Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BigMeatyUwU
Chiron
Level 147
God Stats
8W - 8L
1,495 SR
Queue Stats
326W - 319L
1,565 Elo+
Party 1
Ishtar
Ishtar
HeywoodJablówme
Ishtar
Level 158
God Stats
0W - 2L
1,165 SR
Queue Stats
536W - 463L
1,617 Elo+
Party 2
Ganesha
Ganesha
Masterspwn
Ganesha
Level 160
God Stats
2W - 5L
1,563 SR
Queue Stats
388W - 396L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
zachdos03
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,574 Elo+
Party 2
Team Averages
Level 146
1,445 SR
1,563 Elo+

VS

Team Averages
Level 148
1,591 SR
1,529 Elo+
Sol
Sol
GlassGhostss
Sol
Level 137
God Stats
5W - 2L
1,613 SR
Queue Stats
384W - 414L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
MoTiOnD3B1L
Ao Kuang
Level 148
God Stats
3W - 2L
1,524 SR
Queue Stats
194W - 175L
1,518 Elo+
Party 3
Discordia
Discordia
N3cto
Discordia
Level 149
God Stats
8W - 3L
1,680 SR
Queue Stats
173W - 161L
1,511 Elo+
Party 3
Rama
Rama
Regular Wade
Rama
Level 146
God Stats
4W - 3L
1,503 SR
Queue Stats
341W - 352L
1,565 Elo+
Solo
Nox
Nox
Sasori680
Nox
Level 160
God Stats
19W - 10L
1,637 SR
Queue Stats
1,325W - 1,362L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 3 / 3
6,667
667
3,263
9,525
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
13
2 / 2 / 1
7,115
712
9,866
9,263
7,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
6,968
697
8,946
8,855
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Masterspwn
Ganesha
14
0 / 2 / 3
7,404
740
6,786
16,400
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
zachdos03
Sun Wukong
12
0 / 3 / 3
6,535
654
4,640
9,712
11,309
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
7,970
797
12,213
10,569
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
MoTiOnD3B1L
Ao Kuang
15
7 / 0 / 5
9,143
914
6,754
13,568
12,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
N3cto
Discordia
15
2 / 0 / 10
7,966
797
13,323
5,758
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 9
7,749
775
11,092
5,681
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 2 / 5
7,370
737
5,985
6,577
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
3
Kills
13
13
Deaths
3
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
3
0.5
L
Chiron
2
2
1
1.25
W
2
1
8
6
L
1
3
2
0.67
L
Ganesha
Masterspwn
Ganesha
0
2
3
0.75
W
Ao Kuang
MoTiOnD3B1L
Ao Kuang
7
0
5
9.5
W
Discordia
N3cto
Discordia
2
0
10
7
W
1
0
9
5.5
W
1
2
5
1.75
L
Sun Wukong
zachdos03
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
49,367
53,755
Taken
42,153
49,391
Mitigated
25,630
19,404
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,263
408
0
735
9,525
11,734
0
6,195
3,274
5,933
0
L
Chiron
9,866
2,513
1,576
3,267
9,263
7,672
0
7,830
1,425
0
18,803
W
12,213
3,231
659
3,736
10,569
4,631
0
1,791
8,778
28,257
0
L
8,946
6,087
289
2,480
8,855
5,074
0
7,176
1,603
0
18,147
L
Ganesha
Masterspwn
Ganesha
6,786
708
1,385
7,287
16,400
13,602
0
11,157
5,027
13,796
0
W
Ao Kuang
MoTiOnD3B1L
Ao Kuang
6,754
1,898
2,783
5,345
13,568
12,234
0
3,555
10,013
9,236
0
W
Discordia
N3cto
Discordia
13,323
359
2,149
1,595
5,758
2,808
39
981
4,777
23,602
0
W
11,092
8,806
961
1,780
5,681
2,800
1,927
1,395
4,286
0
24,163
W
5,985
529
2,010
682
6,577
3,157
423
2,327
4,250
11,720
0
L
Sun Wukong
zachdos03
Sun Wukong
4,640
658
775
1,610
9,712
11,309
0
5,455
4,151
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
40,198
89
Minions Killed
109
0
Camps Cleared
0
942,360
Distance Traveled
979,813
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,667
667
10
1
0
174,865
0
L
Chiron
7,115
712
30
3
0
187,853
0
W
Sol
7,970
797
34
3
0
200,320
0
L
Ishtar
6,968
697
31
3
0
184,366
0
L
Ganesha
7,404
740
0
0
0
197,595
2
W
Ao Kuang
9,143
914
4
0
0
192,587
0
W
Discordia
7,966
797
23
2
0
235,490
3
W
Rama
7,749
775
30
3
0
191,485
5
W
Nox
7,370
737
18
2
0
159,931
0
L
Sun Wukong
6,535
654
18
2
0
197,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role