Player Matchup

Chiron
Chiron
CravenBowl30172
Chiron
Level 124
God Stats
1W - 2L
1,619 SR
Queue Stats
283W - 255L
1,608 Elo+
Solo
Poseidon
Poseidon
Fadä
Poseidon
Level 156
God Stats
2W - 4L
1,489 SR
Queue Stats
350W - 269L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Fuuuuuuuuuu
Nu Wa
Level 133
God Stats
23W - 17L
1,669 SR
Queue Stats
423W - 315L
1,628 Elo+
Party 2
Fenrir
Fenrir
LadySaadness
Fenrir
Level 68
God Stats
1W - 1L
1,852 SR
Queue Stats
135W - 80L
1,671 Elo+
Party 2
Pele
Pele
xXxSuperFlamexXx
Pele
Level 129
God Stats
85W - 46L
1,708 SR
Queue Stats
376W - 290L
1,605 Elo+
Party 2
Team Averages
Level 122
1,667 SR
1,627 Elo+

VS

Team Averages
Level 149
1,677 SR
1,570 Elo+
Gilgamesh
Gilgamesh
DalinarKhölin
Gilgamesh
Level 148
God Stats
18W - 18L
1,533 SR
Queue Stats
378W - 378L
1,544 Elo+
Party 1
Terra
Terra
Edsoncrvg
Terra
Level 128
God Stats
15W - 11L
1,611 SR
Queue Stats
381W - 348L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Leojaden
Ao Kuang
Level 158
God Stats
3W - 0L
1,726 SR
Queue Stats
122W - 123L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
MinatoScutter
Danzaburou
Level 154
God Stats
3W - 1L
1,794 SR
Queue Stats
87W - 83L
1,558 Elo+
Party 3
Vulcan
Vulcan
woaaz
Vulcan
Level 159
God Stats
1W - 1L
1,721 SR
Queue Stats
228W - 95L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,924
522
10,442
15,907
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Fadä
Poseidon
14
0 / 6 / 3
8,931
470
9,964
13,017
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 5
9,014
474
13,153
15,334
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
2 / 4 / 6
8,306
437
7,689
19,633
13,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 3
10,232
539
9,890
17,486
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DalinarKhölin
Gilgamesh
16
5 / 1 / 10
10,580
557
20,776
23,122
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Edsoncrvg
Terra
13
2 / 2 / 11
9,375
493
6,521
18,936
18,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Leojaden
Ao Kuang
17
11 / 5 / 4
10,768
567
13,631
19,900
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MinatoScutter
Danzaburou
17
4 / 2 / 2
10,980
578
10,410
18,956
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
woaaz
Vulcan
18
2 / 1 / 6
10,988
578
15,612
10,221
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
11
Kills
24
24
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Gilgamesh
DalinarKhölin
Gilgamesh
5
1
10
10
W
Terra
Edsoncrvg
Terra
2
2
11
3.75
L
Poseidon
Fadä
Poseidon
0
6
3
0.25
L
2
5
5
0.9
L
Fenrir
2
4
6
1.25
W
Ao Kuang
Leojaden
Ao Kuang
11
5
4
2.6
W
Danzaburou
MinatoScutter
Danzaburou
4
2
2
2.5
W
Vulcan
woaaz
Vulcan
2
1
6
5
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
66,950
81,377
Taken
91,135
34,373
Mitigated
60,684
13,121
Healing
34,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,442
2,475
206
4,616
15,907
5,323
0
5,194
10,713
0
71,097
W
Gilgamesh
DalinarKhölin
Gilgamesh
20,776
6,535
0
5,145
23,122
20,523
0
7,971
14,749
0
74,542
W
Terra
Edsoncrvg
Terra
6,521
818
4,815
4,228
18,936
18,547
0
3,744
14,386
22,366
1,472
L
Poseidon
Fadä
Poseidon
9,964
1,908
0
1,868
13,017
3,540
963
3,661
8,823
61,480
0
L
13,153
2,073
0
1,756
15,334
5,162
13
8,783
6,399
65,760
0
L
Fenrir
7,689
2,056
0
2,794
19,633
13,587
0
9,513
9,683
0
21,282
W
Ao Kuang
Leojaden
Ao Kuang
13,631
1,233
0
7,772
19,900
8,339
0
4,600
15,004
73,170
0
W
Danzaburou
MinatoScutter
Danzaburou
10,410
5,149
0
10,664
18,956
8,243
5,486
3,170
15,440
0
105,170
W
Vulcan
woaaz
Vulcan
15,612
3,132
225
1,920
10,221
5,032
252
3,035
6,849
123,001
0
L
9,890
2,159
0
1,881
17,486
6,761
0
8,429
8,780
0
76,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
52,691
489
Minions Killed
586
0
Camps Cleared
0
1,721,225
Distance Traveled
1,884,521
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,924
522
121
6
0
343,718
4
W
Gilgamesh
10,580
557
115
6
0
376,730
5
W
Terra
9,375
493
27
1
0
381,851
4
L
Poseidon
8,931
470
112
6
0
293,260
6
L
Nu Wa
9,014
474
113
6
0
320,273
3
L
Fenrir
8,306
437
27
1
0
357,567
6
W
Ao Kuang
10,768
567
105
6
0
395,676
3
W
Danzaburou
10,980
578
156
8
0
334,583
6
W
Vulcan
10,988
578
183
10
0
395,681
5
L
Pele
10,232
539
116
6
0
406,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role