Player Matchup

Jing Wei
Jing Wei
FO MAN 2
Jing Wei
Level 126
God Stats
1W - 1L
1,442 SR
Queue Stats
45W - 45L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
SkyMeza
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,619 Elo+
Party 1
Ra
Ra
chanckleta
Ra
Level 125
God Stats
0W - 3L
1,176 SR
Queue Stats
94W - 93L
1,605 Elo+
Party 1
Atlas
Atlas
nemeth1
Atlas
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
210W - 207L
1,535 Elo+
Party 2
Lancelot
Lancelot
uriel_genial12
Lancelot
Level 160
God Stats
1W - 1L
1,736 SR
Queue Stats
232W - 259L
1,542 Elo+
Solo
Team Averages
Level 139
1,508 SR
1,579 Elo+

VS

Team Averages
Level 152
1,632 SR
1,591 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jwhite14157
Ah Muzen Cab
Level 141
God Stats
9W - 6L
1,584 SR
Queue Stats
1,146W - 750L
1,656 Elo+
Party 3
Discordia
Discordia
LegitCubano
Discordia
Level 142
God Stats
6W - 4L
1,553 SR
Queue Stats
301W - 236L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
Mickdisty
Xbalanque
Level 155
God Stats
7W - 2L
1,749 SR
Queue Stats
410W - 430L
1,520 Elo+
Solo
Ares
Ares
husnan
Ares
Level 160
God Stats
6W - 1L
1,776 SR
Queue Stats
155W - 81L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FO MAN 2
Jing Wei
17
3 / 4 / 4
9,950
711
11,382
15,877
8,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SkyMeza
Kukulkan
16
1 / 5 / 4
9,319
666
15,438
11,008
5,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 3
9,549
682
8,788
12,710
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
nemeth1
Atlas
15
0 / 5 / 6
9,586
685
9,585
20,510
25,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
13
1 / 5 / 6
8,912
637
7,919
22,017
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
9 / 2 / 12
11,481
820
17,118
20,233
11,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Jwhite14157
Ah Muzen Cab
18
4 / 1 / 14
10,481
749
11,271
11,384
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LegitCubano
Discordia
18
5 / 1 / 17
11,203
800
15,729
9,504
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Mickdisty
Xbalanque
17
4 / 1 / 18
10,495
750
20,213
11,722
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
husnan
Ares
15
1 / 3 / 21
10,368
741
11,352
22,439
27,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
7
Kills
23
23
Deaths
8
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
12
7.5
L
Jing Wei
FO MAN 2
Jing Wei
3
4
4
1.25
W
Ah Muzen Cab
Jwhite14157
Ah Muzen Cab
4
1
14
11
W
Discordia
LegitCubano
Discordia
5
1
17
13.5
W
Xbalanque
Mickdisty
Xbalanque
4
1
18
13
L
Kukulkan
SkyMeza
Kukulkan
1
5
4
0.6
L
2
4
3
0.88
W
Ares
husnan
Ares
1
3
21
3.83
L
Atlas
nemeth1
Atlas
0
5
6
0.6
L
Lancelot
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,112
Damage
75,683
82,122
Taken
75,282
62,450
Mitigated
56,712
28,911
Healing
35,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,118
1,247
9,324
8,137
20,233
11,628
98
8,533
11,700
33,332
0
L
Jing Wei
FO MAN 2
Jing Wei
11,382
8,753
1,183
3,550
15,877
8,086
653
8,606
7,271
0
23,420
W
Ah Muzen Cab
Jwhite14157
Ah Muzen Cab
11,271
3,270
1,754
2,792
11,384
5,918
2,196
5,490
5,894
0
26,072
W
Discordia
LegitCubano
Discordia
15,729
448
1,151
907
9,504
4,932
981
4,276
5,228
40,652
0
W
Xbalanque
Mickdisty
Xbalanque
20,213
5,110
2,324
1,460
11,722
6,563
4,200
4,917
6,805
0
40,056
L
Kukulkan
SkyMeza
Kukulkan
15,438
512
266
327
11,008
5,579
0
7,144
3,864
38,007
0
L
8,788
997
9,712
5,022
12,710
6,392
402
7,471
5,239
30,847
0
W
Ares
husnan
Ares
11,352
240
3,472
4,027
22,439
27,671
199
10,595
11,844
14,095
0
L
Atlas
nemeth1
Atlas
9,585
1,921
771
2,867
20,510
25,950
346
11,241
9,269
14,300
0
L
Lancelot
7,919
1,340
242
4,971
22,017
16,443
347
9,737
12,280
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
54,028
191
Minions Killed
154
0
Camps Cleared
0
1,207,784
Distance Traveled
1,435,743
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,481
820
35
3
0
279,008
2
L
Jing Wei
9,950
711
47
3
0
278,456
0
W
Ah Muzen Cab
10,481
749
19
1
0
299,197
2
W
Discordia
11,203
800
58
4
0
289,981
0
W
Xbalanque
10,495
750
38
3
0
285,449
5
L
Kukulkan
9,319
666
71
5
0
235,280
0
L
Ra
9,549
682
60
4
0
264,154
0
W
Ares
10,368
741
4
0
0
282,108
0
L
Atlas
9,586
685
6
0
0
199,142
0
L
Lancelot
8,912
637
7
1
0
230,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role