Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
S1lentBoB1
Sylvanus
Level 86
God Stats
4W - 2L
1,802 SR
Queue Stats
24W - 14L
1,696 Elo+
Solo
The Morrigan
The Morrigan
Shinji_012
The Morrigan
Level 158
God Stats
2W - 1L
1,589 SR
Queue Stats
617W - 614L
1,610 Elo+
Solo
Team Averages
Level 120
1,578 SR
1,561 Elo+

VS

Team Averages
Level 137
1,568 SR
1,529 Elo+
Baron Samedi
Baron Samedi
Clyde8490
Baron Samedi
Level 156
God Stats
47W - 25L
1,701 SR
Queue Stats
161W - 128L
1,593 Elo+
Solo
Susano
Susano
GainzWorld
Susano
Level 126
God Stats
3W - 2L
1,763 SR
Queue Stats
178W - 165L
1,516 Elo+
Solo
Cernunnos
Cernunnos
KarmaYT
Cernunnos
Level 118
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 2
Thanatos
Thanatos
MisifuSK8X
Thanatos
Level 157
God Stats
0W - 1L
1,311 SR
Queue Stats
55W - 47L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
NotoriousCheese
Kuzenbo
Level 128
God Stats
11W - 19L
1,522 SR
Queue Stats
436W - 436L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
7 / 0 / 0
9,720
608
12,216
12,803
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
14
2 / 1 / 4
9,185
574
11,230
8,642
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
 
Mercury
15
6 / 1 / 2
9,085
568
8,436
11,634
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
S1lentBoB1
Sylvanus
10
1 / 3 / 5
7,473
467
4,455
13,569
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Shinji_012
The Morrigan
14
1 / 1 / 6
8,163
510
6,371
6,633
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clyde8490
Baron Samedi
11
2 / 4 / 1
7,166
448
8,876
10,446
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
GainzWorld
Susano
12
1 / 3 / 2
7,284
455
4,080
12,593
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KarmaYT
Cernunnos
12
0 / 6 / 1
7,034
440
6,671
14,907
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
MisifuSK8X
Thanatos
14
2 / 3 / 0
8,544
534
5,154
13,634
7,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 3
7,255
453
6,309
11,134
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
0
0
7
W
Baron Samedi
 
Baron Samedi
2
1
4
4
W
Mercury
 
Mercury
6
1
2
7
L
Baron Samedi
Clyde8490
Baron Samedi
2
4
1
0.63
L
Susano
GainzWorld
Susano
1
3
2
0.67
L
Cernunnos
KarmaYT
Cernunnos
0
6
1
0.08
L
Thanatos
MisifuSK8X
Thanatos
2
3
0
0.67
L
1
1
3
2.5
W
Sylvanus
S1lentBoB1
Sylvanus
1
3
5
1.17
W
The Morrigan
Shinji_012
The Morrigan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
31,090
53,281
Taken
62,714
29,212
Mitigated
35,154
22,211
Healing
26,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,216
7,608
0
9,616
12,803
5,234
2,221
362
12,441
0
85,981
W
Baron Samedi
 
Baron Samedi
11,230
1,115
729
3,079
8,642
6,115
1,050
1,060
7,582
61,632
0
W
Mercury
 
Mercury
8,436
4,164
0
750
11,634
4,833
0
2,454
9,180
0
77,814
L
Baron Samedi
Clyde8490
Baron Samedi
8,876
947
1,224
2,530
10,446
5,437
43
5,352
5,033
57,686
0
L
Susano
GainzWorld
Susano
4,080
904
0
4,893
12,593
4,899
0
3,542
8,961
0
57,399
L
Cernunnos
KarmaYT
Cernunnos
6,671
2,306
0
2,467
14,907
5,514
0
1,273
13,626
0
56,629
L
Thanatos
MisifuSK8X
Thanatos
5,154
1,428
0
12,759
13,634
7,316
0
7,527
5,501
0
53,376
L
6,309
2,752
0
2,527
11,134
11,988
70
3,342
7,721
28,985
1,573
W
Sylvanus
S1lentBoB1
Sylvanus
4,455
1,165
2,057
5,480
13,569
10,056
0
6,915
6,654
18,663
771
W
The Morrigan
Shinji_012
The Morrigan
6,371
810
0
500
6,633
2,974
0
4,408
2,150
58,127
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
37,283
512
Minions Killed
412
0
Camps Cleared
0
1,575,843
Distance Traveled
1,540,315
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,720
608
124
8
0
278,387
5
W
Baron Samedi
9,185
574
119
7
0
277,504
3
W
Mercury
9,085
568
117
7
0
408,183
4
L
Baron Samedi
7,166
448
93
6
0
275,740
3
L
Susano
7,284
455
91
6
0
374,376
2
L
Cernunnos
7,034
440
90
6
0
261,041
0
L
Thanatos
8,544
534
100
6
0
312,815
6
L
Kuzenbo
7,255
453
38
2
0
316,343
6
W
Sylvanus
7,473
467
29
2
0
307,787
3
W
The Morrigan
8,163
510
123
8
0
303,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role