Player Matchup

Cliodhna
Cliodhna
Neo-Carliitos010
Cliodhna
Level 123
God Stats
3W - 17L
1,168 SR
Queue Stats
125W - 124L
1,374 Elo+
Party 3
Janus
Janus
RajoyWeMissYou
Janus
Level 18
God Stats
0W - 5L
1,096 SR
Queue Stats
17W - 22L
1,276 Elo+
Party 3
Sobek
Sobek
THD_GeniuzZ
Sobek
Level 28
God Stats
4W - 8L
1,495 SR
Queue Stats
16W - 40L
1,205 Elo+
Party 3
Cupid
Cupid
TPK-_-C3l3
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,291 Elo+
Party 3
Sun Wukong
Sun Wukong
davidgitano09
Sun Wukong
Level 15
God Stats
0W - 4L
1,126 SR
Queue Stats
6W - 17L
1,236 Elo+
Party 3
Team Averages
Level 46
1,277 SR
1,276 Elo+

VS

Team Averages
Level 56
1,423 SR
1,429 Elo+
Neith
Neith
Azzaro_dimaroko
Neith
Level 39
God Stats
20W - 40L
1,283 SR
Queue Stats
22W - 57L
1,212 Elo+
Solo
Hercules
Hercules
HombreGol4
Hercules
Level 126
God Stats
7W - 6L
1,400 SR
Queue Stats
60W - 55L
1,470 Elo+
Party 1
Hel
Hel
MankeyRed
Hel
Level 83
God Stats
3W - 1L
1,446 SR
Queue Stats
33W - 36L
1,439 Elo+
Party 2
Fenrir
Fenrir
Matecrew10
Fenrir
Level 27
God Stats
2W - 0L
1,484 SR
Queue Stats
4W - 1L
1,756 Elo+
Party 2
Chang'e
Chang'e
smite_apesta
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 2
10,861
494
19,462
20,606
9,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 4
9,946
452
11,835
13,815
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 3
8,360
380
4,842
22,040
29,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
14
0 / 6 / 2
8,522
387
9,352
17,438
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
davidgitano09
Sun Wukong
15
0 / 1 / 1
9,095
413
6,079
14,444
10,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,352
516
10,162
18,946
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
HombreGol4
Hercules
20
8 / 0 / 4
13,045
593
17,936
22,001
28,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 8
10,204
464
9,080
14,765
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Matecrew10
Fenrir
16
7 / 2 / 3
10,716
487
10,468
18,705
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
smite_apesta
Chang'e
18
5 / 3 / 11
11,285
513
15,562
19,656
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
23
23
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Hercules
HombreGol4
Hercules
8
0
4
10
W
0
4
8
1
W
Fenrir
Matecrew10
Fenrir
7
2
3
4.25
L
9
4
2
2.5
L
2
6
4
0.67
L
0
6
3
0.25
L
Cupid
0
6
2
0.17
L
Sun Wukong
davidgitano09
Sun Wukong
0
1
1
0.5
W
Chang'e
smite_apesta
Chang'e
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,570
Damage
63,208
88,343
Taken
94,073
63,002
Mitigated
58,922
20,253
Healing
48,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
5,590
0
12,071
18,946
8,874
965
2,198
16,748
0
110,156
W
Hercules
HombreGol4
Hercules
17,936
4,054
0
8,680
22,001
28,947
388
2,940
19,061
0
99,853
W
9,080
788
4,355
6,530
14,765
5,737
192
4,599
10,166
73,458
0
W
Fenrir
Matecrew10
Fenrir
10,468
1,605
0
6,742
18,705
8,166
0
1,627
17,078
0
61,501
L
19,462
2,026
0
6,931
20,606
9,933
0
5,561
14,890
0
85,966
L
11,835
815
248
604
13,815
6,995
0
8,226
5,310
85,064
0
L
4,842
223
0
3,914
22,040
29,135
156
6,680
15,034
25,458
0
L
Cupid
9,352
4,894
120
5,610
17,438
6,112
639
2,300
15,081
0
67,051
L
Sun Wukong
davidgitano09
Sun Wukong
6,079
912
0
2,826
14,444
10,827
0
1,764
12,108
0
60,959
W
Chang'e
smite_apesta
Chang'e
15,562
596
2,721
7,676
19,656
7,198
556
6,093
13,563
92,590
3,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
56,602
528
Minions Killed
668
0
Camps Cleared
0
2,050,578
Distance Traveled
2,134,156
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,352
516
143
7
0
353,911
6
W
Hercules
13,045
593
173
8
0
431,837
5
W
Hel
10,204
464
132
6
0
413,612
5
W
Fenrir
10,716
487
83
4
0
505,760
0
L
Cliodhna
10,861
494
123
6
0
444,952
2
L
Janus
9,946
452
150
7
0
399,065
2
L
Sobek
8,360
380
28
1
0
411,125
0
L
Cupid
8,522
387
106
5
0
380,245
2
L
Sun Wukong
9,095
413
121
6
0
415,191
5
W
Chang'e
11,285
513
137
6
0
429,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role