Player Matchup

Shiva
Shiva
ChrispyCrusader
Shiva
Level 109
God Stats
4W - 6L
1,453 SR
Queue Stats
53W - 65L
1,483 Elo+
Party 2
Arachne
Arachne
SEQUOIA IX
Arachne
Level 34
God Stats
1W - 1L
1,571 SR
Queue Stats
2W - 11L
1,158 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowDragon046
Baron Samedi
Level 123
God Stats
8W - 4L
1,501 SR
Queue Stats
51W - 56L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
WaterNymph95
Danzaburou
Level 105
God Stats
3W - 8L
1,451 SR
Queue Stats
172W - 172L
1,486 Elo+
Solo
Aphrodite
Aphrodite
christyful
Aphrodite
Level 95
God Stats
26W - 20L
1,602 SR
Queue Stats
61W - 77L
1,492 Elo+
Party 2
Team Averages
Level 93
1,515 SR
1,422 Elo+

VS

Team Averages
Level 78
1,639 SR
1,409 Elo+
Medusa
Medusa
Andres_Lagarza
Medusa
Level 64
God Stats
2W - 0L
1,702 SR
Queue Stats
99W - 89L
1,500 Elo+
Solo
Lancelot
Lancelot
Nier No ID
Lancelot
Level 27
God Stats
2W - 0L
1,821 SR
Queue Stats
3W - 2L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
Noot Noot4038
Jormungandr
Level 69
God Stats
1W - 0L
1,647 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
UnknwnUchiha
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,327 Elo+
Party 1
Mulan
Mulan
ahBurd
Mulan
Level 159
God Stats
1W - 0L
1,524 SR
Queue Stats
119W - 107L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
13,149
731
25,068
30,402
28,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
SEQUOIA IX
Arachne
18
2 / 7 / 6
11,404
634
7,880
22,566
13,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ShadowDragon046
Baron Samedi
18
1 / 7 / 5
11,565
643
14,685
23,708
14,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
WaterNymph95
Danzaburou
19
2 / 5 / 3
12,148
675
8,245
20,209
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
christyful
Aphrodite
18
1 / 5 / 10
11,361
631
10,670
15,889
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
14,693
816
10,282
12,819
6,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Nier No ID
Lancelot
20
8 / 2 / 16
13,937
774
25,784
17,446
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Noot Noot4038
Jormungandr
20
9 / 3 / 13
13,769
765
19,376
22,833
14,602
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
UnknwnUchiha
Kukulkan
20
6 / 3 / 14
13,753
764
19,310
9,826
5,703
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
ahBurd
Mulan
20
2 / 4 / 22
13,071
726
23,177
27,754
33,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
12
Kills
29
29
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
6
5
7
1.9
W
Lancelot
Nier No ID
Lancelot
8
2
16
8
W
Jormungandr
Noot Noot4038
Jormungandr
9
3
13
5.17
L
Arachne
SEQUOIA IX
Arachne
2
7
6
0.71
L
Baron Samedi
ShadowDragon046
Baron Samedi
1
7
5
0.5
W
Kukulkan
UnknwnUchiha
Kukulkan
6
3
14
4.33
L
Danzaburou
WaterNymph95
Danzaburou
2
5
3
0.7
W
Mulan
ahBurd
Mulan
2
4
22
3.25
L
Aphrodite
christyful
Aphrodite
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
97,929
112,774
Taken
90,678
75,082
Mitigated
69,698
35,552
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,282
2,552
0
3,672
12,819
6,404
1,378
3,459
9,360
0
94,948
L
25,068
4,975
384
6,991
30,402
28,796
0
11,849
17,946
0
71,545
W
Lancelot
Nier No ID
Lancelot
25,784
3,158
0
1,603
17,446
9,713
2,689
4,138
13,308
24
52,931
W
Jormungandr
Noot Noot4038
Jormungandr
19,376
3,816
0
2,886
22,833
14,602
1,242
6,392
16,441
52,402
0
L
Arachne
SEQUOIA IX
Arachne
7,880
3,976
492
3,129
22,566
13,782
376
8,450
13,855
0
20,584
L
Baron Samedi
ShadowDragon046
Baron Samedi
14,685
600
2,190
4,489
23,708
14,602
570
5,707
17,775
48,073
0
W
Kukulkan
UnknwnUchiha
Kukulkan
19,310
1,286
718
2,696
9,826
5,703
2,238
1,798
8,028
53,417
0
L
Danzaburou
WaterNymph95
Danzaburou
8,245
2,611
0
2,564
20,209
9,074
280
5,650
14,427
0
47,781
W
Mulan
ahBurd
Mulan
23,177
1,859
0
7,713
27,754
33,276
947
9,568
18,186
580
48,330
L
Aphrodite
christyful
Aphrodite
10,670
1,148
9,238
6,075
15,889
8,828
228
7,191
8,518
31,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
69,223
326
Minions Killed
400
0
Camps Cleared
0
1,759,604
Distance Traveled
1,789,789
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,693
816
140
8
0
377,087
1
L
Shiva
13,149
731
109
6
0
388,456
2
W
Lancelot
13,937
774
65
4
0
409,226
0
W
Jormungandr
13,769
765
55
3
0
297,353
1
L
Arachne
11,404
634
24
1
0
363,934
0
L
Baron Samedi
11,565
643
85
5
0
315,700
2
W
Kukulkan
13,753
764
87
5
0
364,221
0
L
Danzaburou
12,148
675
72
4
0
333,013
5
W
Mulan
13,071
726
53
3
0
341,902
0
L
Aphrodite
11,361
631
36
2
0
358,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role