Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BIGSTEEDMD
Loki
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Tiamat
Tiamat
DuEbrithil
Tiamat
Level 129
God Stats
1W - 2L
1,549 SR
Queue Stats
39W - 29L
1,545 Elo+
Party 2
Artemis
Artemis
JadeKathai
Artemis
Level 69
God Stats
99W - 95L
1,508 SR
Queue Stats
108W - 103L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Mautis
Gilgamesh
Level 128
God Stats
1W - 5L
1,271 SR
Queue Stats
55W - 46L
1,524 Elo+
Party 2
Team Averages
Level 116
1,465 SR
1,493 Elo+

VS

Team Averages
Level 124
1,633 SR
1,427 Elo+
Heimdallr
Heimdallr
ChiliSteezFries
Heimdallr
Level 125
God Stats
1W - 0L
1,740 SR
Queue Stats
19W - 27L
1,334 Elo+
Party 1
Chaac
Chaac
DaChickenAlfredo
Chaac
Level 149
God Stats
8W - 6L
1,568 SR
Queue Stats
100W - 109L
1,428 Elo+
Party 1
Loki
Loki
INFINITONI
Loki
Level 107
God Stats
4W - 1L
1,902 SR
Queue Stats
191W - 193L
1,449 Elo+
Solo
Nox
Nox
SheWantsTheDelta
Nox
Level 107
God Stats
145W - 132L
1,452 SR
Queue Stats
146W - 132L
1,444 Elo+
Solo
Tiamat
Tiamat
sigils
Tiamat
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 2 / 6
11,452
1,041
11,336
11,267
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 2
9,735
885
1,112
4,334
1,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
DuEbrithil
Tiamat
17
1 / 4 / 5
11,335
1,030
19,261
17,617
14,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JadeKathai
Artemis
17
2 / 5 / 3
11,705
1,064
14,008
15,667
6,277
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Mautis
Gilgamesh
16
5 / 4 / 4
11,730
1,066
14,495
17,159
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

163

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiliSteezFries
Heimdallr
17
1 / 4 / 8
11,308
1,028
14,339
18,064
9,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 0 / 13
11,643
1,058
6,435
16,039
14,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 1 / 9
11,806
1,073
11,864
12,472
6,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 9
12,986
1,181
15,190
7,017
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
sigils
Tiamat
18
7 / 3 / 9
12,775
1,161
14,095
10,309
8,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
9
Kills
18
18
Deaths
9
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
6
2
L
0
3
2
0.33
W
Heimdallr
ChiliSteezFries
Heimdallr
1
4
8
1.25
W
1
0
13
7.5
L
Tiamat
DuEbrithil
Tiamat
1
4
5
0.88
W
2
1
9
6.5
L
Artemis
JadeKathai
Artemis
2
5
3
0.7
L
Gilgamesh
Mautis
Gilgamesh
5
4
4
1.75
W
7
1
9
11.5
W
Tiamat
sigils
Tiamat
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
61,923
66,044
Taken
63,901
39,437
Mitigated
46,043
6,493
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,336
4,242
0
2,762
11,267
4,697
0
4,948
6,319
44,263
1,515
L
1,112
0
0
0
4,334
1,527
0
1,289
3,045
0
5,110
W
Heimdallr
ChiliSteezFries
Heimdallr
14,339
5,953
0
1,018
18,064
9,804
0
9,752
8,144
0
39,646
W
6,435
1,152
0
4,605
16,039
14,725
0
8,884
6,896
0
25,313
L
Tiamat
DuEbrithil
Tiamat
19,261
1,471
0
1,213
17,617
14,767
0
6,513
11,101
43,125
0
W
11,864
2,897
0
664
12,472
6,825
0
3,672
8,584
0
33,097
L
Artemis
JadeKathai
Artemis
14,008
6,570
563
1,247
15,667
6,277
0
6,524
9,143
0
43,759
L
Gilgamesh
Mautis
Gilgamesh
14,495
4,900
0
708
17,159
12,169
0
10,011
7,148
0
19,843
W
15,190
1,356
0
0
7,017
6,169
0
2,939
3,944
28,051
0
W
Tiamat
sigils
Tiamat
14,095
1,312
520
2,848
10,309
8,520
0
4,880
5,303
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
60,518
243
Minions Killed
230
8
Camps Cleared
9
961,866
Distance Traveled
1,139,428
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,452
1,041
82
7
0
188,477
3
L
Loki
9,735
885
8
1
0
70,117
0
W
Heimdallr
11,308
1,028
71
6
1
216,138
0
W
Chaac
11,643
1,058
43
4
0
219,888
0
L
Tiamat
11,335
1,030
72
7
4
309,063
0
W
Loki
11,806
1,073
37
3
8
247,817
0
L
Artemis
11,705
1,064
76
7
3
176,651
0
L
Gilgamesh
11,730
1,066
5
0
1
217,558
0
W
Nox
12,986
1,181
42
4
0
226,137
0
W
Tiamat
12,775
1,161
37
3
0
229,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role