Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
A Rogue Legacy
Baba Yaga
Level 102
God Stats
2W - 3L
1,645 SR
Queue Stats
95W - 101L
1,421 Elo+
Solo
Mulan
Mulan
Jennnatoools
Mulan
Level 29
God Stats
4W - 5L
1,502 SR
Queue Stats
55W - 82L
1,375 Elo+
Party 3
Cthulhu
Cthulhu
laflaaare
Cthulhu
Level 16
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Heimdallr
Heimdallr
xxBangBulletxx
Heimdallr
Level 72
God Stats
0W - 1L
1,452 SR
Queue Stats
12W - 18L
1,454 Elo+
Party 2
Team Averages
Level 72
1,530 SR
1,390 Elo+

VS

Team Averages
Level 108
1,598 SR
1,481 Elo+
Cerberus
Cerberus
Alborujen
Cerberus
Level 29
God Stats
9W - 3L
1,706 SR
Queue Stats
23W - 16L
1,530 Elo+
Party 1
Hera
Hera
DaZeDGUMMY
Hera
Level 155
God Stats
1W - 1L
1,616 SR
Queue Stats
358W - 359L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
General Baby429
Ne Zha
Level 101
God Stats
8W - 7L
1,423 SR
Queue Stats
497W - 494L
1,462 Elo+
Party 1
Tyr
Tyr
WAWAT1
Tyr
Level 129
God Stats
13W - 6L
1,723 SR
Queue Stats
179W - 154L
1,515 Elo+
Party 1
Neith
Neith
Yair2863
Neith
Level 126
God Stats
7W - 5L
1,521 SR
Queue Stats
19W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 5 / 0
6,033
548
5,063
11,894
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
A Rogue Legacy
Baba Yaga
9
0 / 4 / 1
5,168
470
2,335
7,140
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 2
5,901
536
4,257
8,665
3,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
laflaaare
Cthulhu
8
0 / 0 / 1
4,964
451
3,193
6,154
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
xxBangBulletxx
Heimdallr
8
0 / 2 / 0
4,524
411
1,716
4,849
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alborujen
Cerberus
9
0 / 0 / 5
5,897
536
4,371
7,213
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
6 / 2 / 1
7,226
657
9,257
5,546
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 3
6,307
573
3,036
9,124
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
WAWAT1
Tyr
11
2 / 1 / 2
6,991
636
4,709
5,993
3,640
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Yair2863
Neith
10
1 / 0 / 2
5,900
536
5,449
4,004
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
L
Baba Yaga
A Rogue Legacy
Baba Yaga
0
4
1
0.13
W
Cerberus
Alborujen
Cerberus
0
0
5
2.5
W
6
2
1
3.25
W
4
0
3
5.5
L
0
2
2
0.5
W
Tyr
WAWAT1
Tyr
2
1
2
3
W
Neith
Yair2863
Neith
1
0
2
2
L
Cthulhu
laflaaare
Cthulhu
0
0
1
0.5
L
Heimdallr
xxBangBulletxx
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
26,822
38,702
Taken
31,880
15,523
Mitigated
15,003
8,677
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,063
1,056
0
1,346
11,894
4,571
0
4,538
7,356
0
32,469
L
Baba Yaga
A Rogue Legacy
Baba Yaga
2,335
151
0
1,582
7,140
2,918
0
4,463
2,677
33,433
0
W
Cerberus
Alborujen
Cerberus
4,371
562
217
3,386
7,213
4,288
124
2,000
5,213
11,061
3,102
W
9,257
2,268
99
1,534
5,546
2,006
540
1,362
4,184
55,717
0
W
3,036
1,370
0
2,352
9,124
3,212
0
793
8,331
0
37,725
L
4,257
1,008
0
2,448
8,665
3,361
0
2,023
6,642
0
37,913
W
Tyr
WAWAT1
Tyr
4,709
1,146
0
2,322
5,993
3,640
0
170
5,823
0
43,922
W
Neith
Yair2863
Neith
5,449
2,052
180
1,640
4,004
1,857
874
1,203
2,801
0
42,457
L
Cthulhu
laflaaare
Cthulhu
3,193
494
88
1,288
6,154
3,176
0
1,427
4,727
19,815
0
L
Heimdallr
xxBangBulletxx
Heimdallr
1,716
1,302
0
1,925
4,849
1,497
0
1,027
3,822
0
17,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
32,321
244
Minions Killed
379
0
Camps Cleared
0
906,271
Distance Traveled
1,065,463
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,033
548
52
5
0
205,921
0
L
Baba Yaga
5,168
470
59
5
0
178,430
0
W
Cerberus
5,897
536
20
2
0
211,599
0
W
Hera
7,226
657
109
10
0
211,415
1
W
Ne Zha
6,307
573
70
6
0
240,152
0
L
Mulan
5,901
536
76
7
0
194,393
1
W
Tyr
6,991
636
101
9
0
216,460
3
W
Neith
5,900
536
79
7
0
185,837
4
L
Cthulhu
4,964
451
31
3
0
195,802
3
L
Heimdallr
4,524
411
26
2
0
131,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role