Player Matchup

Nu Wa
Nu Wa
GGRhydon
Nu Wa
Level 76
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 9L
1,210 Elo+
Party 1
Bellona
Bellona
ThexFallenxOG
Bellona
Level 128
God Stats
3W - 3L
1,434 SR
Queue Stats
35W - 41L
1,415 Elo+
Party 1
Shiva
Shiva
frenchfry616
Shiva
Level 84
God Stats
8W - 9L
1,514 SR
Queue Stats
11W - 16L
1,184 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,270 Elo+

VS

Team Averages
Level 109
1,500 SR
1,309 Elo+
Fenrir
Fenrir
D_1-_-1_W
Fenrir
Level 86
God Stats
3W - 4L
1,433 SR
Queue Stats
72W - 110L
1,247 Elo+
Party 2
Neith
Neith
DmonicKiller
Neith
Level 88
God Stats
10W - 13L
1,381 SR
Queue Stats
115W - 171L
1,246 Elo+
Party 2
Bellona
Bellona
Edudedu64
Bellona
Level 154
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 15L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GGRhydon
Nu Wa
15
2 / 4 / 2
8,987
691
9,835
8,214
3,489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
1 / 7 / 3
8,177
629
9,784
17,057
19,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 2
8,692
669
5,844
15,380
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D_1-_-1_W
Fenrir
14
3 / 3 / 3
9,425
725
8,550
11,964
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 6
11,383
876
17,882
11,518
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Edudedu64
Bellona
14
3 / 1 / 7
10,318
794
6,487
10,974
12,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
14
14
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D_1-_-1_W
Fenrir
3
3
3
1.5
W
8
0
6
11
W
Bellona
Edudedu64
Bellona
3
1
7
6.5
L
Nu Wa
GGRhydon
Nu Wa
2
4
2
0.75
L
Bellona
1
7
3
0.36
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
32,919
40,651
Taken
34,456
39,435
Mitigated
23,131
6,130
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D_1-_-1_W
Fenrir
8,550
1,745
111
669
11,964
5,265
0
4,266
7,698
0
26,883
W
17,882
7,347
0
5,619
11,518
5,761
2,495
2,787
8,731
0
68,342
W
Bellona
Edudedu64
Bellona
6,487
2,402
1,763
1,484
10,974
12,105
471
2,957
8,017
0
30,064
L
Nu Wa
GGRhydon
Nu Wa
9,835
2,584
304
759
8,214
3,489
0
0
8,214
34,695
0
L
Bellona
9,784
4,508
0
1,935
17,057
19,703
0
42
17,015
67
33,721
L
5,844
1,274
455
2,677
15,380
16,243
0
57
15,323
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
31,126
127
Minions Killed
168
0
Camps Cleared
0
637,041
Distance Traveled
701,214
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,425
725
28
2
0
233,759
0
W
Neith
11,383
876
99
8
0
252,120
1
W
Bellona
10,318
794
41
3
0
215,335
2
L
Nu Wa
8,987
691
55
4
0
197,017
1
L
Bellona
8,177
629
42
3
0
206,444
1
L
Shiva
8,692
669
30
2
0
233,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role