Player Matchup

Guan Yu
Guan Yu
KaladinWMB
Guan Yu
Level 88
God Stats
3W - 1L
1,748 SR
Queue Stats
74W - 118L
1,351 Elo+
Party 1
Vulcan
Vulcan
Kill-T3chWMB
Vulcan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 283L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
oALASKAN MANo
Danzaburou
Level 119
God Stats
50W - 41L
1,534 SR
Queue Stats
112W - 142L
1,450 Elo+
Solo
Team Averages
Level 91
1,594 SR
1,371 Elo+

VS

Team Averages
Level 19
1,462 SR
1,609 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Guasacaca
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Izanami
Izanami
giangali
Izanami
Level 7
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KaladinWMB
Guan Yu
13
4 / 1 / 8
7,958
796
8,338
9,963
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
12
4 / 2 / 6
8,043
804
7,148
5,809
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
oALASKAN MANo
Danzaburou
14
4 / 0 / 7
8,386
839
9,980
4,789
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 2 / 0
7,441
744
5,463
11,730
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Guasacaca
Baron Samedi
11
1 / 5 / 0
6,384
638
3,305
8,483
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
giangali
Izanami
10
0 / 5 / 1
6,184
618
2,038
9,093
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
3
3
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
0
1
L
Baron Samedi
Guasacaca
Baron Samedi
1
5
0
0.2
W
Guan Yu
KaladinWMB
Guan Yu
4
1
8
8
W
Vulcan
4
2
6
3.5
L
Izanami
giangali
Izanami
0
5
1
0.1
W
Danzaburou
oALASKAN MANo
Danzaburou
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
10,806
20,561
Taken
29,306
15,410
Mitigated
17,315
6,602
Healing
2,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,463
1,866
0
938
11,730
10,972
0
2,206
9,094
21,599
0
L
Baron Samedi
Guasacaca
Baron Samedi
3,305
514
147
380
8,483
3,515
0
2,167
5,950
17,001
0
W
Guan Yu
KaladinWMB
Guan Yu
8,338
756
1,998
2,539
9,963
10,615
0
2,572
7,391
0
19,197
W
Vulcan
7,148
2,489
0
482
5,809
2,581
245
3,137
2,672
22,241
0
L
Izanami
giangali
Izanami
2,038
1,413
0
878
9,093
2,828
0
2,351
6,367
0
13,489
W
Danzaburou
oALASKAN MANo
Danzaburou
9,980
3,300
0
1,583
4,789
2,214
782
3,089
1,700
0
43,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
20,009
127
Minions Killed
86
0
Camps Cleared
0
515,780
Distance Traveled
472,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,441
744
23
2
0
166,482
0
L
Baron Samedi
6,384
638
36
4
0
149,852
0
W
Guan Yu
7,958
796
26
3
0
185,207
0
W
Vulcan
8,043
804
29
3
0
152,676
0
L
Izanami
6,184
618
27
3
0
155,946
1
W
Danzaburou
8,386
839
72
7
0
177,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role