Player Matchup

Thanatos
Thanatos
Fli87146
Thanatos
Level 18
God Stats
3W - 5L
1,499 SR
Queue Stats
26W - 32L
1,495 Elo+
Party 2
Sol
Sol
Iceman132892
Sol
Level 18
God Stats
2W - 2L
1,857 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 2
Izanami
Izanami
ShyDood5353
Izanami
Level 31
God Stats
1W - 2L
1,633 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
jvolti2
Baron Samedi
Level 27
God Stats
0W - 2L
1,366 SR
Queue Stats
81W - 46L
1,657 Elo+
Party 1
Maui
Maui
mizurunne
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,534 Elo+

VS

Team Averages
Level 58
1,615 SR
1,590 Elo+
Chaac
Chaac
CxVH
Chaac
Level 105
God Stats
1W - 3L
1,423 SR
Queue Stats
140W - 82L
1,633 Elo+
Party 3
Baron Samedi
Baron Samedi
NavSux
Baron Samedi
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 3
Neith
Neith
RagingCatz
Neith
Level 103
God Stats
2W - 0L
1,668 SR
Queue Stats
156W - 110L
1,595 Elo+
Party 3
Ganesha
Ganesha
TwoToedTimmy
Ganesha
Level 25
God Stats
2W - 0L
1,865 SR
Queue Stats
13W - 6L
1,668 Elo+
Solo
Izanami
Izanami
navrocko
Izanami
Level 57
God Stats
62W - 43L
1,620 SR
Queue Stats
161W - 129L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fli87146
Thanatos
14
4 / 6 / 1
8,241
824
10,838
12,825
5,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,013
701
4,990
8,208
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ShyDood5353
Izanami
14
1 / 5 / 4
7,306
731
4,971
10,464
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
jvolti2
Baron Samedi
14
0 / 3 / 4
7,205
721
8,162
9,761
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
12
0 / 6 / 1
6,796
680
1,571
15,302
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CxVH
Chaac
15
1 / 2 / 12
8,320
832
12,115
13,338
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NavSux
Baron Samedi
15
9 / 1 / 12
9,129
913
11,012
5,384
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
5 / 0 / 8
8,166
817
7,957
5,670
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
TwoToedTimmy
Ganesha
15
1 / 2 / 16
7,914
791
9,487
9,168
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
navrocko
Izanami
16
8 / 1 / 9
8,873
887
9,172
6,777
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
6
Kills
24
24
Deaths
6
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
CxVH
Chaac
1
2
12
3.5
L
Thanatos
Fli87146
Thanatos
4
6
1
0.75
L
1
4
2
0.5
W
Baron Samedi
NavSux
Baron Samedi
9
1
12
15
W
Neith
5
0
8
9
L
Izanami
ShyDood5353
Izanami
1
5
4
0.6
W
Ganesha
TwoToedTimmy
Ganesha
1
2
16
4.5
L
Baron Samedi
jvolti2
Baron Samedi
0
3
4
0.67
L
Maui
0
6
1
0.08
W
Izanami
navrocko
Izanami
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,532
Damage
49,743
56,560
Taken
40,337
26,750
Mitigated
23,342
13,533
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CxVH
Chaac
12,115
1,835
0
4,350
13,338
11,146
2,102
4,641
8,603
326
32,206
L
Thanatos
Fli87146
Thanatos
10,838
2,587
0
5,251
12,825
5,445
0
5,057
7,453
0
18,698
L
4,990
1,673
0
1,807
8,208
3,302
331
1,722
6,194
15,362
922
W
Baron Samedi
NavSux
Baron Samedi
11,012
1,869
1,604
2,195
5,384
2,990
376
2,347
3,037
23,733
0
W
Neith
7,957
3,346
0
2,215
5,670
2,038
452
1,803
3,867
0
21,204
L
Izanami
ShyDood5353
Izanami
4,971
3,277
0
1,358
10,464
3,716
0
3,515
6,691
0
21,108
W
Ganesha
TwoToedTimmy
Ganesha
9,487
530
148
2,314
9,168
4,650
0
4,252
4,916
23,033
0
L
Baron Samedi
jvolti2
Baron Samedi
8,162
783
604
2,342
9,761
4,709
157
4,105
5,474
31,949
0
L
Maui
1,571
339
1,105
1,066
15,302
9,578
108
5,745
9,177
4,437
0
W
Izanami
navrocko
Izanami
9,172
5,588
0
2,027
6,777
2,518
2,915
1,471
5,306
0
24,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
42,402
160
Minions Killed
197
0
Camps Cleared
0
937,369
Distance Traveled
1,058,859
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,320
832
82
8
0
232,853
0
L
Thanatos
8,241
824
24
2
0
218,544
2
L
Sol
7,013
701
31
3
0
172,818
1
W
Baron Samedi
9,129
913
41
4
0
202,597
2
W
Neith
8,166
817
27
3
0
182,366
3
L
Izanami
7,306
731
41
4
0
168,673
2
W
Ganesha
7,914
791
8
1
0
218,353
1
L
Baron Samedi
7,205
721
59
6
0
184,377
3
L
Maui
6,796
680
5
1
0
192,957
0
W
Izanami
8,873
887
39
4
0
222,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role