Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AshtontheSimp
Baron Samedi
Level 45
God Stats
13W - 7L
1,656 SR
Queue Stats
54W - 35L
1,623 Elo+
Party 1
Odin
Odin
FatBoiiThan
Odin
Level 47
God Stats
4W - 2L
1,702 SR
Queue Stats
48W - 37L
1,578 Elo+
Party 1
Izanami
Izanami
NoLrEvan
Izanami
Level 65
God Stats
13W - 4L
1,700 SR
Queue Stats
79W - 45L
1,642 Elo+
Party 1
Mercury
Mercury
triqqzo
Mercury
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 71L
1,673 Elo+
Party 1
Team Averages
Level 56
1,611 SR
1,603 Elo+

VS

Team Averages
Level 59
1,519 SR
1,542 Elo+
Ares
Ares
CABLE ZER0
Ares
Level 87
God Stats
11W - 9L
1,490 SR
Queue Stats
171W - 193L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
DarckCraack
Ao Kuang
Level 28
God Stats
0W - 3L
1,447 SR
Queue Stats
44W - 26L
1,674 Elo+
Party 2
Ishtar
Ishtar
Nook1509
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
TWBauer
Baron Samedi
Level 107
God Stats
4W - 2L
1,765 SR
Queue Stats
14W - 13L
1,600 Elo+
Party 2
Merlin
Merlin
Timo392
Merlin
Level 46
God Stats
0W - 1L
1,395 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 6
7,919
495
4,831
9,709
9,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
AshtontheSimp
Baron Samedi
14
5 / 2 / 5
8,678
542
10,278
10,527
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 3
8,383
524
8,926
9,633
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NoLrEvan
Izanami
17
4 / 0 / 1
9,961
623
9,993
8,175
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
triqqzo
Mercury
17
3 / 0 / 6
9,708
607
6,070
9,036
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,724
420
2,960
15,527
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
DarckCraack
Ao Kuang
13
4 / 6 / 0
8,349
522
7,705
17,653
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Nook1509
Ishtar
11
0 / 1 / 0
6,355
397
2,346
7,459
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TWBauer
Baron Samedi
12
2 / 3 / 1
7,969
498
3,857
10,196
7,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Timo392
Merlin
13
1 / 3 / 1
7,994
500
5,128
7,990
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
7
7
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
6
5
W
Baron Samedi
AshtontheSimp
Baron Samedi
5
2
5
3.75
L
0
5
0
0
L
Ao Kuang
DarckCraack
Ao Kuang
4
6
0
0.67
W
4
5
3
1.1
W
Izanami
NoLrEvan
Izanami
4
0
1
4.5
L
Ishtar
Nook1509
Ishtar
0
1
0
0
L
Baron Samedi
TWBauer
Baron Samedi
2
3
1
0.83
L
Merlin
Timo392
Merlin
1
3
1
0.5
W
Mercury
triqqzo
Mercury
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
21,996
47,080
Taken
58,825
31,548
Mitigated
33,429
16,684
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,831
1,354
1,247
3,957
9,709
9,023
709
2,711
6,998
31,521
1,370
W
Baron Samedi
AshtontheSimp
Baron Samedi
10,278
1,443
230
3,115
10,527
6,039
396
7,844
2,683
52,156
0
L
2,960
0
0
3,734
15,527
12,372
0
3,552
11,930
30,582
0
L
Ao Kuang
DarckCraack
Ao Kuang
7,705
1,674
0
5,521
17,653
7,540
0
4,996
12,451
59,992
0
W
8,926
1,521
0
1,257
9,633
9,444
420
5,919
3,714
0
42,858
W
Izanami
NoLrEvan
Izanami
9,993
6,873
0
5,334
8,175
3,331
1,132
1,196
6,979
0
108,550
L
Ishtar
Nook1509
Ishtar
2,346
1,705
0
2,121
7,459
2,586
0
631
6,828
0
37,022
L
Baron Samedi
TWBauer
Baron Samedi
3,857
201
88
2,218
10,196
7,304
786
1,891
7,679
47,051
0
L
Merlin
Timo392
Merlin
5,128
0
0
0
7,990
3,627
0
3,866
3,981
49,783
0
W
Mercury
triqqzo
Mercury
6,070
3,505
0
1,544
9,036
3,711
280
2,260
6,776
0
95,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,649
Gold Earned
37,391
522
Minions Killed
407
0
Camps Cleared
0
1,511,118
Distance Traveled
1,388,224
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,919
495
62
4
0
289,391
2
W
Baron Samedi
8,678
542
72
5
0
259,325
3
L
Ares
6,724
420
35
2
0
275,437
0
L
Ao Kuang
8,349
522
84
5
0
307,936
3
W
Odin
8,383
524
70
4
0
321,229
3
W
Izanami
9,961
623
171
11
0
278,964
5
L
Ishtar
6,355
397
78
5
0
265,381
0
L
Baron Samedi
7,969
498
94
6
0
267,949
5
L
Merlin
7,994
500
116
7
0
271,521
3
W
Mercury
9,708
607
147
9
0
362,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role