Player Matchup

Raijin
Raijin
Aim4Bronze
Raijin
Level 46
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 1
Achilles
Achilles
ZerefsDesciple
Achilles
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 3L
1,043 Elo+
Party 1
Sun Wukong
Sun Wukong
aim4last
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,043 Elo+
Party 1
Team Averages
Level 32
1,502 SR
1,057 Elo+

VS

Team Averages
Level 79
1,578 SR
1,559 Elo+
Baron Samedi
Baron Samedi
MadDarkness
Baron Samedi
Level 160
God Stats
9W - 4L
1,733 SR
Queue Stats
343W - 299L
1,663 Elo+
Solo
Danzaburou
Danzaburou
TikieG
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
monsterfoot01
Gilgamesh
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 78L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aim4Bronze
Raijin
14
1 / 4 / 1
9,245
616
12,810
11,905
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
1 / 2 / 2
8,946
596
5,899
14,918
16,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
aim4last
Sun Wukong
14
1 / 4 / 2
8,839
589
7,688
17,238
11,692
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MadDarkness
Baron Samedi
16
1 / 1 / 6
10,198
680
16,257
10,052
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TikieG
Danzaburou
16
3 / 1 / 4
10,705
714
6,612
9,533
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
monsterfoot01
Gilgamesh
17
6 / 1 / 3
11,761
784
12,705
15,861
13,913
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aim4Bronze
Raijin
1
4
1
0.38
W
Baron Samedi
MadDarkness
Baron Samedi
1
1
6
4
W
Danzaburou
TikieG
Danzaburou
3
1
4
5
L
Achilles
1
2
2
1
L
Sun Wukong
aim4last
Sun Wukong
1
4
2
0.5
W
Gilgamesh
monsterfoot01
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
35,574
44,061
Taken
35,446
34,005
Mitigated
21,524
6,171
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aim4Bronze
Raijin
12,810
1,986
0
1,662
11,905
6,048
0
6,708
5,197
48,757
0
W
Baron Samedi
MadDarkness
Baron Samedi
16,257
1,218
2,000
3,221
10,052
3,913
877
4,432
5,451
58,936
0
W
Danzaburou
TikieG
Danzaburou
6,612
3,241
0
2,904
9,533
3,698
1,806
3,044
6,374
0
49,806
L
Achilles
5,899
1,269
0
2,531
14,918
16,265
0
5,464
9,454
0
25,333
L
Sun Wukong
aim4last
Sun Wukong
7,688
1,527
0
1,978
17,238
11,692
0
4,399
12,839
0
28,289
W
Gilgamesh
monsterfoot01
Gilgamesh
12,705
4,309
2,146
2,495
15,861
13,913
0
5,379
10,111
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
32,664
140
Minions Killed
200
0
Camps Cleared
0
773,144
Distance Traveled
820,598
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,245
616
77
5
0
225,819
4
W
Baron Samedi
10,198
680
72
5
0
273,239
1
W
Danzaburou
10,705
714
86
6
0
266,069
4
L
Achilles
8,946
596
29
2
0
288,005
2
L
Sun Wukong
8,839
589
34
2
0
259,320
2
W
Gilgamesh
11,761
784
42
3
0
281,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role