Player Matchup

Charybdis
Charybdis
GunKnightRaz
Charybdis
Level 120
God Stats
1W - 0L
1,640 SR
Queue Stats
19W - 25L
1,422 Elo+
Party 1
Atlas
Atlas
MadEyeMoody80
Atlas
Level 17
God Stats
6W - 6L
1,611 SR
Queue Stats
9W - 13L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperDolphin113
Tsukuyomi
Level 26
God Stats
6W - 4L
1,529 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 1
He Bo
He Bo
VirtualDragon59
He Bo
Level 152
God Stats
8W - 5L
1,605 SR
Queue Stats
318W - 234L
1,629 Elo+
Solo
Loki
Loki
sin_nava76
Loki
Level 128
God Stats
6W - 7L
1,623 SR
Queue Stats
113W - 103L
1,534 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,471 Elo+

VS

Team Averages
Level 119
1,644 SR
1,520 Elo+
Neith
Neith
Gonzher
Neith
Level 125
God Stats
3W - 3L
1,550 SR
Queue Stats
7W - 10L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
Journout
Ah Puch
Level 109
God Stats
2W - 3L
1,587 SR
Queue Stats
15W - 18L
1,557 Elo+
Party 2
Artemis
Artemis
MissaLi
Artemis
Level 88
God Stats
5W - 5L
1,630 SR
Queue Stats
124W - 130L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Nayrbx3
Sylvanus
Level 128
God Stats
0W - 2L
1,578 SR
Queue Stats
54W - 61L
1,505 Elo+
Solo
Raijin
Raijin
Skavit
Raijin
Level 147
God Stats
0W - 1L
1,873 SR
Queue Stats
17W - 23L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GunKnightRaz
Charybdis
14
2 / 1 / 3
7,567
757
2,967
5,295
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,285
729
3,736
11,239
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SuperDolphin113
Tsukuyomi
14
1 / 0 / 3
7,392
739
2,286
4,946
2,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 2
7,969
797
4,406
4,145
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 1
7,778
778
3,129
6,862
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gonzher
Neith
12
0 / 1 / 1
6,647
665
2,925
3,769
1,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Journout
Ah Puch
15
0 / 2 / 2
7,682
768
6,207
6,649
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MissaLi
Artemis
10
0 / 0 / 0
6,092
609
133
572
176
Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Nayrbx3
Sylvanus
16
2 / 1 / 0
8,409
841
1,967
5,565
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Skavit
Raijin
13
1 / 1 / 0
6,947
695
4,342
4,510
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Gonzher
Neith
0
1
1
0.5
W
Charybdis
GunKnightRaz
Charybdis
2
1
3
3.5
L
Ah Puch
Journout
Ah Puch
0
2
2
0.5
W
0
1
1
0.5
L
Artemis
MissaLi
Artemis
0
0
0
0
L
Sylvanus
Nayrbx3
Sylvanus
2
1
0
2
L
Raijin
Skavit
Raijin
1
1
0
1
W
Tsukuyomi
SuperDolphin113
Tsukuyomi
1
0
3
2.5
W
1
0
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
15,574
32,487
Taken
21,065
19,954
Mitigated
11,812
5,488
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gonzher
Neith
2,925
623
0
1,053
3,769
1,580
0
1,364
2,405
0
14,785
W
Charybdis
GunKnightRaz
Charybdis
2,967
1,013
0
66
5,295
2,290
1,283
2,298
2,997
0
16,445
L
Ah Puch
Journout
Ah Puch
6,207
66
0
782
6,649
2,847
0
1,872
4,777
38,423
0
W
3,736
1,159
0
1,942
11,239
10,208
491
4,421
6,818
13,363
0
L
Artemis
MissaLi
Artemis
133
0
0
42
572
176
0
93
479
0
2,153
L
Sylvanus
Nayrbx3
Sylvanus
1,967
514
690
2,138
5,565
5,174
0
1,899
3,666
21,473
0
L
Raijin
Skavit
Raijin
4,342
421
0
1,020
4,510
2,035
0
2,914
1,596
19,226
0
W
Tsukuyomi
SuperDolphin113
Tsukuyomi
2,286
312
0
403
4,946
2,280
170
2,288
2,658
0
18,510
W
4,406
162
0
751
4,145
1,712
411
1,385
2,760
35,726
0
W
3,129
726
0
2,326
6,862
3,464
469
2,124
4,738
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
35,777
251
Minions Killed
206
0
Camps Cleared
0
1,108,498
Distance Traveled
757,619
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,647
665
27
3
0
158,459
1
W
Charybdis
7,567
757
45
5
0
209,159
1
L
Ah Puch
7,682
768
91
9
0
215,546
3
W
Atlas
7,285
729
24
2
0
202,613
0
L
Artemis
6,092
609
6
1
0
19,044
0
L
Sylvanus
8,409
841
43
4
0
179,368
1
L
Raijin
6,947
695
39
4
0
185,202
1
W
Tsukuyomi
7,392
739
43
4
0
237,402
0
W
He Bo
7,969
797
80
8
0
228,116
3
W
Loki
7,778
778
59
6
0
231,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role