Player Matchup

Osiris
Osiris
Divin3Carbine
Osiris
Level 126
God Stats
0W - 1L
1,880 SR
Queue Stats
731W - 622L
1,512 Elo+
Party 2
Anhur
Anhur
SweedishBacon
Anhur
Level 44
God Stats
0W - 1L
1,204 SR
Queue Stats
3W - 4L
1,484 Elo+
Solo
Tiamat
Tiamat
TartarusOmen
Tiamat
Level 66
God Stats
5W - 3L
1,671 SR
Queue Stats
272W - 151L
1,541 Elo+
Party 2
Team Averages
Level 79
1,585 SR
1,512 Elo+

VS

Team Averages
Level 84
1,517 SR
1,438 Elo+
Cthulhu
Cthulhu
BUCKK3T
Cthulhu
Level 47
God Stats
4W - 3L
1,621 SR
Queue Stats
30W - 49L
1,411 Elo+
Party 1
Scylla
Scylla
CARNISJR
Scylla
Level 144
God Stats
3W - 3L
1,464 SR
Queue Stats
108W - 104L
1,542 Elo+
Solo
Cupid
Cupid
Kbearlol
Cupid
Level 62
God Stats
6W - 9L
1,467 SR
Queue Stats
35W - 75L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,454
645
5,263
8,843
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,710
671
2,805
7,446
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
0 / 2 / 1
6,670
667
2,778
5,463
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUCKK3T
Cthulhu
12
1 / 0 / 4
6,943
694
3,704
3,865
2,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
CARNISJR
Scylla
14
3 / 0 / 2
8,431
843
8,316
5,429
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Kbearlol
Cupid
11
1 / 1 / 4
6,962
696
4,481
5,034
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BUCKK3T
Cthulhu
1
0
4
3
W
Scylla
CARNISJR
Scylla
3
0
2
4
L
0
1
1
0.5
W
Cupid
Kbearlol
Cupid
1
1
4
3
L
1
2
0
0.5
L
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
16,501
21,752
Taken
14,328
12,922
Mitigated
6,916
3,135
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BUCKK3T
Cthulhu
3,704
185
332
427
3,865
2,730
116
1,038
2,827
10,406
0
W
Scylla
CARNISJR
Scylla
8,316
1,119
0
490
5,429
2,182
0
1,032
4,397
51,989
0
L
5,263
1,885
0
309
8,843
7,841
0
3,397
5,446
0
17,956
W
Cupid
Kbearlol
Cupid
4,481
2,621
43
595
5,034
2,004
612
779
4,255
0
13,856
L
2,805
789
0
1,582
7,446
2,470
0
4,761
2,685
0
23,329
L
Tiamat
2,778
270
83
1,161
5,463
2,611
0
3,901
1,562
21,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
22,336
113
Minions Killed
132
0
Camps Cleared
0
552,185
Distance Traveled
536,607
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,943
694
16
2
0
160,969
0
W
Scylla
8,431
843
79
8
0
189,143
2
L
Osiris
6,454
645
27
3
0
199,150
1
W
Cupid
6,962
696
37
4
0
186,495
0
L
Anhur
6,710
671
52
5
0
175,627
4
L
Tiamat
6,670
667
34
3
0
177,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role