Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hokisane
Hel
Level 154
God Stats
3W - 8L
1,380 SR
Queue Stats
578W - 554L
1,541 Elo+
Party 1
Lancelot
Lancelot
kratosbrslz
Lancelot
Level 64
God Stats
12W - 5L
1,687 SR
Queue Stats
184W - 123L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
ĐąгκȘŧồгм
Ne Zha
Level 126
God Stats
4W - 1L
1,653 SR
Queue Stats
140W - 146L
1,570 Elo+
Party 1
Team Averages
Level 124
1,544 SR
1,533 Elo+

VS

Team Averages
Level 100
1,711 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ArtificialFlavor
Poseidon
Level 124
God Stats
5W - 4L
1,616 SR
Queue Stats
99W - 96L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
LeK1LL3R1T0
Danzaburou
Level 105
God Stats
4W - 2L
1,756 SR
Queue Stats
97W - 92L
1,509 Elo+
Party 2
Ares
Ares
d_bllacKcRvG
Ares
Level 104
God Stats
3W - 1L
1,885 SR
Queue Stats
108W - 107L
1,413 Elo+
Solo
Odin
Odin
migado
Odin
Level 69
God Stats
2W - 1L
1,798 SR
Queue Stats
44W - 53L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
6 / 1 / 4
7,775
707
7,000
8,926
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
 
Izanami
12
2 / 1 / 0
7,133
648
5,507
8,379
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 1 / 3
6,517
592
5,190
6,638
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
kratosbrslz
Lancelot
11
2 / 2 / 1
6,547
595
3,130
7,539
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
6,158
560
3,070
6,561
4,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 2 / 0
5,594
509
6,040
9,583
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
5,947
541
2,775
6,572
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LeK1LL3R1T0
Danzaburou
9
1 / 6 / 0
5,426
493
3,493
8,974
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 1
4,027
366
515
2,241
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
migado
Odin
10
0 / 2 / 2
5,427
493
2,602
6,768
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
4
8
W
Izanami
 
Izanami
2
1
0
2
L
Thanatos
 
Thanatos
3
2
0
1.5
L
1
3
1
0.5
W
2
1
3
3.5
L
Danzaburou
LeK1LL3R1T0
Danzaburou
1
6
0
0.17
L
0
1
1
0.5
W
Lancelot
kratosbrslz
Lancelot
2
2
1
1.25
L
Odin
migado
Odin
0
2
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
15,425
38,043
Taken
34,138
16,111
Mitigated
15,851
14,222
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,000
4,728
133
5,032
8,926
3,223
1,124
716
8,210
54,941
0
W
Izanami
 
Izanami
5,507
3,318
0
2,697
8,379
3,206
106
0
8,072
0
52,677
L
Thanatos
 
Thanatos
6,040
1,752
0
7,178
9,583
3,604
0
2,862
6,721
0
29,285
L
2,775
538
0
1,153
6,572
2,612
0
3,748
2,824
52,658
0
W
5,190
149
1,019
2,547
6,638
2,141
0
1,775
4,863
38,756
0
L
Danzaburou
LeK1LL3R1T0
Danzaburou
3,493
1,339
0
1,997
8,974
3,152
0
4,894
4,080
0
34,079
L
515
164
0
602
2,241
841
0
686
1,555
5,618
0
W
Lancelot
kratosbrslz
Lancelot
3,130
798
0
590
7,539
2,826
0
958
6,470
0
42,452
L
Odin
migado
Odin
2,602
468
0
2,366
6,768
5,642
0
0
6,768
0
29,606
W
3,070
1,099
401
1,803
6,561
4,715
30
480
6,081
0
33,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
26,421
399
Minions Killed
284
0
Camps Cleared
0
1,132,102
Distance Traveled
872,074
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,775
707
100
9
0
215,053
4
W
Izanami
7,133
648
105
10
0
179,187
3
L
Thanatos
5,594
509
56
5
0
227,987
4
L
Poseidon
5,947
541
97
9
0
196,591
7
W
Hel
6,517
592
71
6
0
212,931
0
L
Danzaburou
5,426
493
64
6
0
181,723
4
L
Ares
4,027
366
7
1
0
62,180
0
W
Lancelot
6,547
595
71
6
0
273,798
1
L
Odin
5,427
493
60
5
0
203,593
1
W
Ne Zha
6,158
560
52
5
0
251,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role