Player Matchup

Sobek
Sobek
IrishGiant375
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 92L
1,392 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nebzki
Tsukuyomi
Level 122
God Stats
5W - 3L
1,525 SR
Queue Stats
31W - 34L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
QureRxge
Sun Wukong
Level 64
God Stats
4W - 1L
1,488 SR
Queue Stats
22W - 32L
1,302 Elo+
Party 1
Anubis
Anubis
TheSkyyDolphin
Anubis
Level 138
God Stats
1W - 0L
1,618 SR
Queue Stats
95W - 114L
1,408 Elo+
Party 3
Xbalanque
Xbalanque
XxJamminDeathxX
Xbalanque
Level 124
God Stats
5W - 0L
1,782 SR
Queue Stats
38W - 45L
1,364 Elo+
Party 3
Team Averages
Level 114
1,583 SR
1,365 Elo+

VS

Team Averages
Level 105
1,421 SR
1,363 Elo+
Ganesha
Ganesha
Alfodr Seidr
Ganesha
Level 122
God Stats
0W - 1L
1,489 SR
Queue Stats
136W - 154L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
AlmightyBadb
Guan Yu
Level 69
God Stats
7W - 11L
1,348 SR
Queue Stats
111W - 128L
1,350 Elo+
Party 2
Sol
Sol
AstralXVenus
Sol
Level 129
God Stats
52W - 63L
1,389 SR
Queue Stats
144W - 159L
1,334 Elo+
Party 2
Amaterasu
Amaterasu
Superdave3141
Amaterasu
Level 85
God Stats
5W - 2L
1,565 SR
Queue Stats
86W - 120L
1,379 Elo+
Solo
Izanami
Izanami
TecateSenpai
Izanami
Level 119
God Stats
5W - 6L
1,314 SR
Queue Stats
32W - 27L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 21
13,154
470
13,120
31,771
40,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Nebzki
Tsukuyomi
20
14 / 7 / 15
15,436
551
40,518
27,775
12,071
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
QureRxge
Sun Wukong
20
9 / 1 / 14
15,903
568
19,271
24,690
24,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 6 / 12
13,479
481
23,460
24,422
13,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
XxJamminDeathxX
Xbalanque
20
4 / 2 / 12
13,808
493
19,613
18,576
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alfodr Seidr
Ganesha
15
0 / 8 / 11
11,296
403
9,415
33,995
51,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
AlmightyBadb
Guan Yu
16
5 / 8 / 8
11,642
416
13,704
34,937
17,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 9
11,278
403
18,097
29,712
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Superdave3141
Amaterasu
19
4 / 6 / 5
13,000
464
14,045
28,023
23,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TecateSenpai
Izanami
19
11 / 7 / 3
13,926
497
23,450
32,280
13,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
38
Kills
21
22
Deaths
38
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alfodr Seidr
Ganesha
0
8
11
0.69
L
Guan Yu
AlmightyBadb
Guan Yu
5
8
8
1.13
L
1
9
9
0.61
W
4
6
21
2.42
W
Tsukuyomi
Nebzki
Tsukuyomi
14
7
15
3.07
W
Sun Wukong
QureRxge
Sun Wukong
9
1
14
16
L
Amaterasu
Superdave3141
Amaterasu
4
6
5
1.08
L
Izanami
TecateSenpai
Izanami
11
7
3
1.79
W
7
6
12
2.17
W
Xbalanque
XxJamminDeathxX
Xbalanque
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,982
Damage
78,711
127,234
Taken
158,947
96,739
Mitigated
117,144
53,130
Healing
44,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alfodr Seidr
Ganesha
9,415
1,674
1,138
4,914
33,995
51,695
471
7,724
26,271
33,934
0
L
Guan Yu
AlmightyBadb
Guan Yu
13,704
1,382
3,834
9,121
34,937
17,985
582
6,637
28,300
0
85,882
L
18,097
6,014
357
10,120
29,712
10,554
1,776
11,679
18,033
78,146
0
W
13,120
1,592
0
10,272
31,771
40,227
85
8,050
23,505
41,783
0
W
Tsukuyomi
Nebzki
Tsukuyomi
40,518
10,601
0
11,385
27,775
12,071
286
4,904
22,615
22
128,526
W
Sun Wukong
QureRxge
Sun Wukong
19,271
3,037
0
11,692
24,690
24,047
1,944
7,837
16,337
0
130,355
L
Amaterasu
Superdave3141
Amaterasu
14,045
5,468
0
7,459
28,023
23,593
0
5,457
22,566
0
104,228
L
Izanami
TecateSenpai
Izanami
23,450
16,098
0
7,825
32,280
13,317
2,030
7,051
25,229
0
120,314
W
23,460
309
0
13,037
24,422
13,381
892
6,407
17,799
109,495
0
W
Xbalanque
XxJamminDeathxX
Xbalanque
19,613
6,706
0
6,744
18,576
7,013
3,031
2,295
16,281
33
113,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,780
Gold Earned
61,142
614
Minions Killed
542
0
Camps Cleared
0
2,540,751
Distance Traveled
2,238,847
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,296
403
14
1
0
435,141
1
L
Guan Yu
11,642
416
98
4
0
490,401
0
L
Sol
11,278
403
108
4
0
411,387
1
W
Sobek
13,154
470
51
2
0
548,724
5
W
Tsukuyomi
15,436
551
109
4
0
548,212
1
W
Sun Wukong
15,903
568
195
7
0
512,990
3
L
Amaterasu
13,000
464
148
5
0
481,357
8
L
Izanami
13,926
497
174
6
0
420,561
2
W
Anubis
13,479
481
123
4
0
431,279
3
W
Xbalanque
13,808
493
136
5
0
499,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role