Player Matchup

Chaac
Chaac
DrunkBourbon
Chaac
Level 106
God Stats
2W - 1L
1,539 SR
Queue Stats
20W - 16L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
RKMR3
Ao Kuang
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
VodkaHell
Baron Samedi
Level 28
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Wachakuky
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
villamillos
Hachiman
Level 142
God Stats
1W - 1L
1,220 SR
Queue Stats
99W - 86L
1,554 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,487 Elo+

VS

Team Averages
Level 121
1,498 SR
1,450 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
flo27xx
Jormungandr
Level 127
God Stats
256W - 210L
1,524 SR
Queue Stats
785W - 825L
1,449 Elo+
Solo
Set
Set
merleef
Set
Level 139
God Stats
0W - 2L
1,464 SR
Queue Stats
78W - 76L
1,480 Elo+
Solo
Cupid
Cupid
ФитисТС
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
12,844
803
16,622
26,588
27,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RKMR3
Ao Kuang
20
6 / 5 / 13
12,904
807
23,662
25,707
14,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
VodkaHell
Baron Samedi
19
1 / 5 / 20
11,710
732
17,431
21,368
12,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Wachakuky
Artemis
20
8 / 3 / 17
13,884
868
23,154
16,737
8,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
villamillos
Hachiman
20
12 / 3 / 9
13,735
858
31,602
23,218
11,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 7 / 7
12,948
809
22,124
28,400
15,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
 
Sun Wukong
16
1 / 6 / 5
10,288
643
11,085
25,926
25,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
flo27xx
Jormungandr
20
3 / 5 / 7
11,859
741
18,298
23,253
15,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
18
5 / 6 / 5
11,346
709
16,064
23,388
16,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 9 / 3
12,104
757
16,797
23,042
11,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
33
Kills
20
20
Deaths
33
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
7
7
1.36
L
Sun Wukong
 
Sun Wukong
1
6
5
0.58
W
6
4
17
3.63
W
Ao Kuang
RKMR3
Ao Kuang
6
5
13
2.5
W
Baron Samedi
VodkaHell
Baron Samedi
1
5
20
2.2
W
Artemis
Wachakuky
Artemis
8
3
17
5.5
L
Jormungandr
flo27xx
Jormungandr
3
5
7
1.3
L
Set
5
6
5
1.25
W
Hachiman
villamillos
Hachiman
12
3
9
5.5
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,471
Damage
84,368
113,618
Taken
124,009
74,285
Mitigated
85,140
48,022
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
22,124
13,277
639
12,876
28,400
15,782
969
9,636
18,500
73,865
0
L
Sun Wukong
 
Sun Wukong
11,085
2,867
400
2,536
25,926
25,903
416
9,019
16,688
0
25,682
W
16,622
2,144
0
8,546
26,588
27,422
639
8,913
17,577
0
53,775
W
Ao Kuang
RKMR3
Ao Kuang
23,662
5,847
0
11,499
25,707
14,227
3,307
6,903
18,548
59,016
0
W
Baron Samedi
VodkaHell
Baron Samedi
17,431
1,636
1,735
7,131
21,368
12,288
785
9,453
11,731
37,525
0
W
Artemis
Wachakuky
Artemis
23,154
13,846
0
6,830
16,737
8,386
5,480
7,230
9,373
0
53,146
L
Jormungandr
flo27xx
Jormungandr
18,298
3,048
0
2,672
23,253
15,285
0
7,253
15,544
53,552
0
L
Set
16,064
6,692
0
3,401
23,388
16,195
0
7,558
15,726
0
38,268
W
Hachiman
villamillos
Hachiman
31,602
24,364
0
12,281
23,218
11,962
2,316
7,923
14,977
0
61,420
L
16,797
10,387
1,371
4,307
23,042
11,975
552
7,121
15,686
0
41,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,077
Gold Earned
58,545
299
Minions Killed
309
0
Camps Cleared
0
1,584,778
Distance Traveled
1,429,269
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,948
809
96
6
0
283,321
3
L
Sun Wukong
10,288
643
36
2
0
283,760
1
W
Chaac
12,844
803
84
5
0
357,179
0
W
Ao Kuang
12,904
807
52
3
0
322,780
4
W
Baron Samedi
11,710
732
34
2
0
322,960
0
W
Artemis
13,884
868
75
5
0
269,897
3
L
Jormungandr
11,859
741
53
3
0
310,158
5
L
Set
11,346
709
55
3
0
276,291
2
W
Hachiman
13,735
858
54
3
0
311,962
3
L
Cupid
12,104
757
69
4
0
275,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role