Player Matchup

Bakasura
Bakasura
BravenBold
Bakasura
Level 123
God Stats
8W - 6L
1,490 SR
Queue Stats
212W - 202L
1,507 Elo+
Party 1
Bellona
Bellona
ChrisThePatriot
Bellona
Level 88
God Stats
11W - 9L
1,523 SR
Queue Stats
45W - 52L
1,428 Elo+
Party 1
Agni
Agni
FallenFam
Agni
Level 66
God Stats
1W - 2L
1,226 SR
Queue Stats
62W - 67L
1,496 Elo+
Solo
Ymir
Ymir
Krongor
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 1
Neith
Neith
elderyitsaaq
Neith
Level 117
God Stats
10W - 11L
1,332 SR
Queue Stats
165W - 161L
1,569 Elo+
Solo
Team Averages
Level 100
1,414 SR
1,476 Elo+

VS

Team Averages
Level 93
1,479 SR
1,452 Elo+
Artio
Artio
CaptMrDrSir
Artio
Level 107
God Stats
1W - 4L
1,440 SR
Queue Stats
319W - 331L
1,442 Elo+
Solo
Hun Batz
Hun Batz
LaSalvi98
Hun Batz
Level 99
God Stats
1W - 3L
1,292 SR
Queue Stats
80W - 104L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
Sebacran
Kukulkan
Level 127
God Stats
15W - 9L
1,589 SR
Queue Stats
157W - 183L
1,515 Elo+
Party 2
Cupid
Cupid
UberTime
Cupid
Level 66
God Stats
8W - 6L
1,573 SR
Queue Stats
24W - 27L
1,453 Elo+
Solo
Ymir
Ymir
sebas240101
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BravenBold
Bakasura
17
10 / 0 / 4
10,312
607
13,669
14,680
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 4
9,114
536
10,290
15,369
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
16
3 / 0 / 6
9,458
556
13,025
10,519
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Krongor
Ymir
13
1 / 1 / 8
8,380
493
4,430
9,647
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 2
8,956
527
11,429
12,825
6,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,160
480
13,001
20,544
15,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
LaSalvi98
Hun Batz
12
0 / 6 / 1
7,174
422
5,106
15,372
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sebacran
Kukulkan
13
1 / 5 / 0
7,878
463
7,758
8,411
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
UberTime
Cupid
12
0 / 2 / 1
6,563
386
8,168
12,381
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
6,862
404
5,558
17,363
16,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
20
Kills
2
2
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BravenBold
Bakasura
10
0
4
12
L
0
4
1
0.13
W
2
0
4
4
W
Agni
3
0
6
6
W
Ymir
Krongor
Ymir
1
1
8
5
L
Hun Batz
LaSalvi98
Hun Batz
0
6
1
0.08
L
Kukulkan
Sebacran
Kukulkan
1
5
0
0.2
L
Cupid
UberTime
Cupid
0
2
1
0.25
W
4
1
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,843
Damage
39,591
63,040
Taken
74,071
42,884
Mitigated
46,075
25,442
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BravenBold
Bakasura
13,669
9,546
0
3,397
14,680
7,642
0
4,199
10,322
0
88,989
L
13,001
1,183
576
10,107
20,544
15,627
0
3,293
15,872
57,147
0
W
10,290
3,679
0
6,375
15,369
12,673
744
10,177
4,331
0
61,329
W
Agni
13,025
1,256
347
5,209
10,519
4,486
0
5,324
5,109
81,494
0
W
Ymir
Krongor
Ymir
4,430
927
0
1,756
9,647
11,648
0
3,126
6,501
16,412
0
L
Hun Batz
LaSalvi98
Hun Batz
5,106
714
0
4,748
15,372
5,822
0
3,449
11,271
0
60,030
L
Kukulkan
Sebacran
Kukulkan
7,758
777
0
250
8,411
3,930
0
3,566
4,161
59,983
0
L
Cupid
UberTime
Cupid
8,168
3,481
821
6,891
12,381
4,497
0
2,023
10,295
0
45,341
W
11,429
6,657
0
8,358
12,825
6,435
0
2,365
10,460
0
83,227
L
5,558
436
0
3,820
17,363
16,199
0
5,124
11,707
38,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
36,637
572
Minions Killed
434
0
Camps Cleared
0
1,756,419
Distance Traveled
1,569,121
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,312
607
157
9
0
435,926
5
L
Artio
8,160
480
111
7
0
309,708
5
W
Bellona
9,114
536
108
6
0
318,766
5
W
Agni
9,458
556
147
9
0
367,073
2
W
Ymir
8,380
493
30
2
0
332,208
5
L
Hun Batz
7,174
422
99
6
0
348,043
3
L
Kukulkan
7,878
463
110
6
0
315,874
3
L
Cupid
6,563
386
58
3
0
295,853
3
W
Neith
8,956
527
130
8
0
302,446
4
L
Ymir
6,862
404
56
3
0
299,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role