Player Matchup

Chernobog
Chernobog
DADDY_L0NG_LEGSI
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 67L
1,447 Elo+
Solo
Merlin
Merlin
EldritchLoli
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,386 Elo+
Party 2
Athena
Athena
MiniMoosiferr
Athena
Level 66
God Stats
2W - 1L
1,554 SR
Queue Stats
89W - 85L
1,488 Elo+
Party 2
Neith
Neith
Moosiferr
Neith
Level 87
God Stats
0W - 1L
1,216 SR
Queue Stats
15W - 23L
1,390 Elo+
Party 2
Nemesis
Nemesis
Reiko_Cheney
Nemesis
Level 107
God Stats
1W - 2L
1,469 SR
Queue Stats
77W - 83L
1,426 Elo+
Party 2
Team Averages
Level 98
1,448 SR
1,428 Elo+

VS

Team Averages
Level 105
1,448 SR
1,485 Elo+
He Bo
He Bo
BIaketheSnake
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,533 Elo+
Party 3
Anubis
Anubis
IM21EGIT
Anubis
Level 68
God Stats
1W - 1L
1,204 SR
Queue Stats
12W - 10L
1,466 Elo+
Party 3
Bacchus
Bacchus
JanusKiller69
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,534 Elo+
Party 3
Fenrir
Fenrir
Tdog29
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 1
Tyr
Tyr
killer crabs 45
Tyr
Level 129
God Stats
2W - 1L
1,537 SR
Queue Stats
42W - 38L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
1 / 3 / 3
6,891
689
6,113
8,239
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
14
3 / 2 / 1
7,867
787
11,266
4,938
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 5
7,046
705
3,606
14,351
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Moosiferr
Neith
12
1 / 5 / 4
6,834
683
7,713
9,912
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
Reiko_Cheney
Nemesis
13
1 / 3 / 4
7,219
722
3,802
8,356
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
7,770
777
8,683
5,348
2,337
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
IM21EGIT
Anubis
17
4 / 0 / 13
8,809
881
10,785
8,711
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
15
4 / 1 / 14
8,217
822
5,348
9,210
11,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Tdog29
Fenrir
11
1 / 4 / 11
6,960
696
3,891
9,058
4,235
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 10
8,140
814
12,593
8,203
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
6
Kills
19
19
Deaths
6
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Chernobog
1
3
3
0.83
L
Merlin
3
2
1
1.75
W
Anubis
IM21EGIT
Anubis
4
0
13
10.5
W
Bacchus
4
1
14
11
L
0
6
5
0.42
L
Neith
Moosiferr
Neith
1
5
4
0.6
L
Nemesis
Reiko_Cheney
Nemesis
1
3
4
1
W
Fenrir
Tdog29
Fenrir
1
4
11
1.63
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
41,300
45,796
Taken
40,530
28,625
Mitigated
32,043
9,986
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,683
550
3,877
1,757
5,348
2,337
326
1,716
3,632
15,211
0
L
Chernobog
6,113
2,077
0
1,581
8,239
3,720
28
3,307
4,804
0
15,243
L
Merlin
11,266
1,043
778
572
4,938
2,316
0
3,074
1,864
28,470
0
W
Anubis
IM21EGIT
Anubis
10,785
130
2,040
5,034
8,711
5,089
571
2,636
6,075
36,003
0
W
Bacchus
5,348
301
3,134
1,595
9,210
11,231
272
3,471
5,739
11,393
0
L
3,606
802
472
1,305
14,351
13,395
0
7,384
6,624
6,100
0
L
Neith
Moosiferr
Neith
7,713
1,722
0
1,860
9,912
4,930
0
4,953
4,772
0
15,538
L
Nemesis
Reiko_Cheney
Nemesis
3,802
391
1,817
1,601
8,356
4,264
0
6,098
2,258
0
7,024
W
Fenrir
Tdog29
Fenrir
3,891
1,016
1,772
1,156
9,058
4,235
0
3,946
5,112
0
5,741
W
12,593
1,154
1,550
2,320
8,203
9,151
494
3,103
5,100
0
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
39,896
95
Minions Killed
95
0
Camps Cleared
0
955,370
Distance Traveled
953,045
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,770
777
19
2
0
214,295
4
L
Chernobog
6,891
689
20
2
0
190,065
0
L
Merlin
7,867
787
33
3
0
185,680
0
W
Anubis
8,809
881
46
5
0
170,518
4
W
Bacchus
8,217
822
15
2
0
206,635
1
L
Athena
7,046
705
2
0
0
186,887
0
L
Neith
6,834
683
27
3
0
168,523
1
L
Nemesis
7,219
722
13
1
0
224,215
0
W
Fenrir
6,960
696
5
1
0
193,523
1
W
Tyr
8,140
814
10
1
0
168,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role