Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EndThisMisery
Chang'e
Level 122
God Stats
42W - 51L
1,470 SR
Queue Stats
299W - 313L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyuumin
Ah Muzen Cab
Level 125
God Stats
29W - 18L
1,650 SR
Queue Stats
177W - 178L
1,505 Elo+
Solo
Janus
Janus
OneSadSeal
Janus
Level 87
God Stats
2W - 2L
1,282 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
skengdog
Nu Wa
Level 87
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 1
Team Averages
Level 106
1,440 SR
1,482 Elo+

VS

Team Averages
Level 103
1,622 SR
1,479 Elo+
Thanatos
Thanatos
Alex111002
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Solo
Nox
Nox
CLEOPATRA2
Nox
Level 155
God Stats
4W - 3L
1,934 SR
Queue Stats
80W - 81L
1,464 Elo+
Solo
Merlin
Merlin
Frezal
Merlin
Level 119
God Stats
5W - 2L
1,862 SR
Queue Stats
21W - 29L
1,431 Elo+
Solo
Guan Yu
Guan Yu
MadKingCryptid
Guan Yu
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 41L
1,483 Elo+
Solo
Sobek
Sobek
Mimicriea
Sobek
Level 34
God Stats
0W - 1L
1,313 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 2
5,858
1,172
3,554
2,285
1,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
10
0 / 0 / 2
5,467
1,093
2,673
2,538
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Kyuumin
Ah Muzen Cab
10
1 / 0 / 2
5,737
1,147
3,958
2,573
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 0 / 2
5,730
1,146
2,630
1,302
471
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
skengdog
Nu Wa
10
0 / 0 / 3
5,471
1,094
3,768
951
470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

398

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex111002
Thanatos
10
0 / 1 / 0
5,389
1,078
1,506
3,310
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,910
982
0
141
67
Merlin
Frezal
Merlin
10
0 / 1 / 0
5,369
1,074
3,889
2,195
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
6,121
1,224
1,397
5,697
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Mimicriea
Sobek
10
0 / 1 / 0
5,476
1,095
2,204
8,228
4,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
3
Kills
0
0
Deaths
3
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
2
2
L
Thanatos
Alex111002
Thanatos
0
1
0
0
L
0
0
0
0
W
Chang'e
0
0
2
1
L
Merlin
Frezal
Merlin
0
1
0
0
W
Ah Muzen Cab
Kyuumin
Ah Muzen Cab
1
0
2
2
L
0
0
0
0
L
Sobek
Mimicriea
Sobek
0
1
0
0
W
Janus
1
0
2
2
W
Nu Wa
skengdog
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
8,996
9,649
Taken
19,571
4,191
Mitigated
11,373
4,422
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,554
253
0
553
2,285
1,133
0
1,292
993
0
14,933
L
Thanatos
Alex111002
Thanatos
1,506
0
0
2,075
3,310
1,460
0
1,796
1,514
0
11,918
L
0
0
0
0
141
67
0
141
0
0
0
W
Chang'e
2,673
180
1,539
1,555
2,538
918
0
1,105
1,433
10,396
0
L
Merlin
Frezal
Merlin
3,889
0
0
370
2,195
613
0
593
1,602
13,971
0
W
Ah Muzen Cab
Kyuumin
Ah Muzen Cab
3,958
1,436
0
775
2,573
1,199
0
1,826
747
0
14,789
L
1,397
79
2,356
2,543
5,697
4,785
0
2,475
3,222
0
11,845
L
Sobek
Mimicriea
Sobek
2,204
0
0
1,855
8,228
4,448
0
4,066
4,162
22,500
0
W
Janus
2,630
37
0
0
1,302
471
0
919
383
13,313
0
W
Nu Wa
skengdog
Nu Wa
3,768
2,178
0
0
951
470
0
951
0
9,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
27,265
105
Minions Killed
117
6
Camps Cleared
5
519,407
Distance Traveled
429,430
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,858
1,172
15
3
3
100,079
1
L
Thanatos
5,389
1,078
26
5
1
105,433
0
L
Nox
4,910
982
0
0
0
0
0
W
Chang'e
5,467
1,093
26
5
0
105,331
1
L
Merlin
5,369
1,074
17
3
1
104,451
2
W
Ah Muzen Cab
5,737
1,147
21
4
3
114,348
0
L
Guan Yu
6,121
1,224
26
5
2
123,363
1
L
Sobek
5,476
1,095
48
10
1
96,183
0
W
Janus
5,730
1,146
27
5
0
108,274
0
W
Nu Wa
5,471
1,094
16
3
0
91,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role