7,826
11,347
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
bloodlight21
Hercules
14
0 / 1 / 0
8,480
530
6,355
8,895
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
8 / 1 / 6
9,676
605
12,921
12,103
5,097
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
15
4 / 0 / 6
9,348
584
6,694
9,625
5,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 9
7,805
488
4,714
12,485
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
14
5 / 5 / 2
8,844
553
11,308
12,719
4,868
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 0
8,970
561
6,460
11,160
12,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
1
6
11
W
Anubis
4
0
6
7
W
2
3
9
2.17
L
Baron Samedi
MarLonECV
Baron Samedi
2
5
3
0.7
L
Hera
1
7
1
0.21
L
Ravana
Mr Viegas
Ravana
3
4
1
0.88
W
Medusa
5
5
2
1.2
L
Danzaburou
THEDRAGONGOD876
Danzaburou
2
2
5
2.25
W
0
0
0
0
L
Hercules
bloodlight21
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
42,097
59,608
Taken
58,092
35,507
Mitigated
38,337
14,763
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,921
6,625
0
2,192
12,103
5,097
0
2,962
9,141
0
89,240
W
Anubis
6,694
169
0
5,927
9,625
5,852
924
6,484
3,141
76,219
0
W
4,714
1,249
0
3,523
12,485
9,779
0
3,209
9,276
28,215
0
L
Baron Samedi
MarLonECV
Baron Samedi
5,573
590
809
3,230
15,257
11,124
21
2,696
12,561
27,000
1,775
L
Hera
9,043
1,876
0
2,500
12,028
3,180
21
5,142
6,886
37,252
0
L
Ravana
Mr Viegas
Ravana
7,991
2,588
0
1,730
12,081
5,404
0
1,725
10,356
0
60,164
W
Medusa
11,308
6,523
187
3,220
12,719
4,868
1,797
1,317
11,402
0
67,628
L
Danzaburou
THEDRAGONGOD876
Danzaburou
7,826
3,724
0
2,983
11,347
4,566
37
1,845
9,502
0
61,984
W
6,460
865
0
6,088
11,160
12,741
882
25
10,196
0
73,807
L
Hercules
bloodlight21
Hercules
6,355
1,579
0
3,511
8,895
11,233
0
0
8,895
0
65,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
44,643
421
Minions Killed
534
0
Camps Cleared
0
1,487,879
Distance Traveled
1,605,466
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,676
605
133
8
0
382,725
1
W
Anubis
9,348
584
127
8
0
315,577
4
W
Ymir
7,805
488
43
3
0
300,378
0
L
Baron Samedi
7,632
477
45
3
0
286,508
4
L
Hera
7,181
449
55
3
0
268,359
1
L
Ravana
7,855
491
89
6
0
304,939
3
W
Medusa
8,844
553
104
7
0
274,155
0
L
Danzaburou
8,325
520
97
6
0
311,031
2
W
Tyr
8,970
561
127
8
0
332,631
2
L
Hercules
8,480
530
135
8
0
317,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role