Player Matchup

Anubis
Anubis
BLACK RAVEN3905
Anubis
Level 86
God Stats
2W - 3L
1,263 SR
Queue Stats
12W - 14L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
BloodyDisorder
Amaterasu
Level 28
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 1
Lancelot
Lancelot
Jkdogk
Lancelot
Level 142
God Stats
0W - 1L
1,731 SR
Queue Stats
29W - 38L
1,472 Elo+
Party 1
Ganesha
Ganesha
MattCraft187
Ganesha
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,465 Elo+
Party 1
Izanami
Izanami
Yobakcaz
Izanami
Level 57
God Stats
4W - 5L
1,760 SR
Queue Stats
8W - 17L
1,378 Elo+
Party 1
Team Averages
Level 87
1,607 SR
1,402 Elo+

VS

Team Averages
Level 71
1,567 SR
1,568 Elo+
Thanatos
Thanatos
Barlesss
Thanatos
Level 106
God Stats
20W - 20L
1,492 SR
Queue Stats
154W - 115L
1,580 Elo+
Party 3
Bacchus
Bacchus
Lesbiana Jones
Bacchus
Level 35
God Stats
6W - 1L
1,507 SR
Queue Stats
33W - 9L
1,765 Elo+
Party 3
Neith
Neith
Mr79th
Neith
Level 35
God Stats
1W - 1L
1,327 SR
Queue Stats
99W - 59L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Rainbow_Lich
Jormungandr
Level 129
God Stats
2W - 1L
1,758 SR
Queue Stats
154W - 160L
1,530 Elo+
Party 2
Izanami
Izanami
naeiism
Izanami
Level 48
God Stats
2W - 0L
1,752 SR
Queue Stats
45W - 50L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 18 / 4
10,221
379
16,443
32,830
13,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
BloodyDisorder
Amaterasu
18
1 / 7 / 0
10,925
405
1,627
17,763
16,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Jkdogk
Lancelot
20
10 / 4 / 1
14,755
546
25,530
31,513
24,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
MattCraft187
Ganesha
18
0 / 6 / 10
12,642
468
14,137
28,930
36,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yobakcaz
Izanami
19
2 / 9 / 2
12,345
457
8,210
24,184
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barlesss
Thanatos
20
17 / 2 / 7
16,405
608
25,017
24,239
14,863
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 16
15,044
557
9,636
32,615
55,916
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Mr79th
Neith
20
5 / 8 / 14
15,450
572
23,064
29,537
15,942
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Rainbow_Lich
Jormungandr
20
15 / 0 / 14
18,266
677
37,429
18,325
19,603
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
naeiism
Izanami
20
4 / 2 / 6
14,509
537
11,959
15,767
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
13
Kills
44
44
Deaths
13
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
18
4
0.11
W
Thanatos
Barlesss
Thanatos
17
2
7
10.25
L
Amaterasu
BloodyDisorder
Amaterasu
1
7
0
0.14
L
Lancelot
Jkdogk
Lancelot
10
4
1
2.63
W
3
1
16
11
L
Ganesha
MattCraft187
Ganesha
0
6
10
0.83
W
Neith
Mr79th
Neith
5
8
14
1.5
W
Jormungandr
Rainbow_Lich
Jormungandr
15
0
14
22
L
Izanami
Yobakcaz
Izanami
2
9
2
0.33
W
Izanami
naeiism
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,947
Damage
107,105
135,220
Taken
120,483
99,976
Mitigated
113,975
18,621
Healing
66,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,443
116
0
6,984
32,830
13,257
124
12,110
20,720
80,143
0
W
Thanatos
Barlesss
Thanatos
25,017
9,159
0
26,289
24,239
14,863
1,904
4,677
19,562
35
152,286
L
Amaterasu
BloodyDisorder
Amaterasu
1,627
483
0
472
17,763
16,169
3,390
6,451
11,312
0
52,315
L
Lancelot
Jkdogk
Lancelot
25,530
7,557
0
1,701
31,513
24,635
0
13,020
18,493
0
137,035
W
9,636
1,356
4,280
11,955
32,615
55,916
1,407
9,101
23,514
47,021
0
L
Ganesha
MattCraft187
Ganesha
14,137
1,037
524
3,711
28,930
36,797
0
8,666
20,264
63,852
0
W
Neith
Mr79th
Neith
23,064
12,374
0
9,852
29,537
15,942
14,945
11,576
17,961
0
143,172
W
Jormungandr
Rainbow_Lich
Jormungandr
37,429
8,903
0
6,514
18,325
19,603
340
4,805
13,520
149,463
0
L
Izanami
Yobakcaz
Izanami
8,210
6,412
0
5,229
24,184
9,118
0
6,853
17,331
0
108,930
W
Izanami
naeiism
Izanami
11,959
8,483
0
7,217
15,767
7,651
3,474
2,610
13,157
0
127,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,888
Gold Earned
79,674
638
Minions Killed
820
0
Camps Cleared
0
2,290,407
Distance Traveled
2,572,234
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,221
379
127
5
0
371,522
5
W
Thanatos
16,405
608
159
6
0
591,536
6
L
Amaterasu
10,925
405
107
4
0
420,080
0
L
Lancelot
14,755
546
185
7
0
602,761
0
W
Bacchus
15,044
557
61
2
0
533,335
1
L
Ganesha
12,642
468
23
1
0
487,419
5
W
Neith
15,450
572
167
6
0
416,693
0
W
Jormungandr
18,266
677
241
9
0
541,098
1
L
Izanami
12,345
457
196
7
0
408,625
0
W
Izanami
14,509
537
192
7
0
489,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role