Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Santip33
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
937 Elo+
Party 2
Bellona
Bellona
kMarquez35
Bellona
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 8L
937 Elo+
Party 2
Team Averages
Level 27
1,445 SR
1,125 Elo+

VS

Team Averages
Level 85
1,402 SR
1,389 Elo+
Fenrir
Fenrir
Alexdrojo
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 52L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
RipperSzc
Xing Tian
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,351 Elo+
Solo
Olorun
Olorun
omarpum98
Olorun
Level 113
God Stats
2W - 5L
1,207 SR
Queue Stats
283W - 387L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 1
6,517
652
3,472
8,406
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Santip33
Scylla
10
0 / 4 / 2
6,229
623
3,125
5,833
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kMarquez35
Bellona
9
1 / 3 / 1
6,140
614
3,503
6,951
5,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexdrojo
Fenrir
12
4 / 1 / 5
7,875
788
7,360
4,756
3,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
RipperSzc
Xing Tian
12
5 / 1 / 5
8,110
811
3,438
8,353
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
omarpum98
Olorun
15
2 / 0 / 8
8,385
839
6,533
2,684
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
W
Fenrir
Alexdrojo
Fenrir
4
1
5
6.5
W
Xing Tian
RipperSzc
Xing Tian
5
1
5
7.5
L
Scylla
Santip33
Scylla
0
4
2
0.25
L
Bellona
kMarquez35
Bellona
1
3
1
0.5
W
Olorun
omarpum98
Olorun
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
17,331
21,190
Taken
15,793
10,619
Mitigated
12,334
1,711
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,472
1,956
0
300
8,406
3,333
0
3,216
5,190
0
20,295
W
Fenrir
Alexdrojo
Fenrir
7,360
1,397
0
156
4,756
3,109
0
1,153
3,603
0
31,743
W
Xing Tian
RipperSzc
Xing Tian
3,438
471
0
833
8,353
7,933
334
1,043
7,310
13,683
0
L
Scylla
Santip33
Scylla
3,125
614
0
250
5,833
1,850
0
1,916
3,917
17,097
0
L
Bellona
kMarquez35
Bellona
3,503
1,323
0
1,161
6,951
5,436
0
4,337
2,614
0
9,258
W
Olorun
omarpum98
Olorun
6,533
3,417
450
1,862
2,684
1,292
1,636
1,046
1,638
36,022
2,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,886
Gold Earned
24,370
85
Minions Killed
136
0
Camps Cleared
0
458,083
Distance Traveled
539,203
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,517
652
32
3
0
177,842
0
W
Fenrir
7,875
788
35
4
0
181,920
3
W
Xing Tian
8,110
811
14
1
0
180,400
2
L
Scylla
6,229
623
39
4
0
151,837
1
L
Bellona
6,140
614
14
1
0
128,404
1
W
Olorun
8,385
839
87
9
0
176,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role