Player Matchup

Jormungandr
Jormungandr
KilJoy7677
Jormungandr
Level 68
God Stats
15W - 13L
1,398 SR
Queue Stats
69W - 109L
1,407 Elo+
Party 2
Chang'e
Chang'e
Shuthatmouth
Chang'e
Level 125
God Stats
6W - 5L
1,607 SR
Queue Stats
236W - 202L
1,553 Elo+
Party 2
Horus
Horus
THANKS TH0
Horus
Level 92
God Stats
13W - 5L
1,716 SR
Queue Stats
228W - 213L
1,567 Elo+
Party 2
Team Averages
Level 95
1,574 SR
1,509 Elo+

VS

Team Averages
Level 120
1,431 SR
1,545 Elo+
Hachiman
Hachiman
Alvaro0104
Hachiman
Level 87
God Stats
2W - 3L
1,458 SR
Queue Stats
41W - 39L
1,535 Elo+
Party 1
Fenrir
Fenrir
KPN22
Fenrir
Level 156
God Stats
0W - 1L
1,281 SR
Queue Stats
85W - 67L
1,563 Elo+
Party 1
Horus
Horus
TechySuperset71
Horus
Level 118
God Stats
11W - 12L
1,555 SR
Queue Stats
46W - 42L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KilJoy7677
Jormungandr
16
5 / 0 / 10
11,052
737
13,823
10,494
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Shuthatmouth
Chang'e
18
5 / 1 / 11
11,542
769
16,082
15,587
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
6 / 0 / 10
12,061
804
14,774
15,913
22,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alvaro0104
Hachiman
15
1 / 2 / 0
9,035
602
10,951
11,670
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
KPN22
Fenrir
13
0 / 7 / 1
8,359
557
10,489
18,762
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 7 / 1
9,015
601
4,874
20,405
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
1
1
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alvaro0104
Hachiman
1
2
0
0.5
L
Fenrir
KPN22
Fenrir
0
7
1
0.07
W
Jormungandr
KilJoy7677
Jormungandr
5
0
10
10
W
Chang'e
Shuthatmouth
Chang'e
5
1
11
10.5
W
Horus
6
0
10
11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
26,314
41,994
Taken
50,837
37,750
Mitigated
47,788
21,520
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alvaro0104
Hachiman
10,951
5,327
0
2,032
11,670
4,780
767
6,302
5,222
0
37,639
L
Fenrir
KPN22
Fenrir
10,489
2,110
0
1,907
18,762
20,276
554
9,983
8,287
0
29,933
W
Jormungandr
KilJoy7677
Jormungandr
13,823
2,868
0
625
10,494
7,676
211
15
10,430
62,572
0
W
Chang'e
Shuthatmouth
Chang'e
16,082
1,793
5,111
8,343
15,587
7,974
1,573
38
15,087
72,102
0
W
Horus
14,774
6,816
2,466
4,975
15,913
22,100
538
0
15,511
0
27,697
L
4,874
2,379
884
6,168
20,405
22,732
0
12,542
7,405
0
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
26,409
219
Minions Killed
113
0
Camps Cleared
0
891,965
Distance Traveled
770,140
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,035
602
56
4
0
269,212
0
L
Fenrir
8,359
557
32
2
0
248,954
5
W
Jormungandr
11,052
737
84
6
0
291,795
2
W
Chang'e
11,542
769
103
7
0
282,652
2
W
Horus
12,061
804
32
2
0
317,518
4
L
Horus
9,015
601
25
2
0
251,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role