Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Claymore6911
Tyr
Level 108
God Stats
5W - 7L
1,400 SR
Queue Stats
114W - 129L
1,551 Elo+
Party 2
Apollo
Apollo
FaceLessGamer
Apollo
Level 105
God Stats
5W - 4L
1,521 SR
Queue Stats
279W - 271L
1,564 Elo+
Party 2
Achilles
Achilles
GarnetDaggerFF9
Achilles
Level 104
God Stats
10W - 3L
1,626 SR
Queue Stats
22W - 22L
1,568 Elo+
Solo
Janus
Janus
Tommy021
Janus
Level 145
God Stats
26W - 23L
1,545 SR
Queue Stats
171W - 146L
1,554 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,547 Elo+

VS

Team Averages
Level 134
1,585 SR
1,608 Elo+
Cernunnos
Cernunnos
Gimlets
Cernunnos
Level 109
God Stats
14W - 8L
1,599 SR
Queue Stats
188W - 156L
1,611 Elo+
Solo
Achilles
Achilles
IX Tylisseus XI
Achilles
Level 159
God Stats
4W - 4L
1,688 SR
Queue Stats
137W - 110L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
Nickudemus
Kuzenbo
Level 157
God Stats
1W - 1L
1,540 SR
Queue Stats
50W - 46L
1,631 Elo+
Party 1
Scylla
Scylla
SmashGutter
Scylla
Level 108
God Stats
5W - 4L
1,601 SR
Queue Stats
31W - 24L
1,622 Elo+
Party 1
Lancelot
Lancelot
Xx NihilismXx7
Lancelot
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 3
8,112
811
6,216
8,177
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
6,889
689
6,928
8,753
7,398
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 7
7,286
729
7,179
7,675
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
15
3 / 1 / 5
8,392
839
9,824
12,162
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Tommy021
Janus
14
0 / 0 / 6
7,458
746
8,592
4,833
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gimlets
Cernunnos
14
0 / 1 / 1
7,195
720
7,899
9,043
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
1 / 1 / 1
6,712
671
7,598
11,866
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Nickudemus
Kuzenbo
13
1 / 2 / 0
7,351
735
5,491
11,018
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
0 / 2 / 0
7,315
732
4,639
6,006
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
13
0 / 5 / 2
6,807
681
3,748
10,370
6,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
11
Kills
2
2
Deaths
11
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
3
6.5
W
1
0
7
4.5
W
2
0
7
5.5
W
Achilles
3
1
5
5.5
L
Cernunnos
Gimlets
Cernunnos
0
1
1
0.5
L
Achilles
1
1
1
1.5
L
Kuzenbo
Nickudemus
Kuzenbo
1
2
0
0.5
L
Scylla
0
2
0
0
W
Janus
Tommy021
Janus
0
0
6
3
L
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
29,375
41,600
Taken
48,303
30,094
Mitigated
39,578
14,513
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,216
343
4,561
3,076
8,177
3,700
162
2,224
5,775
38,105
0
W
6,928
612
0
2,547
8,753
7,398
0
1,963
6,536
0
12,592
W
7,179
3,562
0
750
7,675
3,620
1,227
1,992
5,548
0
25,198
W
Achilles
9,824
1,134
0
3,329
12,162
13,284
66
2,693
9,101
0
17,960
L
Cernunnos
Gimlets
Cernunnos
7,899
3,172
0
3,264
9,043
4,176
141
3,083
5,960
0
38,159
L
Achilles
7,598
872
0
1,546
11,866
14,144
0
3,311
8,555
0
16,090
L
Kuzenbo
Nickudemus
Kuzenbo
5,491
2,251
0
1,457
11,018
12,254
28
3,350
7,668
14,317
0
L
Scylla
4,639
265
0
0
6,006
2,751
0
1,723
4,283
32,552
0
W
Janus
Tommy021
Janus
8,592
910
0
250
4,833
2,092
0
1,258
3,575
39,646
0
L
Lancelot
3,748
517
0
492
10,370
6,253
0
3,341
7,029
0
13,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
35,380
229
Minions Killed
207
0
Camps Cleared
0
1,087,132
Distance Traveled
1,022,399
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,112
811
78
8
0
205,142
1
W
Tyr
6,889
689
9
1
0
223,241
3
W
Apollo
7,286
729
52
5
0
204,330
3
W
Achilles
8,392
839
15
2
0
228,579
3
L
Cernunnos
7,195
720
63
6
0
199,576
3
L
Achilles
6,712
671
19
2
0
226,469
1
L
Kuzenbo
7,351
735
11
1
0
198,101
1
L
Scylla
7,315
732
78
8
0
192,338
0
W
Janus
7,458
746
75
8
0
225,840
1
L
Lancelot
6,807
681
36
4
0
205,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role